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Everything posted by Kinky
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SO good. Thanks for sharing!
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Recommendations for a good Beginner tutorial into 3DSMAX and 2D texturing?
Kinky replied to FMPONE's topic in Level Design
I tried to set up an Indie on 0 software budget (Linux, Blender, Gimp) 0/10 Would not recommend -
Recommendations for a good Beginner tutorial into 3DSMAX and 2D texturing?
Kinky replied to FMPONE's topic in Level Design
Hit me up if you need any character modelling tutorials. Got a great series a friend of mine did that isnt published anywhere. -
Just finished Campus - Never saw it originally, really funny. If only they had made a second series... And just started watching Angelic Layer again, absolutely classic.
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omfg Fire Emblem? Prepare to lose your life...
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Modding what about it? Theres lots of modifications you can do on the server side, but everything that requires a client modifcation means you need to make a duplicate game with said modification (which doesnt really count).
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Just started watching this last night and DAMN is it good. If you like anime and you havent started watching this yet you really need to...
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This is awesome. And possibly something that might come in handy on a project in the immediate future. Thanks, great work.
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LOL now THAT is a game list. HP just got schooled.
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I used to work for the company thats in charge of the AI tech for this. I dont think theyve demo'd it yet. Its pretty bloody special.
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Was about to say. Get your notepad out and clean that badboy up.
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Just the right amount of Mirrors Edge in this. Exactly the kind of Oil Rig map id want. Good job so far.
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Youll never be able to "sell" your map to a "consumer". The closest to this ive heard of is gaming communities and clans paying for custom maps built to specification for their servers. So youve got that, or Valve's "Community" business model of you throwing everything youve got at a map that you release for free in blind hope of them deciding its good enough to go in TF2 or CSGO (I, nor most people, know more than 1 or 2 people that have achieved this). Or you do what most of us did. You do it for the passion of environment art and level design, then you bust your balls to turn your passion into a career. And then, if youre lucky, you get an industry job.
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If the system DC is proposing goes ahead it will be run by Hauwei (who also run the TalkTalk system) so will likely be very similar. Although they deny it tooth and nail its also widely believed that Hauwei are in charge of China's blockade. Sorry if that was in the article ...read millions of them already.
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Insanely nice textures From PenE as per usual...
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I couldnt sit through Open Water again, even if i was getting a 2hr blowjob through it. So i cant help but agree....
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Unfortunately this is just the landscape of the internet. Tell someone a tomato is a vegetable and theyll tell you that theyre going to rape your family. Take solace in the fact that the guy threatening you is a 14 year old who thinks CoD is a legitimate career path and move on with your life.
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http://www.gamesindustry.biz/articles/2013-07-24-xbox-one-to-allow-indie-self-publishing-report Id be more excited if it wasn't for Taylor's damning reports of XBLA development on 360...
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The problem is either in your QC file or with where your material files are located. Post your QC if you want some accurate help. Also you need to either learn to, or be bothered to UV by hand rather than flatten the map. You are wasting SO much UV space.
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Never heard of it. But it looks fun.
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Absolutely LOVE Godzilla. Just hope TOHO gets enough input into this to stop it from being shit! EDIT: Face looks promising ...original Godzilla please.
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http://www.gamesindustry.biz/articles/2013-07-12-ea-phenomic-closed Another one bites the dust. Hopefully no mapcorians are effected.
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lolwhut. Thats sausage and mash with mushy peas dood
