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killmachine8

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Posts posted by killmachine8

  1. first attempt for a ceiling. done in ~30mins.

    shot00001ae2a8a72JPG.jpg

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    with gun this time. forgot the command to turn it off and was too lazy to search.

    note: thats just a fun project. im doing it just for the sake of doing something. i wont release it nor will i finish it. i just want to get some feedback if my mapping skills are any good.

    i plan on doing some more leveldesign when brink (by splash damage) will come out. do you think there are joy houses (with hookers and stuff, you know) on an isolated post apocalyptic island? hope so... thats what popped into my mind for a level idea at least. :)

  2. good evening. this is my first post here. pretty glad i finally made it here. tried to register a couple of months ago but had some troube with the captchas. i just couldnt register for some reason. went back here to try it again a couple of days ago and, yay, it worked.

    so. i do "leveldesign" for quite some time now. i started in "build" (duke3d) acutally and messed around with the different idtech's ever since. breaks here and there but leveldesign is still one of my favorite hobbies. doing creative stuff in general.

    heres something ive been doing the last couple of days. its approx. 8 hours of work. i wanted to keep it very clean and simple texture wise. wanted to conentrate on brush+patch work.

    keep in mind i didnt touch the radiant for a while now. need to get back into it.

    inspiration came from the tube in the center from this map (thx @Pomperi):

    viewtopic.php?f=57&t=16011

    done in idtech4 (quakewars) radiant. the grey textures are costum made.

    shot00001d9eac81fJPG.jpg

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    comments appreciated.

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