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knj

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Everything posted by knj

  1. knj

    Your advice . . .

    Thank you for your feedback, i have the same thing about those cracks, but i was so frustrated to finish the first atempt that i had to leave it like this hehe ok and just to let you know, it is render from UDK
  2. knj

    Your advice . . .

    So last sunday i started the whole process from beginning (without lp modeling) just for practice this is my result i have some issues like streaching textures and not perfect normals, but what do you think ? the most time i've spent on texturing, all the paintings are hand made. I'm pretty happy with the result, although it is not perfect this shot was taken from "danger close" range
  3. but you are in the industry now, aren't you ? you are not making level's/mod's just for the fun of it ? Thats how it goes, graphics needs to be SUPER UBER COOL n SHIT, we evolve lol
  4. Nostalgia, high school, weekend, my friend's house, 12 ppl in da lan party, quake 3/2, cs, half life lots off good shit and lots of good memories
  5. I must say this, they using the same engine since cod 4 (right, ha ?) and it is still looking damn good
  6. Porbably me too, the sp will take about 4 hours to finish, it will be only EPIC danger close and epic fights, you against all odds, DAMN when i played MW2 i said to myself "this is the last time, me playing MW", but now i want to play MW3 sp (mp ehh no comment), it is just like going do McDonalds, damnnnn
  7. just finished it about 5 min ago, just love that game, as far as im concerned this game didn't get very good reviews (?) but i really enjoyed it and it was deep for me
  8. Seir, can you tell me where did you buy this ? I mean is there some polish shop where can i buy this, or what is left is amazon ?
  9. so ? i would do her right there, in front of the camera
  10. It is sad, but COD crap is standart now for most of the fps players, i remember when i bought first Operation Flashpoint, i just loved that game, but servers were empty, ehhh for me this kind of game realism and tactics are HOT i love that screen underwater, underwater ops rox !
  11. I wanted to buy ps3 ver tomorrow, but after reading all the complains about concoles crashig, hmm i think i will wait for patch or other shit
  12. knj

    Your advice . . .

    First of all thank you for great links and loads of info, i was testing all afternoon today, i do understand the wavy lines issue, so at the end of the day i made several bakes of my vase, hmm i have some improvement (the bottom part looks nice now) the top part is a lil better, but still far from good
  13. this is . . . i don't know what to say, WTF ? will it ever end ?
  14. knj

    Your advice . . .

    Thank you HP for the tips, so i started my tests, and what i did 1. model the vase base from scratch 2. flip every other triangle to get the nice shading 3. uv that model (only cylindrical mapping) i know it is not great, but i left it as rectangels just for tests, 3. in zbrush, added some random alphas 4. xnormal baked the normal map 5. in maya it looks like this much better, BUT 6.i have some artefacts some help ?
  15. As far as i known we should get playstation plus fo 30 days free, did they break this down ? and yes, games that playstation is offering are worth shit now
  16. doesn't matter to me the pc version, i got ps3, so i was just thinking how was it in the past (like GTA) pc ver way after ps3/xbox, but you might be right there
  17. Hmm maybe you are right, but it really doesn't matter to me
  18. Last saturday i went to se the Unknown, it is pretty good, some nice story twists there
  19. haha yeah HP are you 100% sure it won't be available on PC ? it is still a rockstar production, they like to say "This game is only for consoles" and after several months, "here you are pc gamers"
  20. In poland it is going to be in stores on friday, damnnnn
  21. knj

    Your advice . . .

    OMG Bunglo, thank you sooo much for those links above, there are so many things i didnt even know that are so important, hmm i will do some "tests and practice" and maybe tomorrow i will start my vase, probably from zero //edit this is mostly what i did wrong, http://www.polycount.com/forum/showthread.php?t=66651 is there some script to do it, or just by "hand" ? or maybe some other solution ?
  22. knj

    Your advice . . .

    Thank you soo much for feedback, i didn't start to model HP model, i've just added some extra edges to create a smooth mesh and check out how my normal map will look, and after seeing this i just tried (3-4) different uv layouts. hmm i was aiming for broken handle look.
  23. knj

    Your advice . . .

    Ok so yestarday i've started doing smth, but i'm sooooo frustrated, so i've modeled the vase then i've add some edge of control to make a smooth mesh (it is trangulated) then i've layouted uv's on lp (i'm aware of some streachings) using xnormal i've baked normal map after using that normal map in maya, my model looks like shit is this becouse of bad uv layout ? or i've fu**ed with my smooth mesh ?
  24. war never changes, and MW never changes, but shit i'm still gonna buy this game for single player, ehhhh and i know it probably will be shit but . . . .
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