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LATTEH

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Everything posted by LATTEH

  1. lol ya i know everytime i fix the bright water and then build the lighting it becomes bright again D: Edit fixed the river i messed up with my the depth opacity in my shaders.
  2. Thanks Redyager lighting is too harsh and angry. colours are quite bland. terrain is too blobby and lacks materials. keep going! Believe it or not this is the only feedback ive gotten so far! thanks!
  3. I havnt posted this on here yet (well i dont think i have) This is my level for Red orchestra 2 contest its not done yet tho.
  4. I really love your textures! Is there a tutorial you would recommend?
  5. Something i'm working on for killing floor. the theme is a Missile silo inside a mountain. its still very WIP so any feedback is appreciated. cave entrance outside area Made a modular set of tubes for the inside.
  6. Here's mine. It has 3 separate puzzle's. http://steamcommunity.com/sharedfiles/f ... d=70913610
  7. Yay! i Won the contest on Gamebanana!!! http://gamebanana.com/gb/news/20220
  8. I am in love with the editor it just makes it so much fun. Now I am gonna have a buttload of portal 2 levels.
  9. I guess ill enter... i guess ill make a 3 puzzle rooms in single chamber.
  10. Released my Map for GameBanana's Dangerous cargo contest Description: Terrorist's have got wind of Some Bombs going to be dismantled. Still containing there explosives they planned to stop the semi under a tunnel. The tunnel Has a pipeline that delivers gas to the town past the cliffs. Having the Terrorist detonate the bomb Near either the Facility above the bombs or near will result in billions of dollars lost. de_cliff_tunnel: http://www.gamebanana.com/gb/maps/165402
  11. @campaignjunkie: that looks awesome! finished my peterbilt model. (well its required to have a truck in it for the contest) I don't know about the cliff displacements. i don't really have a reference to work off of
  12. Wasnt much todo and i love kind of the hill so i made this: the lights on the arrow have an animated texture that lights up from bottom to top!
  13. loving it so far... you make me check everytime someone posts
  14. It could use some pipes. the hospital part needs more happening on the walls. add areas that would be for storage (and in the hallway) just what i can think of
  15. @potkinrot i like the second screen shot! you simply cant show those images and not tell me about the mod it looks awesome!
  16. sweet ive been waiting for this mod for awhile now!
  17. i havnt posted anything in awhile so i made a video fly thru of my level EDIT: it seems the youtube thing doesnt work D: http://www.youtube.com/watch?v=http://youtu.be/Uoy2vR1jK80
  18. I can believe i found this at the salvation army LOL
  19. thank you guys for the feedback. ill try to remember to not make my shadows overly dark anymore (with the KF level it looks different ingame) im gonna post my stuff here more often, most people just say it looks good and dont give me any feedback. so thank you guys!
  20. thank you If i remember right in unreal 2.5 (and lower i think i havnt used any of them) you use the zoneinfo actor.
  21. Hello im new to the forum ive been lurking here for awhile. looking at all the pretty levels you guys make. Some of you already are professionals (well i hope to be D: probably not) Since this is my first post and i didnt really know where i should post ill just post here and show most of my work ive done up till this point. This is a Fringe inspired Level i did (my most recent) for the contest on facepunch "lovable entertainment locations" This is a Level i did for KIlling floor my main inspiration was lighthouses they just look so pretty i would post more but they dont look as good as those two
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