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Thurnip

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  1. Like
    Thurnip got a reaction from sneakypanda in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  2. Awesome
    Thurnip got a reaction from That50'sGuy in CS:GO Stickers   
    Hey guys, just finished a sticker with my gf, please take a look and we're open to critics and comments
     







    More Images




    Thanks !! :3
  3. Like
    Thurnip got a reaction from TECHNICKER in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  4. Like
    Thurnip reacted to General Vivi in The Door Challenge - 2018 - Winners!!!!!   
    Congrats to all who participated! 
    The winner of the 2018 Door challenge goes to!!!!
    KLEMS!
    Second Place
    Tomm!
     
    Third Place Tie
    RZL , Grapen, Generalvivi
     
     
     
     
     
    Thanks to everyone who participated! We had an awesome turn out with some really sick entries! Hope to see you again next year! 
  5. Like
    Thurnip reacted to T-Rexer in [decompiled] dz_blacksite | dz_sirocco   
    Blacksite Danger Zone map decompiled:
    Hammer will not run very smooth with this map!
    https://www.dropbox.com/s/54xq50stuexq0rd/dz_blacksite.vmf?dl=0
     
    Sirocco Danger Zone map decompiled:
    Prop scaling on the oil pipes is wrong!
    https://www.dropbox.com/s/adhxouhualsksk4/dz_sirocco.vmf?dl=0
  6. Like
    Thurnip reacted to General Vivi in The Door Challenge - 2018   
    THE DOOR CHALLENGE!
    I want to start out by welcoming you to the 2ND Door Challenge! It’s been a little over 7 Years since we held the first one! A lot has changed in our industry and new engines have made level design more accessible than ever before. With all the fresh talent coming into our industry, I think it’s important that we challenge ourselves and each other to push our creative thinking.
    This challenge is meant to be for everyone to join in, from your first time level designer to your Senior and Lead Designers! Everyone is in a different place throughout their careers and it’s always fun to hone your skills on one of the most old school puzzles of our time “Get the Door Open!”. The last time we did this we had a fantastic turn out of completed and submitted puzzles! Especially since we are focusing on JUST design and scripting and NOT on art!
    As this is a scripting challenge, you are encouraged to use Dev textures or simple greyscale materials and only what art assets are absolutely necessary to communicate key ideas. The point is to focus on your Scripting / Presentation / Storytelling / Puzzle Making skills.
    Most entries generally took a few days to build from start to finish, so don't sweat worrying about the deadline. If you would like to get a better idea, check out some of the entries from the first door challenge.
    Remembering our Past
    SOLEVAL - First Place
      Magnar Jenssen - Participation
      Robert Yang - Participation
    Jason Mojica - Participation
    Rules and QA
    Build a puzzle and craft a story to creatively open “The Door”! It doesn't matter whether you're entering, exiting, or just moving from one room to another - just get that DOOR OPEN!
    Acceptable Engines : UE4 / Unity / Source SDK
    For UE4 or Unity, you will be REQUIRED to provide an EXE of your game
    For Source SDK, a simple bsp will do with info on the game you built it in. (Eg. Half-life 2, Portal 2, CS:GO, TF2)
    We encourage you DON’T use Art unless needed to sell your idea. Simple meshes / Dev textures / grey textures should do fine.
    You are ALLOWED to use Templates to start yourself off. Example: UE4 has a FPS , Third Person , and VR template.
    You are ALLOWED to use existing scripting/ blueprints or Code to help you make your puzzle.
    You CAN choose - First person, Third Person , Virtual Reality (VR)
    DON’T submit anything larger than 250 mbs , we want simple entries that everyone can download.
     
    The challenge will begin Friday, August 10th, and end Sunday, September 16th at 11:59PM US CENTRAL time (GMT -6)
     
    Must Haves :
    A zip file including your EXE or map file
    2 screenshots of your scene (ATTACHED! This will help us archive our entries for posterity)
    A video showing the puzzle's intended solution (hosted on youtube would be fine)
     
    Optional :
    Full Name (optional)
    Website or Portfolio (optional)
    The original level source (and any other relevant files) for inquiring minds to examine your scripting
     
    Judging : We will start judging the day after closing, Everyone will get 3 votes and then we will vote on the top 3 one week later. Things to think about when judging or making an entry.
    Innovation - More than just a simple Door!
    Theme - How close did you stay to the idea of the challenge
    Readability - Was your idea clear and easy to understand?
    Humor - Did you make someone laugh or enjoy your entry?
    Overall - Wrap everything together! Was it awesome?
    Door - Q: How much Door you got? A: Hell yes
    Prizes
    As with the previous challenge, there will be no prize other than the pride of knowing people thought you were awesome. Woo!
  7. Like
    Thurnip got a reaction from JimWood in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  8. Like
    Thurnip got a reaction from Stronous in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  9. Like
    Thurnip got a reaction from Vaya in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  10. Like
    Thurnip got a reaction from Squad in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  11. Like
    Thurnip got a reaction from FMPONE in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  12. Awesome
    Thurnip got a reaction from maxlevelboi in CS:GO Stickers   
    Hello ladies and gentlemen, how are you doing?
     
    im glad do announce that i've been working with Mapcore community administrator, to produce a series of stickers for CSGO. The idea is that IF the stickers get ingame, we could boost up a little bit the mapcore community, in terms of visibility
    Please, take a look
    Mapcore Dev Texture

    Mapcore Contest Chick

    Mapcore Supporter Sticker

  13. Like
    Thurnip got a reaction from 'RZL in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  14. Like
    Thurnip reacted to Yanzl in Mapcore Logo   
    Here you can find the new Mapcore logo and its usage guidelines. Download is included in the post and includes both .png and .svg files.
    Mapcore Logo

    The Mapcore logo includes a two-color logo, full-color logo and a monochrome logo.
    Mapcore Mark

    Mapcore mark includes a single-color version, a full-color version and monochrome versions.
    Colors

    These are the Mapcore colors and the Mapcore gradient. Single color logo can be any of the colors.
    Safe space

    The logo needs some breathing space. Use the circle in the Mapcore logo to determine minimum amount of space between the logo and surrounding objects.
    Using the Logo

    The logo can be used on any type of background, however the appropriate version should be chosen.
    Full-color logo can be used on most solid backgrounds, using the light or dark version of the logo depending on the luminosity of the background.
    Use the single-color logo if the full-color logo doesn't have enough contrast with the background.
    Use the monochrome logo on backgrounds with a lot of color information.
    Improper usage

    Don't:
    Rotate the gradient Make the Mapcore text any other color than almost black or white Use a non Mapcore color Add a drop shadow Change the typeface of the Mapcore text Change the size of individual elements Rotate the Mapcore mark Change the color of individual elements Change the spacing of individual elements Change the gradient Scale the logo non-uniformly Blur the logo Stacked Logo

    Stacked version of the logo can be used on light backgrounds, where the logo is the main focus of the graphic.
     
    Hope you'll find these guidelines useful. Here is the download for the Logo resources:
    mapcore_logo.zip
  15. Like
    Thurnip got a reaction from blackdog in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  16. Like
    Thurnip got a reaction from FMPONE in GRAND PRIZE WINNERS Declared!   
    the quality of the entries really moves me. Really inspirational :))
  17. Like
    Thurnip got a reaction from Yanzl in Site Changes and Feedback   
    @Yanzl did a great job with the new version of the logo! looks modern!
  18. Like
    Thurnip got a reaction from Lizard in GRAND PRIZE WINNERS Declared!   
    the quality of the entries really moves me. Really inspirational :))
  19. Like
    Thurnip got a reaction from FMPONE in Site Changes and Feedback   
    @Yanzl did a great job with the new version of the logo! looks modern!
  20. Like
    Thurnip reacted to FMPONE in Site Changes and Feedback   
    Not sure if he's been officially added yet, but the designer of our spiffy new logo-set, and fantastic mapper @Yanzl is now a member of our Staff! @Thrik will hopefully be adding our new logo stuff to the website as soon as he has the time.

     

     
    I know Yanzl is no stranger in these parts, but let's welcome him to the staff nonetheless
  21. Like
    Thurnip reacted to FMPONE in GRAND PRIZE WINNERS Declared!   
    At Mapcore, we believe in empowering the mapping community.
    We hold contests in order to reward and encourage mappers on their journey to success, and because we love maps. With an amazing partner in FACEIT, we expected unprecedented participation and enthusiasm from CS:GO mappers, and you all certainly delivered! We want to thank EVERYONE who participated for creating such wonderful levels, especially our Top 10 Finishers!
     
    It is now our privilege and honor to declare 4 Grand Finalist Maps.
     
    4th Place
    Kaizen
    by Andre Valera, & Jakuza

    Prizes:
    Mapcore Spotlight
    Eternal Bragging Rights
    Added to Mapcore's FACEIT Hub
    Special Valve Prize
    $500!
     
    Steam Workshop:
    https://steamcommunity.com/sharedfiles/filedetails/?id=1216362919
     
    3rd Place
    Studio
    by ZelZStorm, TanookiSuit3, & Hollandje

    Prizes:
    Mapcore Spotlight
    Eternal Bragging Rights
    Added to Mapcore's FACEIT Hub
    Special Valve Prize
    $1,500!
     
    Steam Workshop:
    https://steamcommunity.com/sharedfiles/filedetails/?id=1204635926
     
    2nd Place
    Abbey
    by Lizard, & thewhaleman

    Prizes:
    Mapcore Spotlight
    Eternal Bragging Rights
    Added to Mapcore's FACEIT Hub
    Special Valve Prize
    $3,000!
     
    Steam Workshop:
    https://steamcommunity.com/sharedfiles/filedetails/?id=1215935299
     
    GRAND PRIZE WINNER
    Biome
    by jd40

    Prizes:
    Mapcore Spotlight
    Eternal Bragging Rights
    Added to Mapcore's FACEIT Hub
    Special Valve Prize
    $5,000!
     
    Steam Workshop:
    https://steamcommunity.com/sharedfiles/filedetails/?id=1224923995
     
     
     
    ~~~Thanks to: our lovely guest judges, FACEIT for their incredible teamwork, and Valve for contributing to our prize pool.
     
    Last but not least, THANK YOU for making this another special 'Core event!
     
     
    "May Hurg guide you..."
     

  22. Like
    Thurnip reacted to The Honey Badger in CS:GO Stickers   
    Nice holo work! GL
  23. Like
    Thurnip reacted to leplubodeslapin in [CS:GO] DE_Breach - Released!   
    I am just amazed by this piece of art since yesterday evening. This is incredible, a perfect balance, so much love have been put into it.
    Everyone should just play on it alone (no bots, no player) just to walk through it all. it's just great !
     
    These were nice too  


     
  24. Like
    Thurnip reacted to Puddy in [CS:GO] DE_Breach - Released!   
    So... Today it is! Goddamn finally amirite?!
  25. Like
    Thurnip reacted to Puddy in [CS:GO] DE_Breach - Released!   
    The end (of development) is nigh!
    A little gif showcasing the various (25) iterations, where you can see the level evolve further and further away from the initial DE_AGENCY.

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