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danepporambo

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  1. you sir. are not helping :wink:
  2. well whats that supposed to mean man? how can i fix it?
  3. ** Executing... ** Command: "c:\program files\valve\steam\steamapps\themadmo\sourcesdk\bin\vbsp.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey" Valve Software - vbsp.exe (May 22 2006) 1 threads materialPath: c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike\materials Loading D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.vmf fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2) **** leaked **** Entity trigger_once (519.00 -3517.92 116.60) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, -8.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, 691.1) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, 1385.1) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3594.0, 3072.0, 686.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3082.0, 3072.0, 686.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0, 2560.0, 686.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, -8.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, 406.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 8 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (220832 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1902 texinfos to 1194 Reduced 40 texdatas to 36 (1039 bytes to 949) Writing D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.bsp 17 seconds elapsed ** Executing... ** Command: "c:\program files\valve\steam\steamapps\themadmo\sourcesdk\bin\vvis.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey" Valve Software - vvis.exe (May 22 2006) 1 threads reading d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.bsp reading d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.prt LoadPortals: couldn't read d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.prt ** Executing... ** Command: Copy File ** Parameters: "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.bsp" "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike\maps\rofl_icehockey.bsp" ** Executing... ** Command: "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\hl2.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" +map "rofl_icehockey"
  4. lmfao. i've only made 2 rofl maps so far, icehockey and knifewar. neways. can anyone help me fix this problem plz by decompiling or whatever. i really wanna release it asap.
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