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xfckup

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About xfckup

  • Birthday 05/02/1975

Profile Information

  • Employer
    Treyarch
  • Job
    Senior Level Designer
  • Location
    Santa Monica

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  • Website
    http://xfckup.carbonmade.com/

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  1. Haters gonna hate
  2. xfckup

    Destiny

    Really looking forward to this, just got the season pass, after having a week playtime on the xbox one I switched over to the PS4 (better experience imho) and just caught up to level 28...time to do the raid and hit 30 before this drops. Btw, had a lot of connectivity issues on the xbox, but none since switching to the PS4 (got the destiny bundle, cnr)
  3. Glad you made it, hope you'll have a good time
  4. xfckup

    PAYDAY 2

  5. xfckup

    E3 2014

    Always a nice opportunity to get away from the desk and spend a working day downtown, have a beer, play unreleased games and grab some swag
  6. xfckup

    PAYDAY 2

    If you still have a key available, I'd love to have one!
  7. http://steamcommunity.com/sharedfiles/filedetails/?id=234579765
  8. Messing around in 2D, has been a while using Source...
  9. xfckup

    PAYDAY 2

  10. Titanfall pretty much looks like COD with mechs, people that are even remotely interested in FPS will buy it anyway
  11. xfckup

    Battlefield 4

    Nice, we did that last year in BO2 (in Raid, on of the shipped maps I worked on) No offense, just saying Edit: Apparently you guys also ran also out of time/didn't put focus on creating proper bounce physics Next game, next game...
  12. xfckup

    Battlefield 4

    Edit: Nevermind
  13. xfckup

    Battlefield 4

    Yeah, but at least the rooftops are relatively easy to reach with ladders, compared to the highrises in some of the other maps, where a lot of players parachute/heliride in to snipe from there. My impression about these lines of sight you mentioned was, that they were left in on purpose, because "it's realistic" and you just have to deal with it. Just sayin
  14. xfckup

    Battlefield 4

    Zavod is one of the few maps where you can actually play and do stuff as Infantry, like rotating between C and D, and have the occasional excursion to cap B or E. You have at least a chance to take shots at vehicles that dare to drive into the interiors and you have a lot of Infatry engagements. That being said, think Zavod really, grew on me, even tho people complain about visibility, but the playermodels all wear camoskins and it's hard to balance the fact that it's supposed to conceal you and being able to still see enemy infantry. I don't know if it really helped to take out the tracer fx from the sniperrifles, that was present in the beta, but I guess people complained about that too much.
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