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sock

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  1. Like
    sock got a reaction from Mr.Yeah! in SimonOC / Sock Photo Thread   
    While on my honeymoon I found this gorgeous old (extremely rundown) bull fighting ring. With the help of my wife (holding the fence open for me) I sneaked in and took a couple of pictures! So cool to see an old iron frame building ...

    Large 1152,x768 jpgs
    Image 1 Image 2 Image 3 Image 4

    Inside under the seating

  2. Like
    sock got a reaction from Sprony in WIP in WIP, post your level screenshots!   
    This thread needs more low poly, crispy pixel, retro goodness!



  3. Like
    sock got a reaction from Squeebo in WIP in WIP, post your level screenshots!   
    More pixels for Arcane Dimensions Update 1.5
    http://www.simonoc.com/files/ad/ad_metmon2a.jpg
    http://www.simonoc.com/files/ad/ad_zendar4a.jpg
     
  4. Like
    sock got a reaction from catfood in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  5. Like
    sock got a reaction from OrnateBaboon in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  6. Like
    sock got a reaction from rosk in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  7. Like
    sock got a reaction from Sprony in The Bridge Crane (Q3)   
    @Sprony, I do have an editor shot of the map, its a crazy large (1Mb) in size but it does show all the decals and stuff over the crane.
    http://www.simonoc.com/images/design/concept/indust_editor1.jpg
    @BJA the reason for the high texture size is the resolution of all the texture is 1024x1024 which is essential Quad HD for Q3 as most textures are usually 256x256 at most. I also have 3 different coloured metal versions as well which could be removed to reduce space.
    @2d-chris thanks man!
  8. Like
    sock got a reaction from K in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  9. Like
    sock got a reaction from blackdog in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  10. Like
    sock got a reaction from Thurnip in The Bridge Crane (Q3)   
    @Sprony, I do have an editor shot of the map, its a crazy large (1Mb) in size but it does show all the decals and stuff over the crane.
    http://www.simonoc.com/images/design/concept/indust_editor1.jpg
    @BJA the reason for the high texture size is the resolution of all the texture is 1024x1024 which is essential Quad HD for Q3 as most textures are usually 256x256 at most. I also have 3 different coloured metal versions as well which could be removed to reduce space.
    @2d-chris thanks man!
  11. Like
    sock got a reaction from Harry Godden in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  12. Like
    sock got a reaction from Thurnip in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  13. Like
    sock got a reaction from 2d-chris in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  14. Like
    sock got a reaction from Sprony in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  15. Like
    sock got a reaction from dux in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  16. Like
    sock got a reaction from 'RZL in The Bridge Crane (Q3)   
    The Bridge Crane is an architectural concept exploring the idea of industrial shapes painted in large amounts of concrete and metal. While looking for inspiration and reference I came across some pictures of a Russian Aluminium Processing Plant and it gave me a good understanding of the scale I wanted to create. As some people may realize this is an old project of mine which I recently updated with a Youtube video flying around showing what it looks like in motion. (link below)
    Full write up on how it was made - http://www.simonoc.com/pages/design/concept/bridgecrane.htm
    This concept map (no gameplay) was made from 700Mb of textures, 400 models and plenty of HD light maps!

    Some alternative colour schemes for the textures:


    Youtube video flying around the map with music by Descara and Camera setup by QMM 1.7
     
  17. Like
    sock got a reaction from Sprony in WIP in WIP, post your level screenshots!   
    AD 1.5 - Return to Firetop Mountain ...
     
  18. Like
    sock got a reaction from rockdude86 in WIP in WIP, post your level screenshots!   
    AD 1.5 - Return to Firetop Mountain ...
     
  19. Like
    sock got a reaction from Vaya in WIP in WIP, post your level screenshots!   
    AD 1.5 - Return to Firetop Mountain ...
     
  20. Like
    sock got a reaction from dux in WIP in WIP, post your level screenshots!   
    AD 1.5 - Return to Firetop Mountain ...
     
  21. Like
    sock got a reaction from OrnateBaboon in WIP in WIP, post your level screenshots!   
    More pixels for Arcane Dimensions Update 1.5
    http://www.simonoc.com/files/ad/ad_metmon2a.jpg
    http://www.simonoc.com/files/ad/ad_zendar4a.jpg
     
  22. Like
    sock got a reaction from HoMaRt in WIP in WIP, post your level screenshots!   
    More pixels for Arcane Dimensions Update 1.5
    http://www.simonoc.com/files/ad/ad_metmon2a.jpg
    http://www.simonoc.com/files/ad/ad_zendar4a.jpg
     
  23. Like
    sock got a reaction from Sprony in WIP in WIP, post your level screenshots!   
    More pixels for Arcane Dimensions Update 1.5
    http://www.simonoc.com/files/ad/ad_metmon2a.jpg
    http://www.simonoc.com/files/ad/ad_zendar4a.jpg
     
  24. Like
    sock got a reaction from rosk in WIP in WIP, post your level screenshots!   
    More pixels for Arcane Dimensions Update 1.5
    http://www.simonoc.com/files/ad/ad_metmon2a.jpg
    http://www.simonoc.com/files/ad/ad_zendar4a.jpg
     
  25. Like
    sock got a reaction from Harry Godden in WIP in WIP, post your level screenshots!   
    More pixels for Arcane Dimensions Update 1.5
    http://www.simonoc.com/files/ad/ad_metmon2a.jpg
    http://www.simonoc.com/files/ad/ad_zendar4a.jpg
     
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