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Beditheory

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Everything posted by Beditheory

  1. Thanks for the feedback. Yeah, the ending was intended to be "anti-climatic". I didn't want it to feel like a bug or that I cheated you...sorry about that. As far as the puzzles being easy, I tested the map with people who had played portal at least once all the way through, but I guess they were just novice players. So, it was hard to design puzzles that would be more "difficult".
  2. Simple map I made on and off over 2 months. I introduced a simple mechanic, energy balls open doors and I have a couple puzzles using that mechanic. I would put the difficulty somewhere in the middle of Portal ( so medium? ) Download the map: Personal - http://www.beditheory.com/FollowTheLeader/followTheLeader.zip FPS banana - http://www.fpsbanana.com/maps/download/56634 ThinkingWithPortals - http://forums.thinkingwithportals.com/dload.php?action=download&file_id=242 myApertureLabs - http://myaperturelabs.com/download.php?id=69 - Beditheory Level Designer The Guildhall at SMU Screenshots
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