Alright, the map I'm trying to get to work with a normal compile just refuses too, the only option I have is to let it run overnight, and then throughout school to see if it will go past this one spot, but it shouldn't take nearly that long, a fast compile takes about 1 minute max.
Not sure if this is something I've missed in the map that for some reason extends the normal compile time to an ungodly amount that I still don't know, or just my own computer.
If nessasary I'm willing to send the file to someone if they need to look at it. just a small simple map for a GG server we run.
it gets to this part within 2 minutes and then would take 8 hours and then pause at the 6 for portalflow from then on, not a single dot ever shows up.
and like I said the map isn't that big, real small
no leaks either if your wondering, everythings sealed tight
hoping someone knows whats going on here or can help me fix this problem cause I'd like to have a map that doesn't have shitty looking shadows lighting etc.
Lost,