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Henrik Alfredsson

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About Henrik Alfredsson

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    Gothenburg, Sweden

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  1. I can't wait to see what the dudes/dudettes at somethingaweful/facepunch do with this.
  2. I'm 23. Also, I could be a bit too positive about the whole thing... I'm just waiting for someone to prove me wrong
  3. The Jante Law is both good and bad, in my opinion. You could say that the older generation (like my grandparents), act according to it more often than the younger ones do, but it's still there. The younger generation are more individualistic than the one previously, but are generally still rather humble about their successes (I'd like to think). In the group of friends I consider to be my main posse, there are both rather poor (like me, unemployed ) and proper rich. The difference might be that they have an apartment downtown, or take the boat out sometimes. But that doesn't bother me in the least, that's their life and I have mine. We are still very good friends and they both look and speak the same way I do so you couldnt spot the rich kids from the poor at a glance. Maybe I live in the sweet-spot, but its a way of life I like. Of course, there are those who really pimp their self out to show their wealth, but I reckon the "gap" is narrower than in for example USA (has much to do with the political system as well, we're almost commies compared to you ) The kind of music is more important for a kid these days than the money you make or the success you have in life... The bad thing about the Jante law is that building a successful company could be frown upon by certain people, and I think that is very sad. Sweden need new businesses to function and we got the knowledge to do some rather amazing things, just get to it already!
  4. Hello there! I wrote an article about the "illusion of distance" in games. In other words; how the context of, for example, NPCs make you act in certain situations. The idea for this article came about when I read a book for a usability course at the University, and I thought it was interesting to apply in games. You can read the full article at http://www.ticktockboom.se/blog I'd love to discuss it with you guys, if you have something to add I'm new around here, but I don't see all that many game design threads going, so let's try this! Cheers!
  5. Hey guys, Just got my portfolio online and would love to get some feedback on it. I feel like I'm a bit low on actual content but I'm working on that Using this to apply for a game design job, but could be seen as a level design portfolio too http://www.ticktockboom.se/ All comments are welcome! Cheers, - Henrik
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