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penE

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Posts posted by penE

  1. can you show diffuse/norm/spec penE

     

    I'm not really using a diffuse for the materials :( .

     

    oWFqnj0.jpg

     

    Instead I multiply the red channel of this texture with the vertex colors of the mesh and use the alpha to mask out the dirt, which I then can give a seperate color in the material.

     

    Blue Channel is Spec, green glossiness, but they probably still could use some work.

    So yeah, the combination of all that looks somewhat like this:

     

    ZLBLYs2.jpg

     

    Normal:

    pudFAhI.jpg

     

    So that's the trim sheet I'm using all over the place. Using the same technique for a wall texture and the floor.

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