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Posts
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About Ascard
- Birthday 01/10/1986
Profile Information
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Job
Texture artist
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Location
Cambridge, England
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The pinacle of technological warfare ^^
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Pointn'click Adventure Background Art - Style Test
Ascard replied to Supernorn's topic in Creative Chat
The environment is fantastic though I don't think the art for the character is quite as sophisticated. He pops a bit more than he should i think -
great tip, often overlooked (by me )
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ofc not that would be blasphemy O.O
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I want this on pc, lionhead news seem pretty optimistic it will port to pc after doing well on the 360... which it will *sigh* ahhh but when
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Obviously it must be on purpose, but what a crappy way to start a game (Unless its explained later on ). Was good once it started tho, many cutscenes . Only played it for about 40m tho :G I reset the ps3 a couple times thinking i sat on the remote or something, its not just the cooking show the exercise program on the channel up = O.o though the adverts are good, hang around on the mainmenu screen til he kneels down then it goes into an awesome FMV albeit a 5 minute wait for a 30 second FMV about im not sure what but regardless, awesome xD
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I wish you good luck, I'll try and find your thread and leave u some positive posts
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Yeaps i defo agree, unfortunatly its painfully difficult to fail a degree, and those that see the degree its self as there target coast through, as opposed to those that aim to top thier field
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3D buzz has always been more about encouraging people to just have a go and jump in, locking out external content makes this more a competition of aesthetics, gameplay and flow and the free ut tutorials on the site means everyone could jump in and start creating within the timescale of the competition. MSU is a whole nother bucket of fish its for the 1337
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lol that was the kind of reply i was expecting tbh... its a shame, and yet i still feel drawn lol this months edge refered to its graphics along the lines of embarisingly reminiscent of last gen though again I don't think there bad, defo not as bad as ppl make out, and ut3 is still a failed comparison that game is 'gorgeus' mixed with 'phwoar' and a little bit of *drool* for a suprisingly low spec You missed out on time splitters, it played really well
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Despite the devastating reviews and comments of ps2 like graphics something is really driving me towards this game Anyone given it a shot yet???
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ahhh I expected to be flamed for refering 2 gta as anything but the grail
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I think, in the end, after having spent 40+ hours with it, the story is its biggest flaw. *runs for the hills* That said, I still think it deserves the 10's; if of course we're considering a 10 as simply the best of its kind and not 'perfect'. Wow the best of its kind is so unfair cause the other simmilar games are always considered as GTA wannabes and not given the light they may deserve... UT3 was rated everywhere as very good but just more of the same, I was annoyed GTA didn't get the same reception
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I agree I think the generalised courses are a great resource especially for producers, the main problem with them IMO though is they tend to attract people who arn't sure what they want to do, and arn't likely to have a paticularly strong aptitude for code or art as those students are more likely to have taken a course with more direction. Generally speaking these kinds of course end up pushing out wanna be producers and designers in the final years and therefore the group projects tend to be have great ideas but not much content. In England our courses are mostly 3 years long, the first 2 years are broad knowledge and the final year directed study into your chosen field in a individual 'and' a group project. Being directed rather than taught cuts on the number of specialist tutors required. Individual projects are generally strong whereas group projects tend to spend alot of time again arguing about roles... >.>
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the mastery of faking accents xD
