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ultradr3mer

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  1. Hey there i wrote an application to generate a heightmap from photos by interpreting the surface brightness as normal. I found it quite useful and thought i'd be a good idea to share it. Download HeightmapGenerator.zip
  2. ultradr3mer

    UltraPlayer

    Thats what i thought but making a plugin for foobar 2k which is the media player i prefer seemed to be way more painful than just coding a new media player in c#.
  3. ultradr3mer

    UltraPlayer

    I saw some Youtube music-videos having really great visualizers and thought why cant media players be something that looks like that. Something that you can put on your TV like steam big picture. So i made this Media player. Its something like the opposite of foobar2000. It has almost no features but a cool UI. Also this is what i made the Color Picker for. There seem to be problems on Nvidia cards. im working on that. Download Screenshots Help With Settings Xml. Path to your media folder. <LibraryPath>E:\music</LibraryPath> If the it doesn't run smoothly you can try setting this down to 1. <DssaQuality>2</DssaQuality> You can set a custom resolution here (does not affect full screen resolution). <Width>1280</Width> <Height>720</Height> If no Cover found this colors will be used. <DefaultColorA>#FF4C4C</DefaultColorA> <DefaultColorB>#5482FF</DefaultColorB>
  4. ultradr3mer

    Color Picker

    Stupid me. I wanted to release it already but it didn't upload because it says im not allowed to upload executables. Anyway its attached now.
  5. ultradr3mer

    Color Picker

    Yea Win 8 Color management sucks so much that i decided to make everything grey .
  6. ultradr3mer

    Color Picker

    I made a program to find 2 dominating colors in an image. Those can be used to make color schemes that suit the image. For example I want to make a media player that colorizes itself to the cover art shown. Here are some examples: ColorFinder.zip
  7. well i found out how to reproduce it with gimp so doing it automated was not to hard.
  8. Hey there I'm not sure that this is the right place but It is kinda complete and work I want to share. So Its been a long time since i last posted here but yesterday I wanted to calculate the cavity from a normalmap and since i didn't like xNormal (because it was to heavy and i don't use photoshop) and searching for cavity from normal didn't bring up anything I decided to make my own little Tool. (Needs .Net 4.0) this is how it looks: and this is what it does: CavityFromNormal.zip
  9. looks like a pretty good vending machine to me . the last couple of days i made a reskin of an old weapon model i made about 2 years ago. here is an image showing the workflow: you can find the old version here: (i would say i made some progress .)
  10. Didnt drop by for a long time. Wanted to give you an update on my map: Edit: Abload is back online posted full size images
  11. it has been a while since i last posted here, but here is something brand new i made:
  12. hmm it doesnt really look natural. maybe you can derive somthing from here: http://www.blendercookie.com/2010/06/05 ... rock-face/
  13. i made this and since i had really good feedback i decided to post it here. It looks best when stretched over multiple screens, like i did.
  14. for sure i did all my stuf in blender... but the colors indicate nothing for now the vertical ones are blue and the lifted yellow, the portals didnt work on them because they dont work on models in general. now i took a func_brush and parented them on to the models, wich means that it works now.
  15. I always wanted to create moving floor tiles, but the portal 2 videos made me finaly do it. http://ultradr3mer.bplaced.net/MyHomepa ... x_clus.jpg
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