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fiend

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  1. fiend

    [CS:GO]Death Valley

    hahaha thanks guys i'll keep the pearl under my pillow. Been thinking about working on v2. If I can figure this ambient_generic problem out..
  2. fiend

    [CS:GO]Death Valley

    I am using the hard blend texture on the rocks an road but for some reason it doesn't look as good with the rock texture. As for decals an overlays i'm not much of a texture artist.. Still messing with lighting currently brightness of 300 an ambient of 100. If I could get my map to look like uncharted 3 that would be awesome. haha Right now I am just trying to get a beta out, then add more detail an props to the map as I go.
  3. fiend

    [CS:GO]Death Valley

    I want to play test it, but don't have a server. Here's a little video of the hulk, still missing with some stuff. Sounds an what not. In cs:s you were able to make the "!activator" > "renderfx 6" which made the player invisible. But CS:GO doesn't use the same command have to see if i can get it to work. Giving the health is the same command. http://www.youtube.com/watch?v=1XnAtRmmSq8 (youtube linkage is working) (for some reason the bot doesn't look like his legs are moving, they were moving in the game but for some reason not while watching the demo lol) Update pics: (re-did the displacements on the road) Some dust: (some particle effects)
  4. fiend

    [CS:GO]Death Valley

    Some update pics:
  5. fiend

    [CS:GO]Death Valley

    Thanks. I remember the first time I played this was to much fun.
  6. fiend

    [CS:GO]Death Valley

    Not the same scripting. Same concept. I made a mini game version with one of my maps for cs:s here's the link Last Rain. tank you KungFuSquirrel.
  7. fiend

    [CS:GO]Death Valley

    Hehe. :monkey: think i can get the post moved to 3D (Levels, Models) still working on it. :bananawrench:
  8. fiend

    [CS:GO]Death Valley

    I need a skilled modeler that is willing to work for free. Looking for someone to make a Hulk model an skin. Message me if your interested.
  9. fiend

    Deadwood

    Been thinking about porting it into CS:GO. But most the textures an some models are missing, unless i port the content. Was going to be a hostage rescue map.
  10. fiend

    [CS:GO]Death Valley

    Map by Fi3nD Remake of fy_rambohulk (CS 1.6) by Pit & RD. Look forward to a minigame version an maybe a AWP map version.
  11. fiend

    Last Rain

    Bump edited original post.
  12. fiend

    Quake Mini Game

    Beta 2:Updated Download: GameBanana: !!!Updated Radar Overview files: Download!!! If you don't have the files it wont effect anything. Quake Mini Game Map By Fi3nD Classic Quake maps. Players start with knives. First person to get out the box gets to choose which map/weapons to play on/with. Weapons an levels: M4 - AK47 > dm3 : Deagle - 57 - Elite > dm3 : Knife > dm4 M3 - P90 > dm6 : NEW MAP! Smoke War > quake 1 : AWP > 2fort : Please post bugs.
  13. fiend

    Deadwood

    Found a bunch of my maps from 4 years ago . Plan on finishing some. Heres some pics of one:
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