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'RZL

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  1. Sad
    'RZL got a reaction from Klems in The Door Challenge - 2018 - General Discussion Thread   
    I'm afraid that @General Vivi's game is VR only, which leaves us all frustrated and angry...
  2. Sad
    'RZL got a reaction from Klems in The Door Challenge - 2018 - General Discussion Thread   
    I'm afraid that @General Vivi's game is VR only, which leaves us all frustrated and angry...
  3. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  4. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  5. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  6. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  7. Awesome
    'RZL reacted to ElectroSheep in Goals for 2018?   
    Well I have to update this a bit too !
    - Finishing Highlands... Well I'm closer than last year for sure  Still 3 months ! But instead I released an even older project, ctf_frosty !
    - Made the trip to la Reunion, I'm now not scared anymore of planes. So a lot of possibilities are openning for me now !
    - About the textures... well looks like I'm more on the designer side now
    - Also had several disapointment about job opportunities.
    - And for other stuff. I'm now engaged ! And also having a baby this December, woohoo !!!
  8. Like
    'RZL reacted to Sean Noonan in The Door Challenge - 2018 - Submission Thread   
    Name: Sean Noonan
    Website: noonan.design
    Story: Whilst waiting for your commute to reach it's terminus, you reflect on the news of the day. Relief washes over you in an awesome wave.
    Engine:  UE4
    Download Link: https://sean-noonan.itch.io/pearly or http://sean-noonan.com/games/mapcore/Pearly_v1.zip
    Screenshots:


    Video Walkthrough:
     
  9. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  10. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  11. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  12. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  13. Like
    'RZL got a reaction from tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Konstantin Löffler
    Website: konstantinloeffler.de
    Story: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.
    Engine: UE4
    Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP
    Screenshots:
     
    Video: 
    Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge.
  14. Like
    'RZL reacted to fast47 in The Door Challenge - 2018 - Submission Thread   
    Name: Roman
    Story: Somehow you find yourself, as an electrician apprentice, in an apeture scinece factlity. Your task is to rapair cables of a test chamber. Apeture only cares about your time.
    Engine: Source (Portal 2)
    Download Link: https://drive.google.com/file/d/1Q-ERa0r3OwvLT5mdIilYXRlO12q_gL7R/view
    Screenshots:
    Video: 
     
     
  15. Like
    'RZL reacted to scorched in The Door Challenge - 2018 - Submission Thread   
    Name: Igor
    Website: https://igorsgames.itch.io
    Story: You arrive at seemingly abandoned extraterrestrial life research facility... Is it?
    Engine: UE4
    Download Link:
    https://www.dropbox.com/s/wf410ay7oeynpn8/nobody_is_working_1_0.zip?dl=0

    Screenshots (2):


    Video link: 
    https://www.youtube.com/watch?v=n045bn6RcCw
  16. Like
    'RZL reacted to Lucas LaMonica in The Door Challenge - 2018 - Submission Thread   
    NOTE: I commented here before, but I accidentally made it hidden and I do not know how to find it again and undo that action. So just in case, here is the same post. I do apologize
    Name: Lucas LaMonica
    Website: https://lucaslamonica.wordpress.com/
    Story: Our hero finds themselves in a maze consisting of colorful blocks, and a door that cannot be opened. However, the player will also discover various colored jewels and most interestingly, a terminal connected to a miniature version of this same maze. Perhaps our hero can put this miniature to use.
    Engine: Unity
    Download Link: https://drive.google.com/file/d/1ZK-U-R6Q9fQdlligb4DyvuWOroNi6pFv/view?usp=sharing
    Screenshots:

    Video link: 
     
  17. Awesome
    'RZL reacted to tomm in The Door Challenge - 2018 - Submission Thread   
    Name: Tomas Vanya
    Story: You were partying too hard and got thrown out of the night club but the party isn't over yet.
    Engine: UE4
    Download Link: https://drive.google.com/uc?id=1t7iOJHpVDhRxGPiSpCUzfPIwSOvPttis&export=download
    Screenshots:


    Video link: 
     
  18. Like
    'RZL reacted to cptnsigh in The Door Challenge - 2018 - Submission Thread   
    Name: Alexey "cptnsigh"
    Website: https://twitter.com/cptnsigh
    Engine: Unity
    Download Link: https://cptnsigh.itch.io/locked-zone
    Screenshots (2):
     
    Video link: 
     
  19. Like
    'RZL reacted to Ubuska in UE4 and Blender - BSP style is a must   
    I don't really like UE4 brush system (it's slow and cumbersome), inability to apply per-face materials easily and the fact that brushes have pivot points. It could sound handy at a first glance but in reality it will mess up geometry big time.
    Though you actually can achieve pretty clean geometry.
    At first, check this setting in Editor Preferences - Move BSP Pivot Offset Automatically. It will make your geo a little bit cleaner.

    Other tips:
    Don't move brushes in Object Mode. At all. Especially don't rotate and scale. It will set your brush off the grid forever. Therefore always work in Brush Edit Mode (Ctrl-5) and with decent grid size (50 or more). Use quad view. That makes brush manipulation that much easier.
    The way I work like that is this - in any orthogonal view select verts with left click drag and move by ctrl-left click drag. Move entire brush by deselecting all selected verts. That way your verts should be always on the grid. Copy brushes quickly by alt-drag in Brush Edit Mode. The result:

     
    That workflow could be almost like quake editor/hammer at times... but still not quite. Epic should improve on their brush tools for sure.
    I have an idea to make an addon for UE4 to make brush editing similar to Trenchbroom/Reflex editor writing custom edit mode. But I didn't research on this topic yet.
  20. Like
    'RZL reacted to PaulH in Playground Games - Level Design positions and more   
    Hi guys
    Playground Games has a couple of Level Design positions available - one is for a Principal Level Designer on our new open world RPG title. The role would be one of owning the macro level vision of the world layout and focusing on high-level open world composition. There's also a Level Designer position available on the Forza Horizon team (details aren't on the website yet as this has just come up). 
    The company is great with many perks and an awesome bonus scheme, salaries are based on experience. PG was also voted the best place to work (2017) by Gamesindustry.biz! Please check out these positions and more on the website.
    https://www.playground-games.com/careers/
    And please get in touch if you'd like me to pass on your details for any of these roles
    Cheers
    Paul
     
     
     
  21. Like
    'RZL reacted to leplubodeslapin in Mapcore Job Census   
    I just signed a contrat to work at Arkane Studios 
    I should start in a few weeks, as a level designer
  22. Like
    'RZL reacted to Ubuska in Experienced 3D Environment Artist (Asset creation/texturing/material authoring)   
    Hello. My name is Peter Gubin and I'm professional environment artist with both AAA and indie projects experience.
    Email: [email protected]
    My portfolio and CV: http://www.thewarpgames.com/petergubin
    PeterGubinCV.pdf
    Some examples:



     
    Thank you,
    Peter
  23. Like
    'RZL reacted to Klems in Cyberpunk 2077   
  24. Like
    'RZL reacted to Ubuska in [UT4] DM-Chamber   
    Here's breakdown of the map in terms of art pass - final collision and blockout stage. Pretty interesting stuff I think
    [ 1 ] Art pass - Final Collision - Blockout



     
    [ 2 ] Art pass - Final Collision - Blockout
     



     
    [ 3 ] Art pass - Final Collision - Blockout
     



     
    [ 4 ] Art pass - Final Collision - Blockout
     



     
  25. Like
    'RZL reacted to JakoMako51 in The Door Challenge - 2018 - Submission Thread   
    Name: Jacopo Colangelo
    Website: https://jacopocolangelo.artstation.com/
    Story: You are a test subject trapped inside "HexLabs Inc." Testing Facility. To get the last door open you have to solve different puzzles. Will you manage to escape?
    Engine: UE4
    Download Link: https://drive.google.com/file/d/196GZp6NHYD1A9VheNYEDvOlJTtI216t- or https://mega.nz/#!mhpRiLKR!_teTmtvZ16pgxLFlOvCNzMHHNAXz7H52b7-K4Vz7Ey4
    Screenshots:


    Video link: 
     
     
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