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'RZL

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  1. Like
    'RZL reacted to esspho in anchor   
    Here is a link to the workshop and some screenshots.
    https://steamcommunity.com/sharedfiles/filedetails/?id=1807037033
     
    bombsite A

     
    bombsite B


     
    middle

     
    t spawn

     
    ct spawn

     
    Let me know, if you got any kind of feedback.
  2. Like
    'RZL got a reaction from Sean Noonan in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  3. Like
    'RZL got a reaction from JimWood in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  4. Like
    'RZL got a reaction from Lefty in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  5. Like
    'RZL got a reaction from Pampers in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  6. Like
    'RZL got a reaction from Interfearance in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  7. Like
    'RZL got a reaction from Terri in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  8. Like
    'RZL got a reaction from Radu in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  9. Like
    'RZL got a reaction from Squad in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  10. Like
    'RZL got a reaction from That50'sGuy in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  11. Like
    'RZL got a reaction from Vaya in Mapcore Discord Challenges   
    Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting.
    Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details.
    Here is the August 2019 challenge:
    Challenge name: Retro Ride
    Description: Demake one of the three given iconic cars from the movie screen as a low poly model
    Restrictions: Must be a 3D model, Max 500 triangles,  Max 128x128 texture limit
    Deadline: 2019-08-31  23:59  (GMT)

  12. Like
    'RZL reacted to jd40 in Incline   
    My contest map will be set on a hill with a cable car station.
    Bombsite A will take place inside the station, while B will be under a huge tent housing an ancient ruins exhibition.

     
    The layout is very much a WIP and not ready for playtests yet, but hopefully it will be soon. Some screenshots below:
     
  13. Like
    'RZL reacted to mr.P in Graveyard   
    a minor Sunday update,
  14. Like
    'RZL reacted to SethTooQuick in Gongji   
    I've made some yellow bumpy dudes for the subway. You can see them in-game in the post from Jack above.
            
    These photos were taken from Substance Desinger directly. I modeled and baked them in Blender and did the rest in Substance Designer. Wanted to show it off with height because it's cool.
  15. Like
    'RZL reacted to mr.P in Graveyard   
    Some progress, all screen grabs are taken outside of the playable area...
    T spawn by the cars, the broken elevator serves as entry point to the main hangar

     
    The stern, backside of the map with a ramp leading up to a objective, propellers will be added later

     
    Ct spawn, starboard side, defenders start on the elevator with instant access to the hangar

  16. Like
    'RZL reacted to mr.P in Graveyard   
    ...time has past since the events near Suez Canal at 2046, under the scorching sun on a sea of sand lies the remains of the king-class warship USS Carry.
    Download here: https://steamcommunity.com/sharedfiles/filedetails/?id=1833955880
     

     
    Alpha 4 overview, slightly out of date compared to the Steam Workshop version

     
     
  17. Like
    'RZL reacted to michal3210 in [CS:GO] dz_junglety (Danger Zone)   
    Map Overviews for deployment section and tablet!
     

     

  18. Like
    'RZL reacted to Bewitched101 in My first try   
    Hi I'm new here. This is my first try in lvl design. I'm still working on it. I just wanted to know your opinion. According to the idea, this is the bridge leading to the castle. I wanted to add as many details as possible to the bridge itself. The entrance to the castle must be blocked off by stones and in order to get inside it will be necessary to walk along the wall and climb the stairs, but the stair cannot just be seen from the bridge. I used candles as a direction indicator. And I actually just downloaded this your Unity yesterday, so I don’t know much yet. I also know that lvl designers fall into two categories; "One" follow the technical part and the "Second" place objects so that the player is not lost on the map or vice versa and also knows where to go and where not. Is it true? Can anyone tell me more about this in a nutshell?



  19. Like
    'RZL got a reaction from Byron in MapCore CS:GO Playtesting 4.0   
    FAQ
    How do I pack the radar files correctly?
    What do the colors in the playtest submission overview mean?
    What do the "Status 1" and "Status 2" columns in the submission overview mean?
    Who's renting the server and how can I donate to keep the server alive?
    Is the playtest of my map getting recorded via GOTV?
    What custom configs are running on the server?
    What plugins are running on the server?
    Do you also do 5vs5 playtests?
    Who is part of the MapCore Playtest Team?
  20. Like
    'RZL reacted to Simon in [WIP] de_havana   
    I am working on an Cuba inspired map.
    This map will have a cosy atmosphere with warm colors and a feeling of relaxation.
    Hopefully I will pull this off 
    WORKSHOP: https://steamcommunity.com/sharedfiles/filedetails/?id=1801440937
    Pls give feedback

     
    References:

  21. Like
    'RZL reacted to Rump3L in WIP in WIP, post your level screenshots!   
    Free time chillout sessions, wip wingman 





  22. Like
    'RZL reacted to spa in [WIP] de_rampart   
    Rampart takes place in the Pacific in an abandoned bunker installation from WW2.
    I
    have a rough untested layout and some mockup props. I mainly try to make the two bombsites thematically stand out: One is a derelict research lab where super soldier experimentation took place (a large vat with a skeleton soldier) and the other is a haubitzer canon.
    I also try to work in alot of circular and organic shapes to get away from the typical straight lines that a grid based workflow can lead to.

    Another quirk on the level that i would love some feedback on is the breakable door/gate on the B site. I know these things can be controversial but i want to give it a try and if it doesn't work out i might try something else.

    One of my main motivations for this map is to create as many new materials as possible with substance and really make it look gritty, aged and worn out.
    I hope I have time to complete this one, but i think its pretty scaleable in terms of the amount of polish required.
    Feedback and comments are welcome!
    Workshop Link
  23. Like
    'RZL reacted to El Moroes in Deathloop - New Arkane Lyon's game   
    Hey guys, let me present you our new baby  

    Hope you'll enjoy this teaser !

    “DEATHLOOP” transports players to the lawless island of Blackreef in an eternal struggle between two extraordinary assassins.
    Explore stunning environments and meticulously designed levels in an immersive gameplay experience that lets you approach every situation any way you like.
    Hunt down targets all over the island in an effort to put an end to the cycle once and for all, and remember, if at first you don’t succeed… die, die again.
     
  24. Like
    'RZL reacted to PaulH in E3 2019   
    🙂🤐
  25. Like
    'RZL reacted to poLemin in Feast   
    Throwing my hat into the ring as well!
    I'm doing a solo run again and will create a level loosely based on the city of Tbilisi, Georgia. First steps will be gathering reference pictures and drawing a layout idea on paper. More progress will follow

    Cheers!
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