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Adolph-Hugh

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  1. Does anyone have a update on image upload to wifi connections features for spot ads? it was explained as google images + wifi
  2. Rescue the princess. Luminarium was developed using isosurface libraries on a modified GoldSrc engine called Luminarium. Developed by Tiphsah a non-profit product developer for games using "O-engine". Players must rescue the princess of many worlds.
  3. Not sure where to post this. Super Smash Bros style Proof of Concept
  4. CRN447 is a Educational Multiplayer only game at its core. Revolving around esports mechanics and aimed at AAA quality hand painted game art. Its set on a space colony in an asteroid belt orbiting a solar system.
  5. Haha yea! Colin Bear is a classic. He also is working on a project so quick plug to the Colin's Bear creator: https://www.youtube.com/watch?v=stsah9wHrS0 He has 12 days to go.Check him out But as goes for my project! I'll update when its more aesthetically pleasing. Thanks for the encouragement guys!
  6. This concept art is amazing. Yes its pretty cool it was for another version which turned into another project seemingly but its seen here: In the end I realized the scope for that project needs to be put on the backburner. Then I turned focus and went on to the project seen earlier in this thread. I'll keep you guys posted after a for sure art style is in place and mechanics are much closer
  7. The same category as Mario 3d World which was just released. The box guy will be replaced in alpha stage!
  8. http://www.youtube.com/watch?v=_aVxAm8sDjc
  9. Adolph-Hugh

    Project CRN447

    Team: Hugh Bowen ProxyGreen Max Power Honorary Team: Dennis Bjork What is? CRN447 is a Multiplayer only game at its core. Its set on a space colony in an asteroid belt orbiting a solar system. Using traditional isometric style mechanics this title is heavily inspired by NeoTokyo(SourceMod),Homeworld 2,and Mario 64. What else? The focus of this title is not only to provide a multiplayer experience but to experiment in a business model that allows players to earn real world income based on wins called Play to Pay using age of techniques in a new industry.Not focusing on activity based but skill through merit based activity
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