'RZL reacted to NikiOo in [CS:GO] De_BigAssStatue
Decided the rocks were a tad too smooth and stylized so I reworked them:
*here's without the normal:
Didn't get into too much detail cause I wanted to keep the shapes consistent and thought it would be more difficult to notice the repetition with simpler geometry.
Any feedback is greatly appreciated.
'RZL reacted to General Vivi in The Door Challenge - 2018 - Submission Thread
Name: Jason "General Vivi" Mojica
Story: You are a captured robot that has the special ability to stretch your arms infinitely. Escape your prison!
Download Link: https://drive.google.com/file/d/1vGhB1WckfTkRyO90f1Ak-cLa8fY1PmtT/view?usp=sharing
'RZL reacted to ChrisXswe in Armed Heist - A small studio project
Hello guys at the forum,
Today is a big day for me, the Studio I'm working at (Sozap) are relasing their game globally (this is my first commercial release as well, it's quite special to me), so I just wanted to share this with you guys on the forum and I would love to hear from you what you think of the game that I've worked on since January (I've done Mission design and Level design, I've also helped out with various changes on mechanics and menues).
We're only eleven people at the studio and two of them aren't even working with the game (Marketing and CEO), so we're only nine Developers working on the game, especally we're a small studio working on a too big project, but we will continue to work on the game even further by bringing more content (New weapons, armors, locations, missions and skins, also a quite asked co-op mode) and hopefully we will also expand the studio with more artists and programmers before the year ends.
The game is currently only release on iPad and iPhone, the game is Free-to-play.
So what is Armed Heist?
Armed Heist is a third person cover-based shooter that lets players take part of a legendary crime spree. Clash with law enforcement and dangerous thugs while
robbing banks and other valuable locations, all to increase your reputation as the most infamous criminal in the city.
With over 10+ different locations in the city and with multiple jobs for each, no session will ever be the same for maximum replayability.
Dive deep into the massive customization system with over 40+ weapons, each with their own modifications and skins, that'll make the weapons truly unique for you.
Armed Heist on App Store
Love to hear what you guys think of the game
/ Best Regards
'RZL reacted to RaVaGe in WIP in WIP, post your level screenshots!
So I gave me the weekend to learn the basic of Blender and UE4, I would like to improve myself in archviz.
All the furnitures are from me except the sofa and the chairs, some meshes are plain bad, the lighting is shit, but i'm getting there I guess ^^
'RZL reacted to NikiOo in [CS:GO] De_BigAssStatue
Progress is being made.
Just wanted to share some more of my nonsensical over the top stylized warehouses.
And guess what! There are actual ventilation fans behind these grills:
And the colorful orange camo panels on the warehouses are a psychological trick to make the parents of the kids who ones used to play in the desert, which is now a construction site for this giant statue, to subconsciously perceive the construction as a positive for their kids. Orange is statistically the 3rd most loved color by kids of the age 1 to 18, as well as parents between the age of 25 and 35 as well as 50-69, unfortunately though there is a gap of orange disfavoratism between the ages of 36 and 50, which is then satisfied by the inclusion of the color green in most of the crates on the map, which is apparently the third most loved color in that age spectre.
'RZL reacted to Anduriel in [WIP] de_splash
The good news is: This project is not dead. The bad news is: Progress is interrupted again and again. But over the past months I learned a lot about Blender and how to get the models work properly in source. Thanks to @grapen, @Terri and many others who helped me out with all the modeling and exporting issues I had.
In the near future I'll try to focus better on making some fitting models to get this map to look like something. I've got ideas for at least some of the areas. But for now, here are screenshots of the CT Spawn in it's current state and some unfinished models.
'RZL reacted to Delta in [UNPAID] Boraelis: The Last Man Standing seeks talented artists
What is Borealis: The Last Man Standing?
Borealis: The Last Man Standing is an Alien Swarm mod that takes place in the Half-Life/Portal universe, which explains the story between the events in the Half-Life and Portal series' universe.
For a complete rundown, visit our ModDB: https://www.moddb.com/mods/borealislms
What we are looking for.
We are currently seeking talented individuals that could help us progress. In particular, we are looking for the following:
3D Artist Character Animator Environmental texture artist About Us
Our team consists of fairly seasoned professional and hobbyist programmers, 3D artists, and level designers. We use an agile approach to our project, as well as an online repository to work together, and Discord to stay in contact with each other throughout the development process.
Shoot us an e-mail:
Or contact us through our ModDB page!
'RZL reacted to El_Exodus in Random Photo Thread
I also had a little trip out of town to get some shots of the moon.
The evening started with a pretty cool sunset:
(BTW: No Photoshop magic here, pretty much straight outta Camera)
Then, after a little while, I took quite some pictures of the Blood Moon. It was really hard to get the focus spot on since everything was so dark. The rather long exposure time didn't really help. This is the sharpest one I probably got:
And since the Mars was also well visible, I had to get a photo of both Moon and Mars in one shot.
Ended the trip with a little wide angle shot of the eclipse and the Milky Way. 30s exposure time:
'RZL reacted to blackdog in What have you read lately?
I meant to post weeks ago, but I have finally finished IT.
I bought it right away after the trailer of the new movie came out, and was my intention to read it before the movie was in cinemas -- which at 1300+ pages meant 12 ppd-- unfortunately I was disciplined for very short time and read only on my weekly commute to my gf and when on holiday so took me almost exactly 1 year 😣
I'm not sure why it is so revered, basically as the best book by King. I like the structure, jumping between present and past, but I can't say I was captivated as much as other books of King. In general I always preferred his short stories tbh, while reading I was mentally thinking of all the content that I was finding padding that detracted from suspense. It got very good when the story had progressed, but I found the ending quite underwhelming. I struggled to picture it very much and just find the reveal jarring toward what you think IT is.
One thing I can say, it brought me back to my high-school days when I read several of King's books (which convinced me to take a stab at writing myself).
'RZL reacted to Quotingmc in Classic Offensive
Valve have said we are free to use any content from their games as long as Classic Offensive is free, requires CS:GO, and does not appear to be officially endorsed by them. Their only main concerns were brand confusion or profiting from a modification, the majority of which is still their creation. For example, we cannot use the "Counter-Strike" name or logo. The maps in the mod will use assets almost entirely from Global-Offensive. Of course, we must also follow the Steam User Agreement so no exe/dll edits from Vanilla CS:GO. Hope that clears things up.
'RZL reacted to Tisky in Eurotrip!
Actually went, from Copenhagen to Hamburg, then Hamburg to Basel. Basel to Geneva and then Geneva to Lyon.
Apparantly when we got to Lyon there were no night-trains, so we took a cab to the AirPort and jumped on a bus to Barcelona. After a looong bus-ride we arrived only to hear that all trains to Malaga were full for two days!
Train to El Prat, and rented a car instead. 9 hours later we arrived, tired and exhausted. But man it was worth it.
After all the trouble we had with trains in Spaina and France we sniped plane-tickets to Amsterdam for 40 euro a pop, so tuesday we fly there !
'RZL reacted to blackdog in Narita Boy
Stumbled on this, I'm not normally a fan but recently pixel art games have reached new heights, merging the old school style and modern special effects, remastering glitches from the vhs era...
This seems such an impressive mash up of retro-fi, pop culture and nostalgia all in one.
Also reminds me a lot of Another World (at least some sets, but opening cutscene and we're player begins the journey)
'RZL got a reaction from [HP] in Westworld - Aka Anthony Hopkins best acting in his career!
'RZL reacted to Mamorex in Counter-Strike: Global Offensive
It has been repaired with today's update: http://blog.counter-strike.net/index.php/2018/07/20556/ (bug is not exist in patch notes, but we can find an updated Phong shader files in platform/shaders/fxc and it works on de_train). And, for me, all models using Phong shading (weapons, player models...) looks different after update.