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Sjonsson

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  1. Like
    Sjonsson reacted to Noisy_Owl in CloneOBL   
    Hello party,
    Someone told me of this website so i could post my project here.
    This project still has no real working title so please dont mind the "uggo" title card.
     
    I still dont know where this project will go - Thinking of creating a large dungeon quest.
    This might also blow up out of scale... I have no idea where i want this togo.
    I currently set myself the task to recreate a bit of the "Oblivion-Charme" i know from the game.This project could turn into a small game with even more "Oblivion-Esque" inputs.
    I so far created alot of meshes and UI to create a foundation for this.My mission is to recreate the feeling that Oblivion had but also enhancing that to a more modern era.Lots of ideas from the community and other newer Bethesda games will mix into this.
    I already included an interpretation of fastloot and i will expand that with an option to fully interact with containers.
    I have a gofundme campaign going currently so that i can continue developing.
    https://www.gofundme.com/help-me-continuing-creating-artgames

  2. Awesome
    Sjonsson reacted to Yanzl in Yanzl's Source Emporium   
    Hey, I've decided to make a topic where I'll put together all the links to different stuff I've released for Source/CS:GO.
    Assets
    Assets from my CS:GO maps. Free for non-commercial use as long as you give appropriate credit.
    Breach
    Newly released assets from Breach! Over 600 models and over 100 materials. Includes a zoo map. 

    https://www.dropbox.com/s/xsfp5kobdv22voa/Breach.zip?dl=0
    Thrill
    Assets from Thrill. Includes a zoo map.

    https://www.dropbox.com/s/tkgw959whnubnla/Thrill.zip?dl=0
    Cruise
    https://www.dropbox.com/s/q3ybhzd1p2q522t/Cruise.zip?dl=0
    Resort
    https://www.dropbox.com/s/dwasa7bs5g3wo1a/Resort.zip?dl=0
    Zoo
    https://www.dropbox.com/s/xehbw0k67tximp4/Zoo.zip?dl=0
    Castle
    https://www.dropbox.com/s/e76x6st0nsbpafq/Castle.zip?dl=0
    Water Pack
    Collection of 4 different water textures that work both on high and low shader settings. Free to modify. 

    https://gortnar.com/vmt/liquids.zip 
     
    Source Engine Tools
    Streamline the Source engine workflow. Mostly substance stuff.
    Substance Shaders (and templates)
    Newly updated shaders for Substance Designer and Substance Painter. Supports Diffuse, Envmap reflection, Specular reflection, Glossiness, Metallic (Diffuse tint), Fresnel ranges and LightmappedGeneric mode. Also includes Painter templates and export presets and a glossiness wizard filter for Painter that can be used to create glossiness and envmap mask maps from specular mask or roughness.

    https://gortnar.com/vmt/sbs_shaders.zip
    https://gortnar.com/vmt/painter_templates.zip
    VMT Editor 
    PBR to Source
    A substance file and a VMT template that aim to match the PBR look as close as possible in Source (still a long way off). I don't suggest relying on this to make your materials (learn how Source handles materials instead), but it does an alright job with any PBR materials you might want to use in Source. Note that this converter only works on VertexLitGeneric. There's a brush version included but it requires manual tweaking based on the material.

    https://gortnar.com/vmt/pbr_to_source.zip 
    Radar generator
    Generates CS:GO radar images, both regular and spectate versions. For multi level radars you have to use multiple generators and blend them together. Can be used with masks from Terri's auto radar.
    Requires you to make overview image, playable area and spawn/plant zone masks.

    https://www.dropbox.com/s/mij82s8x9q98189/radargen.sbsar?dl=0
    Sun color calculator
    A quick test project, calculates the color of your light_environment direct brightness based on the fact that the final color depends on both ambient and direct.
    https://codepen.io/gortnar/full/xYJGLj/
     
    If you have any questions, ask away!
     
     
  3. Like
    Sjonsson reacted to PlattenG in Games W.I.P Thread   
    Me (Level Designer) and a couple of friends are making a fps game for university project (we have 12 weeks to make it). This is a small art pass on our apartment scene. the rest of the game is still currently getting made including city areas and mechanics hope you guys like it
  4. Like
    Sjonsson got a reaction from Roald in WIP in WIP, post your level screenshots!   
    I like the aesthetic, gj!  I'm not sure if you're into texturing but I find the rock texture a bit noisy and it messes up readability so maybe that's worth a look.

    Also I think you should add some support beams behind those metal plates so they merge better with the rocks. Right now they look like they're just glued onto the walls. Made a quick shop to explain. Also nice just to bring some planks/woodwork into the material palette!


  5. Like
    Sjonsson reacted to jd40 in WIP in WIP, post your level screenshots!   
    Some stuff from my contest map


     
  6. Like
    Sjonsson got a reaction from WAve in WIP in WIP, post your level screenshots!   
    Some shots of a HL2 level I'm making for a level design course at work.

    Going for some Venezia feel. Considering modelling some gondolas.



  7. Like
    Sjonsson got a reaction from FMPONE in WIP in WIP, post your level screenshots!   
    Hmmm, good idea! Haven't thought of that. Wanted to keep it vanilla but maybe I could burrow a few  
  8. Like
    Sjonsson reacted to Pampers in WIP in WIP, post your level screenshots!   
    use the content from the latest cs:go map?
  9. Like
    Sjonsson reacted to ics in WIP in WIP, post your level screenshots!   
    For the past 2 years, ive been making maps, especially halloween maps for Team Fortress 2. Both last year and previous before that, Valve included those halloween maps into the game as official levels. They can't count to 3 but i decided to do something for the players anyway.

    Soon.
  10. Like
    Sjonsson got a reaction from Radu in WIP in WIP, post your level screenshots!   
    Some shots of a HL2 level I'm making for a level design course at work.

    Going for some Venezia feel. Considering modelling some gondolas.



  11. Like
    Sjonsson reacted to ics in WIP in WIP, post your level screenshots!   
    Particles are really cool thing. Here's one feature our team has been literally cooking up for the next TF2 halloween event.
     
     
  12. Like
    Sjonsson reacted to 2d-chris in WIP in WIP, post your level screenshots!   
    Particles are really fun to make, I love doing them. Kind of a secret art form but in reality they are not too hard, unless you want to do insane stuff. 
  13. Like
    Sjonsson got a reaction from Joy in WIP in WIP, post your level screenshots!   
    Making for some assets for some level design assignments. Not very experienced with particles but damn it's good fun!


  14. Like
    Sjonsson got a reaction from 2d-chris in WIP in WIP, post your level screenshots!   
    Making for some assets for some level design assignments. Not very experienced with particles but damn it's good fun!


  15. Like
    Sjonsson reacted to squishy44 in WIP in WIP, post your level screenshots!   
    4 years later I'm still not done

  16. Like
    Sjonsson got a reaction from HoMaRt in WIP in WIP, post your level screenshots!   
    Making for some assets for some level design assignments. Not very experienced with particles but damn it's good fun!


  17. Like
    Sjonsson got a reaction from FMPONE in WIP in WIP, post your level screenshots!   
    Making for some assets for some level design assignments. Not very experienced with particles but damn it's good fun!


  18. Like
    Sjonsson got a reaction from Fnugz in WIP in WIP, post your level screenshots!   
    Making for some assets for some level design assignments. Not very experienced with particles but damn it's good fun!


  19. Like
    Sjonsson got a reaction from blackdog in WIP in WIP, post your level screenshots!   
    Making for some assets for some level design assignments. Not very experienced with particles but damn it's good fun!


  20. Like
    Sjonsson got a reaction from maxlevelboi in What's going on with your life?   
    Haven't posted in here for quite a while. Just lurking, but I feel I have something to share.

    I came back from vacation this monday and starting a new work routine. Now I work 50% (9.00 AM-14.00 PM) at The Game Assembly, still as level design teacher and 50% (14.15-18.00 PM) at my own studio. Over the course of 3,5 years I haven't worked on a daily basis on my own studio and I'm finally there, can't believe it. Earlier there was always another mail to read/write, a tweet to post/answer, spontaneous 2-4 hour meetings in the middle of the week et cetera, another hole in the budget for me to solve singlehandedly within 3-4 weeks with impending doom of being forced to fire our two fulltime programmers - but now that's over. Finally I can focus, well rested and DAY TIME. 

    Always had the plan of dropping down to 50% with my teaching job but I didn't intend on it happening so soon. The trigger for this change was actually some kind of a breakdown, some six weeks ago, a sunday night, I just couldn't fall asleep due to massive stress, head was spinning, couldn't stand up because of the diziness. I guess my body finally gave me a serious response. I didn't go to work the following week and when I came back I had a serious talk with my boss. We concluded that my work situation didn't work out and I got to drop down. It was a weird experience to me, I think I remember myself being a lot more stressed out than that evening/night because of much more urgent and important matters but I guess it was about the longitude.

    It's not only that I want to vent this. I really just want to once again mention the pains of overtime and why you REALLY should listen to yourself. If it wasn't for the fact that I could escape my life for the full length of swedish summer vacation (4 weeks) I'm not sure what would've happend. I'm not sure I was close to 'burning out', but not being able to stand up because of the pressing thoughts in your head aren't good signs.

    Anyway, now I feel good and well rested after the vacation and I decided it was time I separate my home from work. I have uninstalled slack from my home pc, disconnected my workmail et cetera (I think you should too.) Still haven't figured what I'm gonna do with all this free mental space, but that's not really a problem.

    And that feels so fucking good to say.
  21. Like
    Sjonsson reacted to [HP] in What's going on with your life?   
  22. Like
    Sjonsson reacted to Bastion in What's going on with your life?   
    Had my first couple days at my new job, and my god. Fucking amazing.
    Only downside is the trains, left at half six tonight and got hit with delays going home, took me nearly two hours when it usually takes one.
  23. Like
    Sjonsson got a reaction from El Moroes in What's going on with your life?   
    Haven't posted in here for quite a while. Just lurking, but I feel I have something to share.

    I came back from vacation this monday and starting a new work routine. Now I work 50% (9.00 AM-14.00 PM) at The Game Assembly, still as level design teacher and 50% (14.15-18.00 PM) at my own studio. Over the course of 3,5 years I haven't worked on a daily basis on my own studio and I'm finally there, can't believe it. Earlier there was always another mail to read/write, a tweet to post/answer, spontaneous 2-4 hour meetings in the middle of the week et cetera, another hole in the budget for me to solve singlehandedly within 3-4 weeks with impending doom of being forced to fire our two fulltime programmers - but now that's over. Finally I can focus, well rested and DAY TIME. 

    Always had the plan of dropping down to 50% with my teaching job but I didn't intend on it happening so soon. The trigger for this change was actually some kind of a breakdown, some six weeks ago, a sunday night, I just couldn't fall asleep due to massive stress, head was spinning, couldn't stand up because of the diziness. I guess my body finally gave me a serious response. I didn't go to work the following week and when I came back I had a serious talk with my boss. We concluded that my work situation didn't work out and I got to drop down. It was a weird experience to me, I think I remember myself being a lot more stressed out than that evening/night because of much more urgent and important matters but I guess it was about the longitude.

    It's not only that I want to vent this. I really just want to once again mention the pains of overtime and why you REALLY should listen to yourself. If it wasn't for the fact that I could escape my life for the full length of swedish summer vacation (4 weeks) I'm not sure what would've happend. I'm not sure I was close to 'burning out', but not being able to stand up because of the pressing thoughts in your head aren't good signs.

    Anyway, now I feel good and well rested after the vacation and I decided it was time I separate my home from work. I have uninstalled slack from my home pc, disconnected my workmail et cetera (I think you should too.) Still haven't figured what I'm gonna do with all this free mental space, but that's not really a problem.

    And that feels so fucking good to say.
  24. Like
    Sjonsson reacted to Sigma in What's going on with your life?   
    Sucks that you had to go through that Stefan, but in the end it worked out alright. I completely support your removing work distractions from your home life as it is highly disruptive and stress inducing to be at home and still have your mind on work. I too learned this lesson (not quite as harsh as your version). It really does wonders to make the distinctions necessary for us to decompress.
    As for what to do with your new found free time, I suggest taking up something that is relaxing to you. As an example, I cook to relax. It takes my mind completely off of the day's to-do lists and I focus solely on what's in front of me (delicious food). Not to mention it makes the wife very happy too (women love men who can cook). Stay away from anything that is actually related (in subject) to your work though. It would only help drive your mind back towards your work and potentially re-trigger your stress.
  25. Like
    Sjonsson got a reaction from dux in What's going on with your life?   
    Haven't posted in here for quite a while. Just lurking, but I feel I have something to share.

    I came back from vacation this monday and starting a new work routine. Now I work 50% (9.00 AM-14.00 PM) at The Game Assembly, still as level design teacher and 50% (14.15-18.00 PM) at my own studio. Over the course of 3,5 years I haven't worked on a daily basis on my own studio and I'm finally there, can't believe it. Earlier there was always another mail to read/write, a tweet to post/answer, spontaneous 2-4 hour meetings in the middle of the week et cetera, another hole in the budget for me to solve singlehandedly within 3-4 weeks with impending doom of being forced to fire our two fulltime programmers - but now that's over. Finally I can focus, well rested and DAY TIME. 

    Always had the plan of dropping down to 50% with my teaching job but I didn't intend on it happening so soon. The trigger for this change was actually some kind of a breakdown, some six weeks ago, a sunday night, I just couldn't fall asleep due to massive stress, head was spinning, couldn't stand up because of the diziness. I guess my body finally gave me a serious response. I didn't go to work the following week and when I came back I had a serious talk with my boss. We concluded that my work situation didn't work out and I got to drop down. It was a weird experience to me, I think I remember myself being a lot more stressed out than that evening/night because of much more urgent and important matters but I guess it was about the longitude.

    It's not only that I want to vent this. I really just want to once again mention the pains of overtime and why you REALLY should listen to yourself. If it wasn't for the fact that I could escape my life for the full length of swedish summer vacation (4 weeks) I'm not sure what would've happend. I'm not sure I was close to 'burning out', but not being able to stand up because of the pressing thoughts in your head aren't good signs.

    Anyway, now I feel good and well rested after the vacation and I decided it was time I separate my home from work. I have uninstalled slack from my home pc, disconnected my workmail et cetera (I think you should too.) Still haven't figured what I'm gonna do with all this free mental space, but that's not really a problem.

    And that feels so fucking good to say.
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