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Acony

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  • Location
    Villingen, Germany

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    http://www.aconygames.com
  1. This is one of the latest screenshots of the game we are currently developing. For more information please check our website: http://aconygames.com/
  2. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you and your family. You will be fully supported in finding a nice place to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com QUALITY ASSURANCE MANAGER Position Summary The QA Manager manages and coordinates testers and testing processes. He/She is responsible for planning, conducting and assessing product tests as well as working on process improvement. Position Responsibilities Primary Responsibilities: - Train and manage external test teams - Communicate with QA outsourcing studios and beta testers - Integrate external feedback and test reports in the internal production process - Identify and isolate issues with pre-release software - Report and track issues, verify fixes - Conduct regression and stress testing - Prepare/execute test scripts - Evaluate test coverage - Work with other testers, lead testers, engineers and manager - Ensure work is completed in accordance with project deadlines - Provide quality feedback, including evaluations of content and suggestions for improvement - Verify and proofread product manual/documentation - Undertake research, including competitive analysis Secondary Responsibilities: - Determine appropriate test strategies - Verify specified product goals - Identify risks to assigned area - Provide input to test schedule - Identify improvements in test process Position Qualifications/Requirements - 3+ years working experience in a games industry related leadership, supervisory or management role - Knowledge of accepted software and console game Quality Assurance principles, methodologies and best practices (especially PC and Xbox360) - Ability to interpret, analyse and evaluate a variety of technical instructions and documents - Ability to define problems, recommend solutions, and implement those solutions in a resourceful manner - Strong time management skills with proven ability to meet deadlines - Fluency in English Technical Requirements - Good computer skills (MS Office, Outlook) - Use of bug reporting software Soft-Skill Requirements - Effective interpersonal, verbal and written communication skills - Excellent organisational and people management skills - Ability to work as a team player and interact with other department personnel - Familiarity with all phases of the software product development cycle - Advanced software/hardware knowledge Bonus - Fluency in German Please send your resume and CV to jobs@aconygames.com
  3. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you and your family. You will be fully supported in finding a nice place to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com SENIOR CONCEPT ARTIST Position Summary The Senior Concept Artist works closely with Art Director and Development Director to develop concept artwork that defines the overall look and art style for multiple game titles. Position Responsibilities Work with game teams producing the following assets: - Environment and character concept development - Storyboards - UI visual concepts - Motion Graphics (Animatics, Post Production Concepts) - Visual Prototyping - Cinematic design - Logo Design/ Brand development - Matte paintings - Graphic Design/Illustrations (illustrations for marketing and loadscreens etc.) - Game Idea Generation - Level design/ High level concept world design Position Qualifications and Technical Requirements - 3+ years experience working as an Illustrator / Concept Artist in the film and/or game industry - Outstanding Photoshop and/or Painter skills - Excellent Anatomy and Character Design skills with the ability to create creatures and characters in a variety of styles - Excellent illustration and visual storytelling skills including: Composition, Perspective, and Color Theory - Strong Environment Design skills with the ability to create organic/inorganic exterior and interior environments in a variety of styles - Strong Industrial Design skills with the ability to design with function - Strong Storyboarding and Staging skills - Solid traditional and Graphic Design skills - Basic 3D modeling and animation skills - Experience creating concept for either existing licenses and/or original IP - Experience creating illustrations for the publishing industries a plus - Fluency in English Soft-Skill Requirements - Strong time management skills with an ability to juggle multiple assignments effectively - Excellent interpersonal and communications skills - Able to work as part of a team A portfolio demonstrating the following is required: - Very strong traditional illustration skills in a variety of media as well as excellent drawing skills - A strong ability to think in 3D - Strong fundamental skills - Good use of line, light and shadow - Storytelling and concept development - Breadth of artistic styles - Understanding of color theory - Ability to work within a style including a style set by another artist/art director Strictly no freelancers please. Please send your resume and CV to jobs@aconygames.com First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you and your family. You will be fully supported in finding a nice place to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com SENIOR CONCEPT ARTIST Position Summary The Senior Concept Artist works closely with Art Director and Development Director to develop concept artwork that defines the overall look and art style for multiple game titles. Position Responsibilities Work with game teams producing the following assets: - Environment and character concept development - Storyboards - UI visual concepts - Motion Graphics (Animatics, Post Production Concepts) - Visual Prototyping - Cinematic design - Logo Design/ Brand development - Matte paintings - Graphic Design/Illustrations (illustrations for marketing and loadscreens etc.) - Game Idea Generation - Level design/ High level concept world design Position Qualifications and Technical Requirements - 3+ years experience working as an Illustrator / Concept Artist in the film and/or game industry - Outstanding Photoshop and/or Painter skills - Excellent Anatomy and Character Design skills with the ability to create creatures and characters in a variety of styles - Excellent illustration and visual storytelling skills including: Composition, Perspective, and Color Theory - Strong Environment Design skills with the ability to create organic/inorganic exterior and interior environments in a variety of styles - Strong Industrial Design skills with the ability to design with function - Strong Storyboarding and Staging skills - Solid traditional and Graphic Design skills - Basic 3D modeling and animation skills - Experience creating concept for either existing licenses and/or original IP - Experience creating illustrations for the publishing industries a plus - Fluency in English Soft-Skill Requirements - Strong time management skills with an ability to juggle multiple assignments effectively - Excellent interpersonal and communications skills - Able to work as part of a team A portfolio demonstrating the following is required: - Very strong traditional illustration skills in a variety of media as well as excellent drawing skills - A strong ability to think in 3D - Strong fundamental skills - Good use of line, light and shadow - Storytelling and concept development - Breadth of artistic styles - Understanding of color theory - Ability to work within a style including a style set by another artist/art director Strictly no freelancers please. Please send your resume and CV to jobs@aconygames.com
  4. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you and your family. You will be fully supported in finding a nice place to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com CHARACTER ANIMATOR Position Summary The experienced character animator will be responsible for animating in-game assets, specialising in characters and other animated figures. Position Responsibilities - Animate and rig characters using modeling software - Demonstrate solid productivity and ability to meet milestones - Communicate clearly and professionally with the team - Establish or follow technical guidelines for character art creation - Resolve artistic discrepancies promptly and professionally with the Art Director and the Production team - Solve problems and consistently present sound solutions to technical issues - Perform special projects as assigned Position Qualifications/Requirements - 3+ years production experience with three or more complete development cycles in a similar role - Exceptional understanding of animation theory - Ability to animate characters (and objects) to an extremely high level of quality in a 3D software package - Experience using motion capture data and preparation for in-game application - Ability to animate realistic human motions - Strong sense of weight and timing - Ability to work in a non-linear fashion - Ability to create compelling stylised/heroic motion - Strong proficiency in 3D software package required, XSI preferred - An overwhelming passion for playing and designing games - Fluency in English Soft-Skill Requirements - Strong communication and problem solving skills - Ability to work as a team player and interact with other department personnel Bonus - Leadership experience in running a small team of Character Animators - Strong technical skills and knowledge of production pipeline Please send your resume and CV to jobs@aconygames.com
  5. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you and your family. You will be fully supported in finding a nice place to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com SENIOR LEVEL DESIGNER Position Summary The Senior Level Designer collaborates with art and programming teams to create challenging experiences in visually appealing, immersive environments for Acony's current multiplayer videogame project. He is responsible for creating and fleshing out levels under the direction of the Lead Level Designer. Position Responsibilities - Collaborate with design team members to design interesting and engaging gameplay scenarios within the established game design guidelines - Develop scenarios and objectives that add up to a truly great, high quality gaming experience that meets critical and commercial goals - Design detailed 3D levels for the game including relative locations of terrain, rooms, objects, obstacles and enemies for each gameplay moment as documented by design guidelines, specifications, research and reference materials - Assisting other Level Designers in their daily duties - Work closely with art and programming groups through all phases of design, implementation, playtesting and QA - Develop schedules and time estimates for tasks with the Lead Level Designer, and provide plans for implementation - Demonstrate solid productivity and ability to meet milestones - Perform research to acquire new knowledge necessary to perform assigned tasks Position Qualifications/Requirements - 3+ years professional game design experience, with demonstrated track record of shipping AAA quality, PC multiplayer titles - Skilled with 3D spatial relationships and design of 3D videogames - Ability to quickly master proprietary tools and development processes - Strong passion for creating immersive, high quality videogames - Analysing competitive games and identifying strengths and weaknesses - Technically-inclined and hands-on level building and scripting skills - Strong in selling a vision - Creative and innovative game development experience within a studio environment - Fluency in English Technical Requirements - All-around experience with computer game technologies - Position absolutely requires experience designing and completing levels (not necessarily in a commercial project) - Need to have publicly released levels for a first-person shooter - Only applicants with playable level portfolio and track record will be considered Soft-Skill Requirements - Superior communication skills, including the ability to communicate creative ideas through written materials, sketches, drawings and other illustrations - Ability to present ideas clearly in front of a group - Excellent problem-solving and interpersonal skills - Ability to work both as a member of a team, and individually with minimum supervision Bonus - Fluency in German - Fundamental skills with and understanding of 3D modeling software, such as Maya or 3D Studio Max, and 2D art software like Photoshop - Experience with Unreal3 game development Please send your resume and CV to jobs@aconygames.com
  6. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com LEVEL DESIGNER Position Summary The Level Designer collaborates with art and programming teams to create challenging experiences in visually appealing, immersive environments for Acony's current multiplayer videogame project. He directly reports to the Lead Level Designer. Position Responsibilities - Collaborate with design team members to design interesting and engaging gameplay scenarios within the established game design guidelines - Develop scenarios and objectives that add up to a truly great, high quality gaming experience that meets critical and commercial goals - Design detailed 3D levels for the game including relative locations of terrain, rooms, objects, obstacles and enemies for each gameplay moment as documented by design guidelines, specifications, research and reference materials - Work closely with art and programming groups through all phases of design, implementation, playtesting and QA - Develop schedules and time estimates for tasks with the Lead Level Designer, and provide plans for implementation - Demonstrate solid productivity and ability to meet milestones - Perform research to acquire new knowledge necessary to perform assigned tasks Position Qualifications/Requirements - Skilled with 3D spatial relationships and design of 3D videogames. Experience with 3D architecture and/or 3D modeling is helpful - Ability to quickly master proprietary tools and development processes - Ability to analyse competitive games and identify strengths and weaknesses - Technically-inclined and hands-on level building and scripting skills - Strong in selling a vision - Creative and innovative game development experience within a studio environment - Strong passion for creating immersive, high quality videogames - Fluency in English Technical Requirements - All-around experience with computer game technologies - Position absolutely requires experience designing and completing levels (not necessarily in a commercial project) - Only applicants with playable level portfolio and track record will be considered Soft-Skill Requirements - Superior communication skills, including the ability to communicate creative ideas through written materials, sketches, drawings and other illustrations - Ability to present ideas clearly in front of a group - Excellent problem-solving and interpersonal skills - Ability to work both as a member of a team, and individually with minimum supervision Bonus - Fluency in German - Fundamental skills with and understanding of 3D modeling software, such as Maya or 3D Studio Max, and 2D art software like Photoshop. - Modders are welcome if you have a proven record within the modding community Please send your resume and CV to jobs@aconygames.com
  7. What exactly do you mean by that? We do have a 6-months trial period per default on every contract, but a trial period is normal on contracts in Germany. And unless you sit around and actively try not to do anything there is little chance of failing it.
  8. We do have a table football and free coffee, does that help?
  9. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com Senior Level Designer Position Summary The Senior Level Designer collaborates with art and programming teams to create challenging experiences in visually appealing, immersive environments for Acony's current multiplayer videogame project. He will work closely with the Lead Level Designer. Position Responsibilities - Collaborate with design team members to design interesting and engaging gameplay scenarios within the established game design guidelines - Level design includes the development of scenarios and objectives that add up to a truly great, high quality gaming experience that meets critical and commercial goals - Design detailed, 3D levels for the game, including relative locations of terrain, rooms, objects, obstacles and enemies for each gameplay moment, as documented by design guidelines, specifications, research and reference materials - Work closely with art and programming groups through all phases of design, implementation, playtesting and QA - Develop schedules and time estimates for tasks with the Lead Level Designer, and provide plans for implementation - Perform research to acquire new knowledge necessary to perform assigned tasks Position Qualifications/Requirements - Ability to quickly master proprietary tools and development processes - Strong passion for creating immersive, high quality videogames - Analyzing competitive games and identifying strengths and weaknesses - Technically-inclined and hands-on level building and scripting skills - Strong in selling a vision - Creative and innovative game development experience within a studio environment - 3+ years professional game design experience, with demonstrated track record of shipping AAA quality, PC multiplayer titles - Fluency in English Technical Requirements - All-around experience with computer game technologies - Position absolutely requires experience designing and completing levels, though that experience need not be commercial - Need to have publicly released levels for a first-person shooter - Only applicants with playable level portfolio and track record will be considered Soft-Skill Requirements - Superior communication skills, including the ability to communicate creative ideas through written materials, sketches, drawings and other illustrations - Ability to present ideas clearly in front of a group - Excellent problem-solving and interpersonal skills - Ability to work both as a member of a team, and individually with minimum supervision Bonus - Fluency in German - Fundamental skills with and understanding of 3D modeling software, such as Maya or 3D Studio Max, and 2D art software like Photoshop - Experience with Unreal3 game development Please send your resume and CV to jobs@aconygames.com
  10. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com Game Designer Position Summary The Game Designer designs the rule sets of the game based on the Game Design document. Defines both fun and compelling game play for the appropriate demographic within the specifications of the Lead Designer vision. Position Responsibilities - Work with the Lead Game Designer, Creative Director and other team leads to design ideas and mechanics for a next generation title - Collaborate with producers, engineers, artists and other designers to craft entertaining gameplay experiences - Help develop new gameplay ideas in a rapid prototyping environment alongside industry leading game developers - Craft quality, fun designs appropriate to genre, demographic, and platform - Write thorough and complete feature documentation - Perform project testing and game evaluation - Communicate designs clearly to other teams members - Keep members of the development team in the communication loop, as designs evolve and are finalized - Work with the development team to ensure timely design buy-in - Accurately estimate task lengths and meet tight deadlines in a fast-paced environment - Perform game research, analysis, and competitive analysis - Manage and document player progression in game, informational displays, and general and user interface structure - Assist in creative game and level design - Manage and document on-line requirements - Manage and document game-specific moves, AI design, and scripting Position Qualifications/Requirements - Strong understanding of design tools, map editors and design techniques - Ability to effectively collaborate with other team members, designers, engineers and artists - Willing and able to design within technical and other constraints - Scripting and game balancing experience - Ability to take and understand direction and feedback. - Ability to provide leadership to other game designers and team members as it pertains to the realization of fun gameplay - Experience creating game design documents and diagrams - Avid gamer with a passion for creating AAA titles for the industry leader - 3+ years production experience with three or more complete development cycles in a similar role - Fluency in English Technical Requirements - Strong computer skills (MS Project, MS Office, Visio, MindManager, etc.) - Technically proficient Soft-Skill Requirements - Self-managing, with the ability to run with the responsibilities and drive them to timely completion - Highly creative problem solver Bonus - Experience in multiple 3D art and design tools expressing spatial composition skills - Preferable (but not necessary to a talented, knowledgeable person) BA(BS) - Experience with next-gen console development - Fluency in German Please send your resume and CV to jobs@aconygames.com
  11. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com Character Animator Position Summary The experienced character animator will be responsible for animating in-game assets, specializing in characters and other animated figures. Position Responsibilities - Animate and rig characters using modeling software - Demonstrate solid productivity and ability to meet milestones - Communicate clearly and professionally with the team - Establish or follow technical guidelines for character art creation - Resolve artistic discrepancies promptly and professionally with the Art Director and the Production team - Solve problems and consistently present sound solutions to technical issues - Perform special projects as assigned Position Qualifications/Requirements - Exceptional understanding of animation theory - Ability to animate characters (and objects) to an extremely high level of quality in a 3D software package - Experience using motion capture data and preparation for in-game application - Ability to animate realistic human motions - Strong sense of weight and timing - Ability to work in a non-linear fashion - Ability to create compelling stylized/heroic motion - Strong proficiency in 3D software package required, XSI preferred - An overwhelming passion for playing and designing games - 3+ years production experience with three or more complete development cycles in a similar role - Fluency in English Soft-Skill Requirements - Strong communication and problem solving skills Bonus - Leadership experience in running a small team of Character Animators - Strong technical skills and knowledge of production pipeline Please send your resume and CV to jobs@aconygames.com
  12. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com LEVEL DESIGNER Position Summary The Level Designer collaborates with art and programming teams to create challenging experiences in visually appealing, immersive environments for Acony's current multiplayer videogame project. He directly reports to the Lead Level Designer. Position Responsibilities - Collaborate with design team members to design interesting and engaging gameplay scenarios within the established game design guidelines - Develop scenarios and objectives that add up to a truly great, high quality gaming experience that meets critical and commercial goals - Design detailed 3D levels for the game including relative locations of terrain, rooms, objects, obstacles and enemies for each gameplay moment as documented by design guidelines, specifications, research and reference materials - Work closely with art and programming groups through all phases of design, implementation, playtesting and QA - Develop schedules and time estimates for tasks with the Lead Level Designer, and provide plans for implementation - Demonstrate solid productivity and ability to meet milestones - Perform research to acquire new knowledge necessary to perform assigned tasks Position Qualifications/Requirements - Skilled with 3D spatial relationships and design of 3D videogames. Experience with 3D architecture and/or 3D modeling is helpful - Ability to quickly master proprietary tools and development processes - Ability to analyse competitive games and identify strengths and weaknesses - Technically-inclined and hands-on level building and scripting skills - Strong in selling a vision - Creative and innovative game development experience within a studio environment - Strong passion for creating immersive, high quality videogames - Fluency in English Technical Requirements - All-around experience with computer game technologies - Position absolutely requires experience designing and completing levels (not necessarily in a commercial project) - Only applicants with playable level portfolio and track record will be considered Soft-Skill Requirements - Superior communication skills, including the ability to communicate creative ideas through written materials, sketches, drawings and other illustrations - Ability to present ideas clearly in front of a group - Excellent problem-solving and interpersonal skills - Ability to work both as a member of a team, and individually with minimum supervision Bonus - Fluency in German - Fundamental skills with and understanding of 3D modeling software, such as Maya or 3D Studio Max, and 2D art software like Photoshop. - Modders are welcome if you have a proven record within the modding community Please send your resume and CV to jobs@aconygames.com
  13. First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other insurance as well as a bank account, and you'll be equipped with an extensive survival guide about life in Germany. Strictly no interns and strictly no freelancers, please! More about us at: http://www.aconygames.com Gameplay Programmer Position Summary The Gameplay Programmer will develop gameplay related functionality (game mechanics, controls, camera movement, etc) in C++ and scripting languages. Position Responsibilities - Design, define and develop the next generation of multiplayer internet gameplay, on top of multiple platforms - Provide hands-on technical expertise to define and develop networked simulation techniques and to have a direct impact on leading edge multiplayer action gameplay - Collaborate with senior designers to define state-of-the-art internet gameplay, robust multiplayer technologies and to drive adoption for next generation action adventure game titles - Interact closely with designers, artists, and animators to bring the vision of the game to life - Co-develop tools with artists, animators, designers and our core programming staff - Reliably create good quality, performance-minded code - Follow the task list and schedule for responsible work - Assist in the sharing of ideas and exploration of new practices to continually improve the quality of game development within the company - Maintain a professional attitude during all stages of development - Excel as a team member and strive to maximize team and departmental performance Position Qualifications/Requirements - Familiarity with network middleware - Strong background in Math - Clear understanding and appreciation of schedules and milestones - Passion for making and playing innovative games - Must have proven track record/shipped titles - Fluency in English Technical Requirements - C/C++ experience required with good object oriented programming skills - BA(BS) Degree Soft-Skill Requirements - Self-motivated, with strong work ethic and ability to work with limited supervision - Ability to plan and organize well - Willingness and ability to operate within a true team-oriented atmosphere - Good oral and written communication skills - Effective analytical, interpersonal and negotiating skills Bonus - 3+ years production experience with three or more complete development cycles - Console programming experience on next-gen consoles (Xbox 360) - Action genre (1st or 3rd Person Shooter) programming experience - Experience with Unreal script language. Please send your resume and CV to jobs@aconygames.com
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