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Posts posted by Loafie, Hero of Dreams
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4 hours of work for the speed sculpting comp
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use crysis for dat
But it's not an island!

win
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2 hours into a 4 hour speed sculpt competition with angel torsos as the theme
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Little update for the map I'm working on for Calamity Fuse. Worked on some of the curves, added some more displacements, new textures and a fog layer. The design is based off of smooth and sloping granitic rocks from glacial movement like in Tuolumne meadows, as well as volcanic hexagonal basalt columns found in places like Devil's Postpile and Giants' Causeway
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a zbrush sculpt from a cube I did for a speed sculpt competition on the 3dtotal forums
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ooh, that second to last one is the palace of fine arts
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god damn i need to learn ue3
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That looks damn nice, I'm a big displacement fan.
Here's an entry I did for the 3dtotal speed sculpt competition. About 4 hours work on an anthropomorphic Rocko from Rocko's Modern Life


Also, the first person view of a lug wrench

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i'll have to second (or third or fourth?) having all engines open. some of us are sourcetards

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Full of denim, sharpie mustache and win

Also, I bring invisible orbs on the partybus

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a contest probably wouldnt be the best way to learn unreal, a little too under the gun haha, but let's get another one going
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Get rid of those hl2 pipes
That.
They stick out like a sore thumb in an otherwise incredible map

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I don't understand
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A ton of UT3 editor video tutorials
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that's looking mighty good albatross :monocle:
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Glad everybody is digging it!
That's looking really nice Shacky -
Working on a map for a source based game called Calamity Fuse. For some reason the cubemap reflections are acting like buttholes on the rock normals, but I suppose I'll cross that bridge when I come to it
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paella?
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Old video, but definitely still touching
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The aging of the source engine makes me weep on the inside
heterossexualism makes you weep
...FOOOOO
This is the kind of post that is going to successfully get you banned if you do it again outside of EoT.

S'ok we work together haha
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The aging of the source engine makes me weep on the inside
heterossexualism makes you weep
...FOOOOO
Hardo Gay makes me weep
FOOOOOOOOOOOO!
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Massive Attack
Portishead
A perfect Circle
Tool
Godsmack
Metallica
Sigur ros
Trentemoller
Amon Tobin
and the "donnie darko" soundtrack

No InFlames? Wtfxxxxx
YUSSSSSSSS
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The aging of the source engine makes me weep on the inside
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what are your guys's favote bands?
I have been listening to mainly:
Pink Floyd
Dozer
Pearl Jam
Wolfmother
The Offspring
Jethro Tull
Deep Purple
Priestess
Those have been on my playlist for the past 3 months.
So what do you guys listen to?
Thank goodness, another Priestess fan.

Lately for me it's been
Himsa
Priestess
Coheed and Cambria
The Offspring
Bad Religion
3 Inches of Blood
The Bronx
Every Time I Die
Muse

Tips on designing open environments? (source)
in Engine Discussion
Posted
Even just a steep hill with some large boulders works nicely, it doesn't have to be completely vertical (like a cliff) inorder to create a world boundary. You can back a steep hill with another displacement in the 3d skybox and a billboard environment behind that to break up the horizon like nurb said