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More screen shots (click here)
RC (final) update to koth_moonshine.
Koth_Moonshine is an intense “King of the Hill” map set at the base of a beautiful mountain stream waterfall, which feeds into an industrial swamp basin community. Both teams attack through their industrial swamp communities, fighting to be the king of a shadowy bayou shipping house, which is cover for a top-secret surveillance outpost. This high intensity map provides multiple routes to the central point to guarantee vigorous battles as the point changes hands during game play.
Special thanks to the penny arcade test crew and xzzy, for the great gmod picture(used in poster).
Thanks and enjoy.
Change Log to RC:
Change log:
-Expanded spawn room ceiling and visuals
-Map now works for Direct X 81 users
-removed gator cutout
-added small health/ammo under control point building
-added planks to loft on red & blu building for easier access to engineers
-adjusted crane height holding up boats to allow access to adjacent roofs
-adjusted water depths slightly
-changed metal textures on blue buildings to remove black stripes
-added "moonshine poster" overlay
-added moonshine pictures to objectives page at map open
-removed/adjusters various overlays/signs
-adjusted layout of the 3d skybox
-changed various textures
-reduced file size by 6mb
-improved optimization slightly
-adjusted lighting in spawn rooms and around middle buildings
-removed/changed various props
-fixed loading errors in console
-changed chimneys in spawn rooms
-changed water texture
-improved clipping