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acapulco

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Posts posted by acapulco

  1. I think you should not add so many weapons and grenades. Seems pretty small to me, so there is no need for those things in this amount. As far as I see and expirienced in l4d these two floors will be dealt with within 5min. I think. You will need more than 2 more floors to fill 15sek. Perhaps add a street and another building. My 2 cents

  2. I don't like those trunks and branches. They do not really look good. I would definitly model them accurately and give them a unique UVW and unique textur. Not a base textur. You will be able to bring so much more out of them than what you got at the moment. Some moss and dirt near the ground, some chipped of bark and stuff. WILL look better than this. And I think it doesn't matter if you import 1 diffuse for that tree or 1 base-barktexture...

  3. Thanks guys! There are 2 of you who know what kind of frame it is. Nice one, never thought you were so many. One would've been cool.

    I'm personaly not that bored about my weldseames, but I see your point. Perhaps I will go over it once again. For now, Thank you for all your nice comments!

  4. Okay, didn't want to say your workflow is shit, but you could get out a hell lot more of your pictures if you would sit down few hours for thinking and working.

    So for example the guy on the left would never fit through the door on the right, which also seems a bit broad. It's all so clean and not one trace of a little more detail. You could do some real nice environment pieces if you cared about your subject. Use references and stuff and find out whats in those scenes and how windows in buildings could look like. You are wasting your ideas.

    My 2cents... no offence, just my opinion.

  5. I would suggest some other thing. Before you go one detailing your tonethumb, go and do a real good drawing over it. It will help you a lot by bringing colors right into your picture. Because you don't have to first think about what has to be there an then what tone and then what color.

    My workflow would be...

    rough scetch for composition

    tone thumbs

    color thumbs

    draw everything in you want

    color it...

    thats my way. Perhaps this helps.

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