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Sentura

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Posts posted by Sentura

  1. The environments look great and interesting, I feel like I want to explore the world. But the gameplay feels very overpowered and gimmicky. From a purely technical player point of view there is never a need for the player to use any of the complex abilities, it seems they only exist to show off instead of acting like tools intended for players to use in different situations. In the end, after the initial buzz over trying out a new ability fades, it just becomes a tool that can do the exact same thing many if not all the other abilities can do.

    I'm also not entirely sure what to make of the Corvo skillset. I hated the blink in the original Dishonored because every time I used it, it felt like I was breaking the game. It took me out of the game, and made the gameplay stale and boring. I tried playing without it, but there are just too many situations where it was necessary to use in order to overcome a challenge quietly. I sometimes ended up attempting to break the AI instead, just to try a different approach. A shame it doesn't look like much has changed for this new iteration.

  2. Level design is another part of a design process. If you understand design fundamentals, you understand a good part of level design fundamentals as well. There's certainly things you could look into regarding design language and similar topics, but all these require that you think about what kind of space you want to make first.

  3. probably not much at all, VR is hugely niche and to be honest the hype will probably fade once the tech gains some footing. Until game designers find out how to not make it into a gimmick it will not be particularly interesting for games outside of the VR niche. I certainly can't see myself playing first person or third person games requiring clutch actions or timing while at the same time trying to adapt to the screen also being part of the "gameplay".

     

    On the other hand, I have seen some really interesting uses for it in real life, such as VR mounted on a drone, allowing you to see as a drone would see... in 360 vision.

  4. sounds like the jaw nerve, had some similar "phantom" pain after I got a wisdom tooth removed. It hasn't come back in years now though

    19 hours ago, Steppenwolf said:

    I get short (couple seconds to a minute max) but frequent nerve pains mostly around my left eye and temple area and in worst case up into my brain. Feels kinda like when you have a sentitive tooth and drink something hot or cold. On good days i only have it once or twice but on bad days it happens a few times per hour and have a constant but subtle pain lingering in addition.

    It's pretty annoying. Nothing life threatening tho, already had a brain scan that showed nothing.

     

  5. Saw this movie, it was like I was watching kids on a playground playing superheroes. Maybe I am getting too old for this shit.

     

    Spoiler

    It was ok during the siberia stuff, even though the reason captain and iron man are fighting is retarded, the fight itself is kind of ok. but then the ending just nullifies what just happened and returns everything to status quo.

     

  6. Yeah I'll cede that I only watched a few scenes, but even so because of the acting it just made me not care about it. I always feel subject matter related to comic books should be treated with the best acting possible to counteract the inherent tackiness that comic book lore offers.

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