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iwxanthi

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  1. Like
    iwxanthi reacted to Thrik in SimCity V   
    lmao


  2. Like
    iwxanthi got a reaction from OrnateBaboon in WIP in WIP, post your level screenshots!   
    Decided to put some more work in the cs:go compound remake and especially the visual part.


  3. Like
    iwxanthi got a reaction from Kinky in WIP in WIP, post your level screenshots!   
    Decided to put some more work in the cs:go compound remake and especially the visual part.


  4. Like
    iwxanthi got a reaction from 2d-chris in WIP in WIP, post your level screenshots!   
    Decided to put some more work in the cs:go compound remake and especially the visual part.


  5. Like
    iwxanthi got a reaction from kikette in WIP in WIP, post your level screenshots!   
    Decided to put some more work in the cs:go compound remake and especially the visual part.


  6. Like
    iwxanthi got a reaction from ⌐■_■ in WIP in WIP, post your level screenshots!   
    Decided to put some more work in the cs:go compound remake and especially the visual part.


  7. Like
    iwxanthi reacted to robert.briscoe in WIP in WIP, post your level screenshots!   
    Experimenting with a hand-painted art style in UDK without post processing or fancy shaders:



    Still got a long way to go, but it's certainly fun to do something non-realistic for a change.

    Only thing i'm struggling with atm is finding a convincing watercolour brush/technique in PS to paint my textures with.
  8. Like
    iwxanthi got a reaction from FMPONE in CS_MUSEUM   
    Finally had a chance to play this map yesterday and I love it, awesome work! Also added in the GC map rotation: http://steamcommunity.com/sharedfiles/filedetails/?id=128227895
  9. Like
    iwxanthi reacted to FMPONE in CS_MUSEUM   
    RC2 is out on steam and game banana. Seems to be a big hit. I'll wait a few months to make minor tweaks of whatever people still complain about.

    This project is >>>>>DONE<<<<< baby. on to da next one
  10. Like
    iwxanthi reacted to e-freak in Gabe Newell: Reflections of a Video Game Maker   
    Second Session. Share the love


  11. Like
    iwxanthi reacted to e-freak in Gabe Newell: Reflections of a Video Game Maker   
    and part 3
  12. Like
    iwxanthi reacted to Rick_D in WIP in WIP, post your level screenshots!   
    de_favela

    on mapcore server, sent to Map Workshop, fingers crossed ol' buddies





  13. Like
    iwxanthi reacted to ┌HP┘ in Disney buys LucasArt, new STAR WARS   
  14. Like
    iwxanthi got a reaction from blackdog in What have you watched recently?   
    Killing Them Softly - Pretty good
    Branded - Seriously weird movie, at some point I thought I drunk to much whiskey, because of the strange creatures
  15. Like
    iwxanthi reacted to 2d-chris in cs_compound_gc (cs:go)   
    always loved your work, this is no different ^_^
  16. Like
    iwxanthi reacted to brechtos in cs_compound_gc (cs:go)   
    Nice job Xanthi
  17. Like
    iwxanthi got a reaction from blackdog in cs_compound_gc (cs:go)   
    I was really missing this map in CS:GO so I decided to do a remake and directly improve some balancing issues the original has by adding new routes. To explain the GC thing it stands for gameconnect.net our gaming community. We decided to rename it not long after the internal beta to connect it to our community

    Anyway screens and download links:







    Download:

    http://dl.dropbox.co...nd_gc_final.rar
    http://www.gameconne...ownloads/?did=9
  18. Like
    iwxanthi got a reaction from ChA1NsAw in cs_compound_gc (cs:go)   
    I was really missing this map in CS:GO so I decided to do a remake and directly improve some balancing issues the original has by adding new routes. To explain the GC thing it stands for gameconnect.net our gaming community. We decided to rename it not long after the internal beta to connect it to our community

    Anyway screens and download links:







    Download:

    http://dl.dropbox.co...nd_gc_final.rar
    http://www.gameconne...ownloads/?did=9
  19. Like
    iwxanthi got a reaction from 2d-chris in cs_compound_gc (cs:go)   
    I was really missing this map in CS:GO so I decided to do a remake and directly improve some balancing issues the original has by adding new routes. To explain the GC thing it stands for gameconnect.net our gaming community. We decided to rename it not long after the internal beta to connect it to our community

    Anyway screens and download links:







    Download:

    http://dl.dropbox.co...nd_gc_final.rar
    http://www.gameconne...ownloads/?did=9
  20. Like
    iwxanthi got a reaction from kikette in cs_compound_gc (cs:go)   
    I was really missing this map in CS:GO so I decided to do a remake and directly improve some balancing issues the original has by adding new routes. To explain the GC thing it stands for gameconnect.net our gaming community. We decided to rename it not long after the internal beta to connect it to our community

    Anyway screens and download links:







    Download:

    http://dl.dropbox.co...nd_gc_final.rar
    http://www.gameconne...ownloads/?did=9
  21. Like
    iwxanthi got a reaction from ElectroSheep in [cs:go] Cs_siege_go_rc1   
    Indeed! Awesome work guys
  22. Like
    iwxanthi got a reaction from sixbyseven in "ProBuilder 2.0" Beta tracker (BSP-style editor for Unity)   
    Awesome! Using this tool already quiet a lot for our upcoming game Dark Matter. It works great for blocking out objects which the 3d artist can use for reference. Much better than those basic unity meshes
  23. Like
    iwxanthi reacted to Minos in What have you purchased recently?   
  24. Like
    iwxanthi reacted to Erratic in Streaming Map Making   
    I'm gonna be the communist and ask why everyone feels they need to be paid for every little thing they can possibly do with their time.

    brb gonna Kickstart my garden.
  25. Like
    iwxanthi got a reaction from sixbyseven in BSP-Style level construction tool for Unity   
    Pretty neat tool, used a bit to see if it could work for any future projects in our studio. Pretty impressed so far with the workflow and production speed. Though I need to use it a bit more to give some proper feedback
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