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penE

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Everything posted by penE

  1. yay, thanks guys
  2. 2 days ago I created a little floor piece to fight some boredom in the evening, and as boredom continued I also created some walls and ceilings from the same material :
  3. Woah, that looks super hawt
  4. thanks everybody nahh, I wasnt invited yet to try the famous inhouse engine, its only udk @rockdude86 looks cool man, nice style
  5. Guess what, it's update time!! :bananawrench: :
  6. haha, exactly my first thought
  7. thanks guys . Yeah, that tessellation is pretty heavy on the performance. Tbh I just turn it on for screenshots, because I dont want to work under such a framerate in the editor , but yeah, a combo of a flat texture and some rubble models should do the trick.
  8. @[HP]: Nope, the scene is actually for a university application, so I want to do everything on my own.
  9. damn cryengine looking sexeh again ... :/ Little update from my UDK scene (now with 3d background buildings, yay)
  10. @Mclogenog: Thanks man, you made some good points there. The buildings in the background probably look that flat because they are . Atm they are just a bunch of planes that are intersecting to make it look 3dish, but I'll work on that ..
  11. Hey, I just felt like posting a tiny little screenshot of a scene I'm currently working on. Basic idea is that after the great zombocalypse, or a great war everything gets rebuilt using tracks. So those living-containers move on tracks and can quickly form new buildings and stuff . So yeah, it's still pretty wip:
  12. Oh wow, Bethesda just twittered: It's so great that they show that even modern AAA titles can have such big mod communities .
  13. lol, tbh this actually is for a chernobyl mod
  14. uoow, really awesome .. especially considering it's q3 ! I'm currently helping out a l4d2 mod and I made some grass and textures:
  15. I'd been abroad for a couple of months and now I'm trying to get back in some 'game art'. So I'm just modelling random stuff :
  16. yeah, totally looking forward to meet you guys !, I just hope I wont be jetlaaaagging anymore then. Dunno if 1 beer would do it lol, I got so sick of that scene. It got pretty frustrating and then I dropped it in the end
  17. lol, yeah.. kinda brinkish !, though I wanted to set it in a somewhat future version in russia. I've seen some pics of a huuge market in odessa, which actually is the biggest market of Europe, where there are containers next to containers and that 7kms long. This + slightly future were supposed to make that udk-scene. I created all of the content, except the skybox. I still kinda like the containers
  18. Mh, never finished that one. The whole lighting and pp was kinda messed up.
  19. woohoo, dust comes now with blorange !
  20. wah, awesome e-freak, congrats !
  21. penE

    Portal 2

    just saw that pic in the comments of a news site. The person said it would be from the tf2 blog, can anyone confirm this ?
  22. I just used the standart procedure for normal / ao baking in 3dsmax, so I worked like described in this tutorial http://www.game-artist.net/forums/spotl ... pping.html
  23. This is an aircon I made for an UDK scene im currently working on.
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