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Posts posted by -HP-
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the demo is sat here on my freaking hard drive but I cant unlock it yet.




Omg, that must be painfull!

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nice, looking forward. I myself am working as a 3d modeler for NDS.
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C'mon, c'mon, c'mon, PC demo! :X
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Very nice!

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If you'r custom CS:S map if very good quality, both in graphical aspects but aswell, and very important, gameplay, it will be played!
And if you'r lucky to have you'r map played on the internet leagues and ladders, such as clanbase and ESL, you'll see you'r name all over the place.
So, why not? I don't think making custom CS:S maps is a waste a time.
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Doom3 (For the second time)
DeusEx (for the... dunno, 4rd time or something)
I'm a nostalgic! :roll:
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Damn, that completely passed by me! :roll:
I'm sorry for that, you can delete this topic!

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Judging by the trailer, this seems like it's gonna be a nice title:
http://www.gametrailers.com/player/22800.html
Lets see if it follows up, RE4 guidelines, which honestly, I hope not! I totally disliked RE4.
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or give up.
Yeh, go fishing or smomethin' to inspire ya!

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It's a good technique starting up taking as reference already made maps, I started this way as well!

You got a long road ahead mate, keep up!

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Nice stuff for HL1, I guess!

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I think it hasn't been mentioned before that the engine runs on all platforms, without any modifications and adaptions. They do changes, compile their code and it runs on PC as well as on PS3.
That's a huge bonus.
True that, It's like an universal code that works on all the platforms!
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Yes HP it looks good, but what's up with this fanboy like stuff

Well, ID's engines has almost always been the first ones including new stuff.
Like Doom3 engine for example, or (Id Tech 4) it was the first engine having normals maps with dynamic lightning, correct me if I'm wrong.
But yeah, I'm a self proclaimed ID fanboy!

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ahah, i just came to mapcore to post this! xD
The engine looks superb!
http://en.wikipedia.org/wiki/Id_Tech_5 :
The demonstration with which the new game engine was shown had 20 GB of texture data (using a more advanced MegaTexture approach using textures with up to 128000x128000 pixel resolution) and a completely dynamically changeable world.
WTF!!!!!!!!!!!! omfg, this is next-next-gen, lol!
ID has always been my Top1 fav gamedev company!
Guys, just take a look at the editor:
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But if I had the chance to make a mod, I'd go with UE since Source is such a dumb thing to work with, exporting, compiling etc. Like a simple small prop, you'll spend more time making it work ingame that you'd spend on making the damn thing.
Amen
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There, I voted for ur map!

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That Alien Ship Environment rocks man, congrats!
You should be realy proud of yourself working on this great companie, CryTek!

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Early Thursday morning, EA announced an exact ship date for Crysis. The game will arrive on Friday, November 16, at least half a year earlier than GTA4. "We're thankful to our fans for their support and patience, and we're excited to bring them Crysis this year," said Crytek CEO and president Cevat Yerli in a statement.
http://www.gamespot.com/news/6176010.ht ... ks;title;2

Fixed

Anybody else wanna chicken out? Halo 3 maybe? Hm?

Btw, Cof...
"GTA IV delayed until 2008"
http://www.gamesindustry.biz/content_page.php?aid=27296
lol
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I like this new screenshots, the lighting is looking alot better, gotta love those hightlights, nice taste!
Keep on
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im not usually a fan of these type of games. but that made me wet.

w0rd
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How do you guys know It's going to use CE1?!
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Unfortunately they didn't released MGS3 for PC, so I didn't played it, yet.

And prolly, they wont release MGS4 for PC neither, so I'll prolly buy a PS3
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Tales Of Future Past - awesome website
in Off-Topic
Posted
Nice finding, I must admit!