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Thurnip

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  1. Like
    Thurnip reacted to FMPONE in [CS:GO] Exotic Places Contest TOP 4 WINNERS   
    Mapcore is proud to present the Top 4 Grand Finalists of our Counter-Strike: Global Offensive Mapping Contest for original 5v5 bomb defusal maps AND hostage-rescue maps, powered by FACEIT!
    Each Top 10 Finalist Entry had One Month to continue updating their level, and our Mapcore Judges and Guest Judges chose these Four Finalists as the Big Winners of our $15,000 event.
    We are so proud to have hosted another exciting opportunity for growth, inspiration, and awe. On behalf of our entire community, congratulations to the winners, and thank you to all whom participated -- you truly made this Contest one to remember!
    ++
    GRAND FINALIST WINNER
    Anubis

    by Roald, Jakuza, jd40
    WINNINGS:
    Eternal Bragging Rights
    A Spotlight on Mapcore (linking to each epic WIP thread)
    A Monetary Prize ($7,500)
    Map added to Mapcore’s FACEIT HUB platform for 4 months!
    Special Valve prizes! (CS:GO/Valve merchandise, courtesy of Valve Software)
    ++
    SECOND PLACE WINNER
    Chlorine

    by Lizard, TheWhaleMan
    WINNINGS:
    Eternal Bragging Rights
    A Spotlight on Mapcore (linking to each epic WIP thread)
    A Monetary Prize ($4,500)
    Map added to Mapcore’s FACEIT HUB platform for 4 months!
    Special Valve prizes! (CS:GO/Valve merchandise, courtesy of Valve Software)
    ++
    THIRD PLACE WINNER
    Mutiny

    by TanookiSuit3, JimWood, Huvaligen
    WINNINGS:
    Eternal Bragging Rights
    A Spotlight on Mapcore (linking to each epic WIP thread)
    A Monetary Prize ($2,000)
    Map added to Mapcore’s FACEIT HUB platform for 4 months!
    Special Valve prizes! (CS:GO/Valve merchandise, courtesy of Valve Software)
    ++
    FOURTH PLACE WINNER
    Jingshen

    by El Exodus, Freyja, Lefty
    WINNINGS:
    Eternal Bragging Rights
    A Spotlight on Mapcore (linking to each epic WIP thread)
    A Monetary Prize ($1,000)
    Map added to Mapcore’s FACEIT HUB platform for 4 months!
    Special Valve prizes! (CS:GO/Valve merchandise, courtesy of Valve Software)
    ++
    Congratulations to the Top 4 Winners above!
    Thank you to everyone whom participated!
    "May Hurg Be With you~"
  2. Like
    Thurnip reacted to [HP] in Corona Virus   
  3. Like
    Thurnip reacted to Minos in Corona Virus   
    Corona is an acronym for Racoon... just saying
  4. Like
    Thurnip reacted to tr0nic in Corona Virus   
    I don't understand why people keep downplaying this virus. You may not develop symptoms that require hospitalization. But if large porportions of the population do get infected in a relatively short period, the health care systems around the world will be overwhelmed and THAT is the real danger. Those 13.8% severe cases quickly turn into critical cases, and sadly many more deaths. On top of that, COVID-19 isn't the only illness that requires hospitalization. How do you prioritize the life of one critical patient over another? Are our governments ready to build temporary hospitals in a span of 10 days like the Chineese did?

    Based on all 72,314 cases of COVID-19 confirmed, suspected, and asymptomatic cases in China as of February 11, a paper by the Chinese CCDC released on February 17 and published in the Chinese Journal of Epidemiology has found that:
    80.9% of infections are mild (with flu-like symptoms) and can recover at home. 13.8% are severe, developing severe diseases including pneumonia and shortness of breath. 4.7% as critical and can include: respiratory failure, septic shock, and multi-organ failure. in about 2% of reported cases the virus is fatal. Risk of death increases the older you are. Relatively few cases are seen among children.

    Edit: 3.4% CFR now
  5. Like
    Thurnip reacted to Radu in WIP in WIP, post your level screenshots!   
    Trying to finish this FC5 map "this week":




  6. Like
  7. Like
    Thurnip reacted to will2k in WIP in WIP, post your level screenshots!   
    New project (very early WIP)


  8. Like
    Thurnip reacted to mr.P in WIP in WIP, post your level screenshots!   
    Been playing around with some forests in Unreal, did this during a afternoon a few weeks back,

    The vista is missing a secondary layer of high mountains, probably snow capped,

    Same world with different fog settings, not super happy with it, nor am I disappointed it will look better as a deciduous forest instead of conifer,
     
    Thought I'd post something since it's probably been a year or so since I did WIP
  9. Like
    Thurnip reacted to zombi in WIP in WIP, post your level screenshots!   
    Wish I can finish this one (walk simulator in CSGO)

  10. Like
    Thurnip got a reaction from sneakypanda in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  11. Awesome
    Thurnip got a reaction from That50'sGuy in CS:GO Stickers   
    Hey guys, just finished a sticker with my gf, please take a look and we're open to critics and comments
     







    More Images




    Thanks !! :3
  12. Like
    Thurnip got a reaction from TECHNICKER in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  13. Like
    Thurnip reacted to General Vivi in The Door Challenge - 2018 - Winners!!!!!   
    Congrats to all who participated! 
    The winner of the 2018 Door challenge goes to!!!!
    KLEMS!
    Second Place
    Tomm!
     
    Third Place Tie
    RZL , Grapen, Generalvivi
     
     
     
     
     
    Thanks to everyone who participated! We had an awesome turn out with some really sick entries! Hope to see you again next year! 
  14. Like
    Thurnip reacted to T-Rexer in [decompiled] dz_blacksite | dz_sirocco   
    Blacksite Danger Zone map decompiled:
    Hammer will not run very smooth with this map!
    https://www.dropbox.com/s/54xq50stuexq0rd/dz_blacksite.vmf?dl=0
     
    Sirocco Danger Zone map decompiled:
    Prop scaling on the oil pipes is wrong!
    https://www.dropbox.com/s/adhxouhualsksk4/dz_sirocco.vmf?dl=0
  15. Like
    Thurnip reacted to General Vivi in The Door Challenge - 2018   
    THE DOOR CHALLENGE!
    I want to start out by welcoming you to the 2ND Door Challenge! It’s been a little over 7 Years since we held the first one! A lot has changed in our industry and new engines have made level design more accessible than ever before. With all the fresh talent coming into our industry, I think it’s important that we challenge ourselves and each other to push our creative thinking.
    This challenge is meant to be for everyone to join in, from your first time level designer to your Senior and Lead Designers! Everyone is in a different place throughout their careers and it’s always fun to hone your skills on one of the most old school puzzles of our time “Get the Door Open!”. The last time we did this we had a fantastic turn out of completed and submitted puzzles! Especially since we are focusing on JUST design and scripting and NOT on art!
    As this is a scripting challenge, you are encouraged to use Dev textures or simple greyscale materials and only what art assets are absolutely necessary to communicate key ideas. The point is to focus on your Scripting / Presentation / Storytelling / Puzzle Making skills.
    Most entries generally took a few days to build from start to finish, so don't sweat worrying about the deadline. If you would like to get a better idea, check out some of the entries from the first door challenge.
    Remembering our Past
    SOLEVAL - First Place
      Magnar Jenssen - Participation
      Robert Yang - Participation
    Jason Mojica - Participation
    Rules and QA
    Build a puzzle and craft a story to creatively open “The Door”! It doesn't matter whether you're entering, exiting, or just moving from one room to another - just get that DOOR OPEN!
    Acceptable Engines : UE4 / Unity / Source SDK
    For UE4 or Unity, you will be REQUIRED to provide an EXE of your game
    For Source SDK, a simple bsp will do with info on the game you built it in. (Eg. Half-life 2, Portal 2, CS:GO, TF2)
    We encourage you DON’T use Art unless needed to sell your idea. Simple meshes / Dev textures / grey textures should do fine.
    You are ALLOWED to use Templates to start yourself off. Example: UE4 has a FPS , Third Person , and VR template.
    You are ALLOWED to use existing scripting/ blueprints or Code to help you make your puzzle.
    You CAN choose - First person, Third Person , Virtual Reality (VR)
    DON’T submit anything larger than 250 mbs , we want simple entries that everyone can download.
     
    The challenge will begin Friday, August 10th, and end Sunday, September 16th at 11:59PM US CENTRAL time (GMT -6)
     
    Must Haves :
    A zip file including your EXE or map file
    2 screenshots of your scene (ATTACHED! This will help us archive our entries for posterity)
    A video showing the puzzle's intended solution (hosted on youtube would be fine)
     
    Optional :
    Full Name (optional)
    Website or Portfolio (optional)
    The original level source (and any other relevant files) for inquiring minds to examine your scripting
     
    Judging : We will start judging the day after closing, Everyone will get 3 votes and then we will vote on the top 3 one week later. Things to think about when judging or making an entry.
    Innovation - More than just a simple Door!
    Theme - How close did you stay to the idea of the challenge
    Readability - Was your idea clear and easy to understand?
    Humor - Did you make someone laugh or enjoy your entry?
    Overall - Wrap everything together! Was it awesome?
    Door - Q: How much Door you got? A: Hell yes
    Prizes
    As with the previous challenge, there will be no prize other than the pride of knowing people thought you were awesome. Woo!
  16. Like
    Thurnip got a reaction from JimWood in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  17. Like
    Thurnip got a reaction from Stronous in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  18. Like
    Thurnip got a reaction from Vaya in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  19. Like
    Thurnip got a reaction from Squad in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  20. Like
    Thurnip got a reaction from FMPONE in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  21. Awesome
    Thurnip got a reaction from maxlevelboi in CS:GO Stickers   
    Hello ladies and gentlemen, how are you doing?
     
    im glad do announce that i've been working with Mapcore community administrator, to produce a series of stickers for CSGO. The idea is that IF the stickers get ingame, we could boost up a little bit the mapcore community, in terms of visibility
    Please, take a look
    Mapcore Dev Texture

    Mapcore Contest Chick

    Mapcore Supporter Sticker

  22. Like
    Thurnip got a reaction from 'RZL in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  23. Like
    Thurnip reacted to Yanzl in Mapcore Logo   
    Here you can find the new Mapcore logo and its usage guidelines. Download is included in the post and includes both .png and .svg files.
    Mapcore Logo

    The Mapcore logo includes a two-color logo, full-color logo and a monochrome logo.
    Mapcore Mark

    Mapcore mark includes a single-color version, a full-color version and monochrome versions.
    Colors

    These are the Mapcore colors and the Mapcore gradient. Single color logo can be any of the colors.
    Safe space

    The logo needs some breathing space. Use the circle in the Mapcore logo to determine minimum amount of space between the logo and surrounding objects.
    Using the Logo

    The logo can be used on any type of background, however the appropriate version should be chosen.
    Full-color logo can be used on most solid backgrounds, using the light or dark version of the logo depending on the luminosity of the background.
    Use the single-color logo if the full-color logo doesn't have enough contrast with the background.
    Use the monochrome logo on backgrounds with a lot of color information.
    Improper usage

    Don't:
    Rotate the gradient Make the Mapcore text any other color than almost black or white Use a non Mapcore color Add a drop shadow Change the typeface of the Mapcore text Change the size of individual elements Rotate the Mapcore mark Change the color of individual elements Change the spacing of individual elements Change the gradient Scale the logo non-uniformly Blur the logo Stacked Logo

    Stacked version of the logo can be used on light backgrounds, where the logo is the main focus of the graphic.
     
    Hope you'll find these guidelines useful. Here is the download for the Logo resources:
    mapcore_logo.zip
  24. Like
    Thurnip got a reaction from blackdog in CS:GO Workshop: Weapon Finishes   
    Hello Guys, how are you? Today i posted two skins i made as a collaboration with a friend
    here's a preview:
    If you like it, here's the workshop link: http://steamcommunity.com/workshop/filedetails/?id=1316560642


    What do you guys think?
  25. Like
    Thurnip got a reaction from FMPONE in GRAND PRIZE WINNERS Declared!   
    the quality of the entries really moves me. Really inspirational :))
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