Beta 2 Released!
---- Koth Tomb Beta 2 ----
An KotH map set in an Egyptian tomb, if you may have guessed.
Back for more with beta 2 and a whole host of changed and tweaks.
I've skipped detailing out certain hallways just to see how well they do gameplay wise. I plan to detail the map out as the beta progresses.
--- Installation ---
Drop the maps and materials folders into your "team fortress 2\tf" folder.
--- Changes from Beta 1 ---
Fixed spawn door issues.
Lowered lighting in spawn areas.
Removed the 2 long redundant hallways.
Added another set of stairs to the two overhangs.
Added a small bridge over middle to allow players quick access to the other side.
Added a small ramps to the sides of the point to allow for quicker escape out of the area.
Added various bits of cover.
Added more details here and there.
--- Known Bugs ---
Some minor lighting issues on the top of the spawn doors.
Nothing major that I know of.
--- Contact info ---
If you have any input on the map you can post them in the release thread or you can email me at,
and I'd be more than happy to answer any questions you have.
--- Special Thanks ---
Those who've given me suggestions on how to improve the map.