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AtsEst

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Everything posted by AtsEst

  1. My advice would be to go to a shop and play around with the cameras yourself. To write down my recent experiences from the beginning of the year (though my considerations are probably different from yours): To my surprise I didn't really like any of the DSLR offering in the price range I was aiming at because they felt kinda flimsy in the hand and ended up going with a sony mirrorless offering as it had firmer feel with a metal body and the smaller form factor, which is quite important to me as well. But to be fair chances are it is not nearly as durable as low/mid level DSLR's when it gets run over by a bus or something. As a side note I also decided to go for Legacy lenses as they should offer better quality at considerably lower cost but compromising the ease of use (should have started 3 years ago as old glass is getting more expensive by the minute). Kinda happy thus far, but there are several caveats and I am just getting started.
  2. Ot: So... preordered the DK2, time to start tinkering so I'll have something to push onto the kit once it actually arrives
  3. Nope, all the shots are from Estonia and there are no IKEAs here.
  4. No need, I could bother him myself if the need arises. Also Mike promised to share some cinematics footage so I can hopefully put together a demo reel later in the year. Thanks for the offer though
  5. Thanks for the feedback! I have a somewhat limited image library, that I took with me. Personally I don't mind having Marius in the screens because he constantly takes up a big part of the screen at all times, as you know characters and the tech behind them was a big deal and they were a significant consideration when building the lighting. Obviously much more so in the cinematics, but during gameplay as well. If it doesn't show through then I'm in a bit of a pickle as I don't have a lot of room to change things around. If others consider the Forum screen to be subpar I'll just pull it.
  6. So I got round to putting together a portfolio. It can be found here: http://atskurvet.com Any feedback is very welcome
  7. This does not really look 3D (although it actually is), but anyways here is a small coding project I am chipping away at. It is a very, very simple boid based infection simulator not much unlike a zombie apocalypse scenario. Win32 executable is available here: https://drive.google.com/file/d/0B9NzPNpoRbsyMDBHc1ZJekJPWWM/edit?usp=sharing
  8. AtsEst

    Out of curiosity

    Yep, used them all as an intern lighting artist. But i think the most important thing that studying these things gives you is problem solving skills or a scientific approach of going about it and that in itself can be a ridiculous advantage
  9. Sherlock season 3 episode 1, episode 2 coming up tonight, can't wait
  10. Self-promotion or not (I guess I can't really call it that anymore):
  11. http://store.steampowered.com/livingroom/SteamMachines/
  12. http://store.steampowered.com/livingroom/ http://www.giantbomb.com/articles/valve-teases-steam-box-other-news/1100-4744/ Dare I dream
  13. FirePro is a series of cards (2gb should be enough memory, considering most mobile gpus are slow as it is). 650m should be considerably faster, but don't take my word for it, check out: http://www.notebookcheck.net/Comparison-of-Laptop-Graphics-Cards.130.0.html and look around notebookcheck in general (I found them to have decent reviews and good info all round).
  14. If you want to drag it along and work on it then it is pretty much the perfect size(don't expect much of a battery life though). The bad thing about the display is that is quite low resolution. But that can be remedied by getting an actual display so you have more screen real estate to work with and get a lot better IQ as well. I got myself a 15" dell xps ~2 years ago with a 1080p screen which is decent but definitely does not replace a multiple display setup. Also dragging it along with its huge power brick isn't comfortable at all. also the GPU in it is a 540m which is pretty much the same spec as 630m, should be more than enough for Hammer. But it will likely choke up if you throw anything heavier at it (Cryengine SDK for example).
  15. The best of luck to you guys.I hope you find something new very soon!
  16. Good advice all round. I thought I'd add in my two cents as well: For lighting deconstruction from artistic perspective (values, use of color, form and composition) I find that looking at paintings is super helpful as they are basically reconstructions of light and every stroke is there to do a specific thing. For example take a look at the 2D galleries from cgsociety: http://forums.cgsociety.org/forumdisplay.php?f=3 or there is always the work from the oldschool masters(random side note: abstract art can be good reference for dealing with form and composition). Though there are things that can go missing in paintings, photo reference helps there and obviously for technical reasons as well. Two good sites for photo reference: http://1x.com/ and http://natgeofound.tumblr.com/. And a couple links with lighting tutorials: http://www.itchy-animation.co.uk/light.htm http://www.amaanakram.com/lightingT/part1.htm If you are looking for more in depth tutorials/discussions on the matter you'd do good by looking up a book.
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