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Frittz

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Everything posted by Frittz

  1. Thanks for the compliment...
  2. You can create a link to the folder where the xmodel pics are located. I have one on my desktop!
  3. The COD4 engine does lean towards grey in palettes no matter how you pump it up...
  4. Images for mp_cc_night [Night...of course]
  5. Images for mp_cc [Dawn]
  6. Radiant is good once you get the hang of it...but there are far more advanced editors floating around now though. COD5's editor is quite suck at the moment though. I always found Hammer much more friendly... Now if Radiant had the frontend that the developers use...now we'd be talkin' However when you get the hang of it...You can create some great stuff in Radiant...see above pics in the thread...
  7. I released this a while ago...forgot ta post though... Maps... http://callofduty.filefront.com/file/Ch ... 2#Download http://callofduty.filefront.com/file/Ch ... 3#Download Video... http://www.dailymotion.com/907thFrittz/ ... videogames
  8. The COD5:WaW tools are even suckier! Man! For the moment I am going to do some L4D mapping in the meantime. Thanks for the compliments!
  9. Well then I shall polish it up and get it to you...tractor...trailer and rocket...oh my! Just doing some mapping inbetween...but it is now on my official to finish list... -Frittz
  10. A new Video following this link... http://lux3d.com/videos.html -Frittz
  11. Tunnel and Overview...Overview is pretty simple really...
  12. Lighting is a bit tricky in COD4 IMHO. I'll post a top down soon. Making a radar map as I type... Also I redid my website...it shouldn't resize now... I'm going for a balance of less is more and believable scales...we'll see how it plays... Playtesting this week.
  13. Looks sweet...You'll have fun with that one...
  14. This is some unfinished business that I was prevented from finishing for a long time. Well the dust has settled and I need to apply this model somewhere...hopefully DoD:S German Hanomag, wagen and V2 Assembly... Furyo will remember this well. [attachment=5]hanokewl.jpg[/attachment] [attachment=4]HanomagLOD.jpg[/attachment] [attachment=3]hanomag3.jpg[/attachment] [attachment=2]wagen1.jpg[/attachment] [attachment=1]V2LOD.jpg[/attachment] [attachment=0]v2rocket2.jpg[/attachment]
  15. All the buildings are custom to be sure...the rest so far is stock. My next endeavor may have custom model and texture content. Here is a snapshot of Radiant... [attachment=0]elevator.jpg[/attachment] It's not changed much...my biggest gripe is one window for 3D editing...blech... -Frittz
  16. Thanks to Furyo for his encouragement and constructive crits...this map wouldn't be what it is without his input... Some Screenshots of my Call of Duty 4 map mp_cc (Chechnyan Crisis). A lot of work has gone into making this map a little less blocky than most COD4 maps out there... Two alternate lighting versions...Dusk and Day. Should be a playtest today on a private server then going to make adjustments for a Beta... DUSK DAY Large Screenies: http://www.lux3d.com/crazy/c25.jpg http://www.lux3d.com/crazy/c24.jpg This video was done a lil while back for Shites and Giggles... YOUTUBE: VEOH: Forgive the advertising on their site... http://www.veoh.com/videos/v7077027sKrMFqgk
  17. Definately Lightmaps. There is some realtime lighting but mainly in single player levels.
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