-
Posts
55 -
Joined
-
Last visited
Reputation Activity
-
Kosire reacted to OrnateBaboon in [CS:GO][WIP] Trailerpark
Posted a few of these in the WIP section, but did a bit more since. Managed to first pass the 3d skybox, a trailer interior, and another path. The map is still flat, and has a lot of "lines", but I will get to those later. The mesh trees are also pretty dark, so I will have to modify those at some point. I also posted another reference of things I will try and add. The hot air balloons will definitely be in since there area lot of air balloon shows in Lake Tahoe, plus they will make some good navigational markers.
-
Kosire got a reaction from paranoidMonkey in Ramelle (Offensive)
There was one in the movie/set too
Here's some help of the actual movie set (if you haven't found this yourself)
-
Kosire got a reaction from Sprony in Ramelle (Offensive)
There was one in the movie/set too
Here's some help of the actual movie set (if you haven't found this yourself)
-
Kosire got a reaction from Fnugz in Ramelle (Offensive)
There was one in the movie/set too
Here's some help of the actual movie set (if you haven't found this yourself)
-
Kosire got a reaction from Squad in Ramelle (Offensive)
There was one in the movie/set too
Here's some help of the actual movie set (if you haven't found this yourself)
-
Kosire got a reaction from kunalht in Ramelle (Offensive)
There was one in the movie/set too
Here's some help of the actual movie set (if you haven't found this yourself)
-
Kosire got a reaction from clankill3r in What I'm Working On
Didn't know where to put this, but when going through the tunnels to bombsite B on Santorini, one guy can block the entire hall due the hallway being angled and the player boundary box not being angled (classic Source).
This can cause quite the frustation sometimes when you are two or more people inside those tunnels.
Fun map though, even though I think bombsite A is kinda hard to hold due to the guy holding mid not being able to cover for the terrorists coming to A through mid connector.
The 10-ish times I've played it now in MM (@ global/supreme level) it seems like 3 guys A, 1 mid and 1 B is the best CT tactic. One A can push lower fast and see if he spots anyone, if not he can rush through and flank them. The other guy A can push or hold connector to mid from A.
-
-
Kosire got a reaction from Sjonsson in DE_SANTORINI
This brick model is not all the way placed against the wall @ stairwells to A
-
-
Kosire got a reaction from FMPONE in DE_SANTORINI
This brick model is not all the way placed against the wall @ stairwells to A
-
Kosire reacted to FMPONE in DE_SANTORINI
So the very first professional showmatch on Santorini is happening this thursday! Between two European teams, Flipside tactics and CSGO Lounge.
If you're into betting, you can bet on the game on lounge
http://csgolounge.com/match?m=8508
-
-
Kosire got a reaction from Smileytopin in What I'm Working On
Didn't know where to put this, but when going through the tunnels to bombsite B on Santorini, one guy can block the entire hall due the hallway being angled and the player boundary box not being angled (classic Source).
This can cause quite the frustation sometimes when you are two or more people inside those tunnels.
Fun map though, even though I think bombsite A is kinda hard to hold due to the guy holding mid not being able to cover for the terrorists coming to A through mid connector.
The 10-ish times I've played it now in MM (@ global/supreme level) it seems like 3 guys A, 1 mid and 1 B is the best CT tactic. One A can push lower fast and see if he spots anyone, if not he can rush through and flank them. The other guy A can push or hold connector to mid from A.
-
Kosire got a reaction from Fnugz in What I'm Working On
Didn't know where to put this, but when going through the tunnels to bombsite B on Santorini, one guy can block the entire hall due the hallway being angled and the player boundary box not being angled (classic Source).
This can cause quite the frustation sometimes when you are two or more people inside those tunnels.
Fun map though, even though I think bombsite A is kinda hard to hold due to the guy holding mid not being able to cover for the terrorists coming to A through mid connector.
The 10-ish times I've played it now in MM (@ global/supreme level) it seems like 3 guys A, 1 mid and 1 B is the best CT tactic. One A can push lower fast and see if he spots anyone, if not he can rush through and flank them. The other guy A can push or hold connector to mid from A.
-
Kosire got a reaction from jackophant in What I'm Working On
Didn't know where to put this, but when going through the tunnels to bombsite B on Santorini, one guy can block the entire hall due the hallway being angled and the player boundary box not being angled (classic Source).
This can cause quite the frustation sometimes when you are two or more people inside those tunnels.
Fun map though, even though I think bombsite A is kinda hard to hold due to the guy holding mid not being able to cover for the terrorists coming to A through mid connector.
The 10-ish times I've played it now in MM (@ global/supreme level) it seems like 3 guys A, 1 mid and 1 B is the best CT tactic. One A can push lower fast and see if he spots anyone, if not he can rush through and flank them. The other guy A can push or hold connector to mid from A.
-
-
-
Kosire got a reaction from Grinwhrl in Star Wars: Battlefront (3)
WHY DOES THIS NOT HAVE ITS OWN THREAD YET?
Don't fuck it up EA! (inb4 origin exclusive, battlelog, day1 dlc, etc etc.)
-
Kosire reacted to FrieChamp in MapCore Job Census
Nexus don't need to apply. Studios apply to Nexus.
-
-
-
-
-
