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searinox

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    11
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  • Job
    Freelance modeller (looking for work)
  • Location
    Burjassot (Valencia, Spain)

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  • Website
    http://srnx.deviantart.com
  1. And what about mudbox? Yeah, I know, its a fucking SHIT. Beat that, I3yG!! xDD PD: I use zbrush 3 now... I´m not a master, but I make better shit than "that" XD
  2. Nurb, that ship gonna be awesome!! And I LOVE those cannons!! ng.aniki, that model looks cool, but you should focus more on details and anatomy, those arms are so strange. -------------- This is an mg34 hipoly model for my Stug III model. I want to add an ammo belt on the other side, but the next step will be model it on lowpoly and bake the normal maps into it... (and the f****** UV unwarp, and texturing) Open the images on a separate window to see em on full size, res is HD1080 Hope u like it ^^
  3. Hey, I see some awesome models here!!! Good job!!! Well, this is my dear Stug III, still on WIP If someone has some references for a mg34 or for those canisters (I must redo them, those really sux), please, post them, I really need it!
  4. A render that I´ve done for fun. Yeah, the Final Gather has fuxxored the floor and I dont like the light angle that it´s given by the HDR probe, but for the rest I am pretty happy: Now back to work....
  5. Very thanks!! Yeah, bake that will be hard, but Ithink it will look great ingame ^^, or I hope that!!!
  6. A model that I am workin´ on: High poly, gonna make the low poly version later to bake normal maps on it, but first I must finish all the amount of shit that this will have on C&C welcome ^^
  7. I reccomend you to acquire Unreal Tournament 3 Collector´s Edition. It comes with the last build of Uengine 3 and Ued, 20 hours of videotutorials (winnar!), and its a great game . You can also check this: http://www.icecreamyou.com/ut3.html . Its a really nice compilation of uengine 3 tutorials (hourences tutorials appears there, and some more).
  8. As I told you before, is an AWESOME work ^^. Good job, man!
  9. 2007 - bah, not bad 2008 - I NEED DA WORKZ!!!!!!!!!!!!!!!
  10. Hi there! First of all, I am new here, my name is Pablo A. Poliakov, from Spain (born in Russia), 18 years, looking for work as modeller (please, excuse my poor english). This my last WIP, an old man head. Base mesh has 2017 poly, pure quad. (yeah, I know about that strange topology on the nose) And here is it after some zbrushing: It need some fixes and tweaks, please, be free to leave you comments and critics, all are wellcome ^^
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