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marnamai

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  1. Like
    marnamai got a reaction from kikette in Dishonored : Death of the outsider // Curator and ghost town   
    Great stuff! @kikette Is the Void engine still using BSP (even if just for blockout) since it's based on id-tech?
  2. Like
    marnamai reacted to kikette in Dishonored : Death of the outsider // Curator and ghost town   
    Hello guyz ! I did few screens of my work on the new Dishonored stand alone that I wanted to share with you  If you want to know anything about these screens, as simple as it can be, feel free to ask, it would be a pleasure to answer
    Compared to art station, the following screens are in a much higher resolution (1920*3416 instead of 1920 * 1080) and I apologyze by advance if you get any trouble dowloading them.
    On the following screens, I only did the Buildings (Models and textures). The lighting, the composition and the smaller asset are made by my great colleagues  
    I'll certainly update this topic with new pics when they'll be ready.

      Enjoy  

    -_-_-_-_ Curator -_-_-_-_-
    Architecture design by Valentin "3dnj" Levilain 

     

     

     


     









     
     
    -_-_-_- Ghost town -_-_-__-_-
    Architecture design by Christophe Lefaure
     














     
     
     
     
     
  3. Like
    marnamai got a reaction from Joy in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from WAve in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Comfort Jones in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Terri in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Plat in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from 'RZL in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Squad in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Klems in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Fnugz in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from rosk in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Corvus in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from grapen in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from leplubodeslapin in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from Bastion in WIP in WIP, post your level screenshots!   
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    marnamai got a reaction from text_fish in WIP in WIP, post your level screenshots!   
  18. Like
    marnamai got a reaction from OrnateBaboon in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


  19. Like
  20. Like
    marnamai got a reaction from RaVaGe in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


  21. Like
    marnamai got a reaction from Furiosa in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


  22. Like
    marnamai got a reaction from Roald in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


  23. Like
    marnamai got a reaction from Deathy in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


  24. Like
    marnamai got a reaction from tr0nic in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


  25. Like
    marnamai got a reaction from Radu in [HL2] DownFall, available on Steam   
    Hi!
    This is post is a couple days overdue, but here it is anyway.

    Chapter 1 is available now, it's short but sweet, with an average playtime of ~35 minutes, there's an additional 2 chapters coming in the future with an estimated lengh of 40 minutes each (no ETA, valve time ).The main goal of the project is to provide more polished HL2 gameplay with some twists, taking place in new locations while staying true to Valve's design.
    (and hopefully land a job in the long run, Valve are you reading this?)

    You can grab it here.
           http://store.steampowered.com/app/587650

    Reception by the community has been pretty good so far, but I’d like to get as much eyes/hands on as possible.
     


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