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PyroGXPilot

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  1. https://www.iddevnet.com/quake4/ArtReference_CreatingModels
  2. Reminds me of D3's Tomiko Reactor
  3. wagon has 4 wheels and that has hand holds
  4. http://lvlworld.com/review/id:794
  5. when using q2map2 to make .ASE models world origin will be the model origin-so set your model at world center(0,0,0)
  6. can always bake them to meshes permanently using q3map2->.ASE
  7. http://www.surfacegroup.org/tutorials/bump_mapping/index.html
  8. WOLFENSTEIN like (RTCW)
  9. https://www.youtube.com/user/rocketrascal34/videos
  10. cs:go does come w/valve created example map('s)
  11. http://en.wikipedia.org/wiki/Arecibo_Observatory
  12. Think BIGGER with the dish one in RL is bigger.
  13. Probably can do it by Nvidias application settings!
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