Jump to content

egu

Members
  • Posts

    23
  • Joined

  • Last visited

Everything posted by egu

  1. Now I'm just randomly zooming everywhere using my phone. Because I can. gj btw
  2. Way to go Finland! (even though we already laid high hopes on angry birds to save our crap economy)
  3. egu

    Source 2!

    This is like watching a bootleg gig video from the 70s.
  4. But still not possible to zoom pictures on mobile! Great job everyone!
  5. Coming from advertising myself, I'd say finding an artist capable of doing both game art and marketing materials would be good choice for a small indie team. Oh and fyi, not speaking about zomg I can photoshoot bannerz, but also understanding the basics of "good" marketing helps a lot. Also what Charlie said of wtm.
  6. No one mentioned Eternal Sunshine of the Spotless Mind yet? Geez guys. One of the very few flicks I've given 10/10 on imdb.
  7. egu

    your computer 2008

    But...my only computer IS from 2008. I can take a photo of it tho and post it here so it's kinda like traveling in time when I'm actually in the present with my crappy old laptop. double
  8. So is there really no way for zooming in posted pictures while on mobile? You can't pinch zoom or double click to open in a new window, right? Haelp. On iOs fyi.
  9. egu

    Black Mesa Source

    Semi-recent interview http://www.theverge.com/gaming/2012/8/2 ... preservers Few new screenies too.
  10. We're still in contact on almost daily basis, at least us few remaining devs. And there is still some progress with the mod but you can't really call one revision per month healthy progress towards release But yeah, some of us have discussed a possibility of working on something new together but nothing really concrete yet. Time, or the lack of it, is always a problem when it comes to projects like this.
  11. Decided to release one piece of my work to the public few days ago. Originally designed this (a slow process that took few years ) for the main menu background of Resistance & Liberation (a source mod) after finishing up with the RnL logo and website stuff. Now released this as a desktop backgound / promo art as the mod development has gone more or less in full halt. Hopefully our team can squeeze one more patch out in the future since there's still some weirdos out there playing the game. Here, have a small preview If you're interested, full resolution backgrounds can be found on RnL webbysite at http://www.resistanceandliberation.com/ ... ectionid/5
  12. egu

    Black Mesa Source

    Eh, it's not like they didn't want em to sound like that. ...right? Imo they sound ok and cheesy in a good-ish way. Now release the fucker.
  13. Less than 4€? Geez. Let's see how my 2008 mbp manages with it...
  14. http://www.swordandsworcery.com/ One of the best out there. Replayability is close to zero but god damn it's polished in all it's audiovisual awesomeness.
  15. No mac version yet
  16. Nice work you got there - the topmost one is my fav of your submissions. I'd personally just leave the symbol out of it, the typeface itself has modified O as a "core" and it does the trick by wrapping up the idea to the typeface. By adding the symbol it's like tårta på tårta, as the Swedes would put it, imho. Oh and dunno how tweaked your individual characters are at this point, but few pointers that came to my mind (nitpicking will follow, beware and don't pay attention if you want ): I'd scale the the O and C a bit to expand them over the x-height - just to make them visually as large as the other letters. The R letter is falling a bit to it's right, guessing the leg being a bit on the light side is to blame there. And E is just slightly too heavy. Seeing the logo only in small size might cause the issues above too. But all in all it rocks Good job.
  17. Added some stroke width: Basicly, I wouldn't want the M strokes to be too fat, trying to keep the whole thing even somewhat balanced visually. Making the M too fat ruins the aesthetics a bit, imo.
  18. We released the latest patch for RnL today, news post: http://www.resistanceandliberation.com/ ... ticleid/65 More info on our website www.resistanceandliberation.com Few hiccups with the release but hopefully we'll get enough feedback and bug reports to release 1.7 in a bit less time than...one year. So, if you guys are interested in a WW2 source mod, give it a go - might not be everybody's cup 'o tea tho. Also, I know there's few guys here in mapcore that have worked on RnL in the past, so I'd suggest you to take a look how we've managed to ruin it during these few years
  19. Hmmm, I sorta disagree on that one as logos can also be used to convey feelings or action(?) without resembling any specific form, business or product etc. You could take Nike for example of that. In the end, it's just a swoosh. Oh and not saying that my logo is up the par with Nike logo fyi , this is coming solely from designers point of view. And my deviation from the old mapcore logo and feel was intentional, I think you have enough variations on that one already, couldn't do any better
  20. Uhh hello. Even though it seems that you guys have already decided on the direction you wanna take, I'll still post mah idea here since it's been troubling my mind for a week or two It's not the most polished logo I've made but I kinda like it. So, a bit more abstract and simple design, ditching most parts and feel of the old logo - still leaving some influences on gradients and such. To break it down a bit, it's a darn diamond-ish shape with a M in its core. Tadah! Also, some hints to 3d stuff in the lines (creating verts 'n such) and the color scheme. Multiple color choices. Ummm...and a badge too, because every aspiring game designer needs one (to wear while sitting long nights in front of a pc). Image spam: Gif animation madness: Nerdy badge mockup: Comments are appreciated.
  21. hehe Tim, I can always send you RnLs logo in some transparent file format if you like? Just so you wouldn't have to ruin your portfolio with the cropped website headers Other than that, the portfolio is full of awesome.
  22. Hard to pick what actually was the first but, Mouse Trap Discovery Science Marble Madness Amiga ftw, Marble Madness is actually still a pretty cool game.
  23. Hello, The Resistance and Liberation Mod development team asks for your attention for a few minutes. We have a very important press release that we hope you will read. Link to the news announcement: http://www.resistanceandliberation.com/News/p2_articleid/63 In short, there are several positions the team strongly asks for help in. Some information can be found here, http://www.resistanceandliberation.com/join/, but we request that you refer to the article above for full details. If you would like to submit an application, the page can be found here, http://www.forum.resistanceandliberation.com/newapp.php Mod summary: Resistance and Liberation is a free multiplayer source mod that attempts to recreate the events from the Western Front of World War II. Our approach in recreating these events is quite different than that of most standard first person shooters. The principal of our focus is on playable realism. This realism we are referring to is beyond that of Counter-Strike or Day of Defeat. We are attempting to recreate the environment, weapons, challenges, and feeling of WWII combat to the best of our ability while still providing a game that feels fun and comfortable for at least a significant subset of gamers. More information on Resistance&Liberation and its core features can be found on our website http://www.resistanceandliberation.com/about/ Starting in May of 2010, RnL released its Source 2007 based Beta. Five subsequent patches were released over the next several months. Though we are still working on patch 1.6, progress on it has been severely hindered by the presence of a multi-fire bug and the lack of a Project Lead. These two things need to be resolved for Resistance and Liberation to continue its development. With this, we ask for your help in filling the position of the Programmer and Project Lead. Your support is greatly appreciated, Resistance & Liberation Team http://www.resistanceandliberation.com ---
×
×
  • Create New...