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Everything posted by 'RZL

  1. I think the biggest issue some have is that the qualifiers are only three(?) days in advance. Which is a very short time in comparison to the past majors.
  2. 'RZL


    Did you check your hammer autosave folder? There is generally a few .autosave files which you can open in the editor. You can find the directory in your hammer settings: https://developer.valvesoftware.com/wiki/Hammer_General_Options
  3. You're making a good point there! We'll change the CT model to SAS with the next update but we gotta keep the Terrorists as Phoenix since the pirates have a voice line about an island, which Namibia isn't.
  4. Let's start a petition to force @ElectroSheep to finish this map. We can't let him get away with this! >:(
  5. Thanks for the compliments and feedback everyone! If you guys wanna have a look at an old greybox version of this map, then feast your eyes on this: https://steamcommunity.com/sharedfiles/filedetails/?id=708575261
  6. I made my portfolio completely from scratch only with html and css, which was a bit too much work to recommend to anyone. But I heard from @grapen that he managed to make his portfolio real quick with some tool and it's fully responsive. Maybe he can give some advice?
  7. Looks really cool Mr. Cattus! Only criticism I'd have is that this light to the right is a bit too strong, which draws too much attention for me.
  8. 'RZL

    [WIP] de_Palace

    I just skimmed through the tutorial and I can't really recommend his method with carve and what not. So I made a tutorial with another approach without carve. You can watch it here:
  9. I love the fact that they try to sell it as a two-in-one build, where they just swap out a sensor dish and remove two small details. I mean, that's just an incredible selling point, right?
  10. Here the link for the lazy: http://www.rebellion.com/jobs
  11. Here is the plot synopsis of HL3 if you wanna read it: https://pastebin.com/uYecqiuu
  12. Thanks for your feedback guys,it's much appreciated! I'll work on my wording and extend my descriptions by a bit. And yeah, I tried to make the website more responsive for mobile devices but it was just too much of a hassle
  13. Hey, I have been working on and off on a portfolio for the past weeks. Now I think I got something to show off and maybe gather some feedback on what I can improve. http://konstantinloeffler.de/ Thanks!
  14. I really like playing CTF but every now and then there are these huge pricks, who don't escort the winning flag and just keep taunting the enemy team. This really ruins the game mode. I would love to see a solution to that. Like, for example, when the game goes into overtime just make it limited to a minute to at least stop these pricks extending the game indefinitely...
  15. 'RZL


    Ran around the map, its pretty fun and good looking, good job! A little bit of snarky feedback: http://imgur.com/a/dcJvs
  16. 'RZL


    Oh boy it's the old fiasco all over again, and here I was hoping it would never happen again. Edit: Anyway, great looking map! Congratulations on the release!
  17. 'RZL

    [CS:GO] DE_Stream (WIP)

    Cheers! I uploaded the first timelapse on YouTube if you wanna see how it started out.
  18. 'RZL

    [CS:GO] DE_Stream (WIP)

    Haha yeah, but really, it's Italy's fault for being so damn sexy.
  19. Since I also intend to win the second place of the MapCore Mapping Contest I decided to share another project of mine. This is more of an experimental side project and not quite as far in development as DE_Radar is. All aspects of the map are still subject to change! Story The Terrorists want to blow stuff up, which is not very nice so the Counter-Terrorists try to stop them. Location is an ancient rock city in Italy with a neat looking stream next to it. Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=927658409 Screenshots Reference Ancient Rock City of Matera in Italy Partner Still looking for an Environment Artist PS: I try to stream (heh...) and document my progress on this map on Twitch and YouTube every now and then. Follow me on there if you feel like it. Edit: For clarification, I'm not going to enter the contest since I'm one of the judges.
  20. 'RZL

    [CS:GO] DE_Radar (WIP)

    Wait, did I say that out loud?
  21. 'RZL

    Random Photo Thread

    Some shots from my visit on Monte Tamaro. Great place stay for a day or two.
  22. 'RZL

    [CS:GO] DE_Radar (WIP)

    I finally decided to create a MapCore thread for one of the projects I'm currently working on. All aspects of the map are still subject to change! Story The European Space Agency (ESA) has decided to build a radio telescope in a natural sinkhole in the Tatra Mountains (Poland) to study the far ends of our universe. Terrorists try to stop the construction since they don’t want mankind to find out about the approaching reptilian overlords, who want to enslave us once and for all. //Any suggestions on how to word the story better? Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=895385879 Screenshots References Five hundred meter Aperture Spherical Telescope (FAST) in China Arecibo Observatory in Puerto Rico Partners @MaanMan (Level Design Assistance) @MrTwoVideoCards (Environment Art) (not yet confirmed) PS: I try to be more active on Twitter from now on so consider yourselves formally, aggressively accosted to follow me on there if you want to get regular updates on this and other projects: @RizzToTheIzzle
  23. Well I for one like the night theme.
  24. 'RZL

    [WIP] de_canaveral

    Hey, I moved your topic to the contest now. Happy mapping!
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