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Everything posted by Daniel Nilsson
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[Paid][6 month contract]Level Designer wanted for DESYNC [PC FPS]
Daniel Nilsson replied to sweebs's topic in Job Postings
Dibbs! On a more serious note, will send an application tomorrow! -
Play the Contest Submissions!
Daniel Nilsson replied to Sprony's topic in Quake 3 15th Anniversary Contest
Maybe a link to a collected download of the maps? -
Daniel Nilsson - Level Designer/Game Designer
Daniel Nilsson replied to Daniel Nilsson's topic in Portfolios
Updated so that most of my works is viewable from the front page. Also re-organized menus so it would look to crowded. Still looking for work, so any tips on how to get that job would be greatly appreciated. http://daniel-nilsson.se/ /Daniel -
The contest has ended, now what?
Daniel Nilsson replied to Sprony's topic in Quake 3 15th Anniversary Contest
It was really fun! Thanks all and specially Sprony for organizing! Damn what will I do now? Pick up development on my puzzle game, rework the UE4 Whitebox to a finished level or make that Quake 1 SP level I've always wanted to do? Probably nothing until at least Monday though. -
MapCore's Quake 3 15th Anniversary Submissions
Daniel Nilsson replied to Sprony's topic in Quake 3 15th Anniversary Contest
Name: Daniel Nilsson Nick: Nisse Map: Eternity Changes, shortname: dmdn Download link: https://www.dropbox.com/s/kcxrtc6tiyflnb0/dmdn.zip?dl=0 -
DM-Reco by Conrad "Justin" Slawinski
Daniel Nilsson replied to Conrad Justin's topic in Quake 3 15th Anniversary Contest
Might be a dumb "tech-supportish" question but you're sure you loading the right .bsp? So you don't load a version in a .pk3 when the bot support is for a uncompressed version in maps folder? -
DM-Reco by Conrad "Justin" Slawinski
Daniel Nilsson replied to Conrad Justin's topic in Quake 3 15th Anniversary Contest
I had similiar problems, also got the "Tried parent" issue. The salvation was an older bspc.exe. If you get more issues you could scroll through my thread to find it. -
Loading Bay by Davie "eXodus" van Eekelen
Daniel Nilsson replied to eXodus's topic in Quake 3 15th Anniversary Contest
Probably the first wheelbarrow in Quake in general! -
Future Perfect - the modding game by Unknown Worlds
Daniel Nilsson replied to blackdog's topic in Off-Topic
Sounds cool but little heads up about the name. It's the title of the third Timesplitters game. http://en.wikipedia.org/wiki/TimeSplitters:_Future_Perfect Maybe can be copyright issues, think it's EA so maybe double so... -
Endurance By Greg "Flipout" Ward
Daniel Nilsson replied to Flipout's topic in Quake 3 15th Anniversary Contest
The Q3 logo.... Too cool! -
Caldera by Joacim "Grillet" Rappu
Daniel Nilsson replied to Grillet's topic in Quake 3 15th Anniversary Contest
one more thing (I was the only player on the server so it didn't switch maps) the texture of this arch seems to have a nonsolid parameter, you just fall through it, when attempting to use it to get over the gap. -
Caldera by Joacim "Grillet" Rappu
Daniel Nilsson replied to Grillet's topic in Quake 3 15th Anniversary Contest
Found something. There's an arch that quite easily hinders the flow when jumping over the spotlights. Maybe you can just rise it a bit? Or PlayerClip the wall?
