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ultranew_b

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  1. Inspiration from and thanks to Wenda for his wicked tutorial !
  2. With this kind of talent, I may as well just pack it in and give up my career aspirations.
  3. I can only dream of producing material with that caliber!
  4. My level Ridge is now available for download. It is playable in Crysis and/or Crysis:Wars. It is necessary to have both games updated to their respective latest patches. You can download Ridge here: http://www.crymod.com/filebase.php?fileid=5338 cheers
  5. Hey guys, Ridge is now released. http://www.crymod.com/filebase.php?fileid=5338 Notes: - Ridge was designed to be played on High to Very High settings. The TOD (time of day) was not designed to be run below high settings. - Saving and loading the level can cause weird things/events to happen. This is a known issue with Crysis SP levels Enjoy
  6. Looks sick ! Very impressive !
  7. Thanks Psy ! I was looking at your portfolio. You didn't explain your thought process either. BTW, I really like the look of your level plr_nightfall! Nice lighting !
  8. I planned to give a link to download the levels displayed in the portfolios. Looking at many portfolios recently, I rarely saw layout plans posted. Is this essential if a download link is posted?
  9. Ok, cool ! Thanks for the advice man ! Appreciate it !
  10. Furyo - Thanks for the kind words! seir - Thanks for the link, very handy reference indeed. I was looking for examples of demo reels though, not necessarily portfolios. Any quality demo reel links? I want to make one, but am not really sure the format to use etc.
  11. Hey guys, I'm ramping up to create a demo reel to go alongside my portfolio. I was looking for any advice you guys could give me to create a standout demo reel. Examples of successful demo reels would be appreciated. cheers!
  12. Hey Paul, This is a custom skybox. As are the trees .
  13. Thought I'd post an update. Apologies for the lack of updates recently. These new pics show what I call a "Skyring" Skybox. I created a new method for making High-Res textures for the skybox. The new skyring also has normal maps and specualr maps, something not possible before in a static skybox. This new method allowed me to utilize the full beauty of a Crysis HDR sky with a dynamic TOD. This was not possible with the old static skybox, the lighting was kinda flat. Now the lighting is very vibrant. The level also underwent many changes including: - Added mini-radar objects for easier objective locating - completely new Intro movie and custom voices - level objectives are now linear format - level optimized more - new custom AI action scripts for the hostage objective (thanks for help, Talvipakkenen) - completely re-textured terrain - adjusted vegetation textures - new "Skyring" Skybox - new custom music track created with FL Studio 9 - new custom road textures with normal maps - added over 30 new AI - added/replaced vegetation objects Here are the latest pics with the dynamic TOD: Cheers
  14. Well, that's pretty much the song. It's just ambient music for the level, kinda creepy/suspenseful. It works well in the level.
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