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m8nkey got a reaction from Donskioni in The random model thread!
Early WIP. Aesthetics inspired by Mateusz Urbanowicz - https://mateuszurbanowicz.com/
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m8nkey got a reaction from Interfearance in The random model thread!
Early WIP. Aesthetics inspired by Mateusz Urbanowicz - https://mateuszurbanowicz.com/
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m8nkey got a reaction from Freaky_Banana in The random model thread!
Early WIP. Aesthetics inspired by Mateusz Urbanowicz - https://mateuszurbanowicz.com/
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m8nkey got a reaction from Freaky_Banana in Hammer export to DXF
Changing to imperial in Maya fixed it thanks.
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m8nkey reacted to [N]awbie in WIP in WIP, post your level screenshots!
From a danger zone map I'm working on
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m8nkey reacted to mr.P in WIP in WIP, post your level screenshots!
Some more wips from my Insurgency: Sandstorm level
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m8nkey got a reaction from blackdog in Project Mortdale - CSGO
Here's a very early work in progres shot of some assets I'm making for CS:GO. My intention is to build a bunch of decent, modular, urban models that can be used to quickly detail urban environments. I intend to release a map and the assets stand alone for others to use.
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m8nkey got a reaction from Lefty in Project Mortdale - CSGO
Here's a very early work in progres shot of some assets I'm making for CS:GO. My intention is to build a bunch of decent, modular, urban models that can be used to quickly detail urban environments. I intend to release a map and the assets stand alone for others to use.
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m8nkey got a reaction from Gawshaark in Project Mortdale - CSGO
Here's a very early work in progres shot of some assets I'm making for CS:GO. My intention is to build a bunch of decent, modular, urban models that can be used to quickly detail urban environments. I intend to release a map and the assets stand alone for others to use.
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m8nkey got a reaction from Gawshaark in Hammer export to DXF
Changing to imperial in Maya fixed it thanks.
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m8nkey got a reaction from zombi in Hammer export to DXF
Changing to imperial in Maya fixed it thanks.
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m8nkey got a reaction from Mr.Yeah! in Hammer export to DXF
Changing to imperial in Maya fixed it thanks.
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m8nkey got a reaction from esspho in Hammer export to DXF
Changing to imperial in Maya fixed it thanks.
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m8nkey reacted to ElectroSheep in Hammer export to DXF
Well unit in Hammer are not on the classic metric system so maybe you have to find the right ones. Never worked on source and max at the same time so can't really tell.
https://developer.valvesoftware.com/wiki/Dimensions
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m8nkey reacted to esspho in Hammer export to DXF
The DXF export works like it did in the past. Is your geometry far from the origin maybe? In my experience it works best if you copy just the brushes you need into an empty file and export from there.
That's not helpful at all.
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m8nkey got a reaction from a Chunk in The random model thread!
Early WIP. Aesthetics inspired by Mateusz Urbanowicz - https://mateuszurbanowicz.com/
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m8nkey got a reaction from esspho in The random model thread!
Early WIP. Aesthetics inspired by Mateusz Urbanowicz - https://mateuszurbanowicz.com/
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m8nkey got a reaction from El Moroes in [CS:GO] Tulip
Reminds me of the 1.6 map de_downtown by Dr.Dk and Backslider. Looks great, I like all the building signage.
