fonfa
Members-
Posts
115 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Pages
Everything posted by fonfa
-
yup. some unnecessary faces you got there
-
http://www.orisinal.com i wouldn't say they're for kids, but they're pretty simple and good looking and can give you some ideas
-
got everything right, 10/10 and 4/4. kinda weird, some were just guesses
-
I can do it and I do need the money. I'm curious about the paying method though, since I live in Brazil. If you want samples of my work, check it out: http://mods.moddb.com/gallery/image/53280/ I'm the author of the 'cradle' map for the mod GoldenEye: Source
-
GoldenEye: Source is a modification of Half-Life 2, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality. #4 most anticipated mod on moddb in 2005 #3 mod of the year on moddb in 2006 Editors choice for reinvention on moddb in 2006 (the only mod to win two awards) We are looking for a talented, enthusiastic C++ programmer to join the team. Experience with a wide range of game and low level systems (networking, graphics, physics, memory management etc) will be useful, but not essential. Experience developing a recent game on PC would also be helpful, especially dealing with PC specific issues such as installers, network middleware issues, scalable machine specs etc. This is a great opportunity to be involved with an exciting mod, and become part of an experienced and friendly team. Requirements Excellent Knowledge of C++ Excellent Communication Skills and Motivation. Good debugging skills. Experience in the following would be useful, but by no means essential: PC game development experience Graphics programming experience Network/multiplay experience Things we like to see Enthusiasm; a real love for the work Talent - this is far more important than qualifications for us! Commitment to both the product and the team The ability to see a project through to the end Ability to work under time pressure A good demo/samples of work Things we don't particularly look for 18+ years of age Games industry experience Qualifications in the relevant subject (they can help, but aren't essential) *Any Additional information we should know about, let us know* Please post your application/portfolio in a new thread in our forums ( http://forums.goldeneyesource.com/ ). Please treat your application seriously, and use proper punctuation and grammar to the best of your ability. Sample work should be complete, try not to post WIPs. Cite all things relevant to the work (programs used, etc.) These cites will of course be relevant to the dept that you are applying for. Thanks again for applying and for showing interest in our game! Sincerely, GES Dev team http://www.goldeneyesource.com
-
that reminds me of that game gish.. were you involved on it?
-
holy crap peris tuto plzkthxbai
-
i like puppies, kitties and ratties. burn children instead
-
i found a pair of 3d glasses that ive been keeping here since like 1960 but i can't really notice the 3d effect. seems so subtle
-
that's nice. you should put some stain under the grate though
-
the window doesn't really blend with the bricks. you gotta put more lighting information there, and some dirt. like those rain stains
-
yeah, but don't worry, the drought will end, for every console soon, i hope. it really depends on your taste. i didn't like gears of war, so, there's not much stuff that really interests me on the 360. just viva piñata and the upcoming beautiful katamari
-
oh wario.... good lord i left my friends house with my jaw in pain because we laughed so hard... i dont even wanna know how fun it is when drunk, i'd probably become an alcoholic if i did
-
igualzinha a que tem aqui na frente da minha casa
-
i do, all my friends that have one are constantly playing. i totally disagree with the wii being a gimmick. but then i'd agree if you said that it's lacking some quality titles. but then it's a different concept, it'll take a while since the developers get the momentum
-
the crotch is looking really weird
-
maybe you guys could try that with displacements? would be so light on the engine that you could make something really playable out of it
-
i just dont get it guys, even if you don't care about the game, its OUR media, how can you not get bothered with the fact that other groups are trying to take control over it? if manhunt2 never sees the light of the day, that's a point for jt's trouppe. and you can be sure that it won't stop there. succeding in banning an extreme game makes banning milder games way more likely. i'm from a country that went through a terrible military dictatorship, and even being born right on the year it ended, i still see the scars. people fought and died for our freedom, you should take care of yours too.
-
i didnt read the thread yet but i'm going to give my 2c anyways. gonna read it when i get home later. i think games like this shouldn't be made, for now. the media isn't mature enough, the people aren't mature enough, and even the game developers aren't mature enough. call me a pussy but i'd avoid designing a game like that at all costs. not that i wouldn't play it anyway, when i was 8 i though it was uber cool to play violent games like mortal kombat. but you know what i find really sickening? the fact that violence is more acceptable than sex. there's a movie called lucía y el sexo (sex and lucia) which features both sex and violence. but the sex is as explicit as it gets without being pr0n. yeah, that means titties and wilkinses and pussies in full screen, but no gynaecological camera though, it's all really beautiful. and the violent scenes are built with visual omission of the fact, so you don't really see it, you just get it by other clues. and guess what? it was rated 12 in france and nc-17 in usa. and they made a usa-r version with all the sex scenes cut, and they're really essential to the story. and people in imdb are all over it, calling it semi-porn garbage and wondering why the director showed an erect penis on screen, but didn't show blood and gore. now dude, thats really SCREWED UP. i just don't get it. sex can be such a beautiful thing, i really miss it in games. i've been exposed to sex since i was really young and i think that was essential in making me a more mature person. i'm not a pervert and i'm sure the average french guy isn't too (btw, im not french). so, whats the problem? so, imo, rating systems are kinda broken. anyways, go and rent lucia and the sex NOW. its an awesome movie, specially if you're into filmmaking, storytelling and hot spanish ladies
-
dude i freaked out when i saw that. looks like female genitalia to me, but as much as i like them, this thing is rather disturbing to look at
-
which engine is that? build?
-
dude thats so freaking smart! why havent i thought of that before? you just gotta draw your map on photoshop with the grid on!
-
pretty good brushwork, but it's begging for custom textures. btw, how is the performance compared to stock maps?
-
incredible mood and colors. i thought it was a painting when i first saw it, because the colors look so unreal... i'm kinda envious. it's so rare to see fog around here
