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Everything posted by [HP]

  1. Alright, finally got around to play this... Well, I'm still playing it, about 6 or so hours in. I can see myself finishing it, we'll see... It does some really great things, others border on mediocrity and a few on flat out bad. Can't help but feel a lot about this game is one big missed opportunity to revive the "Fallout-like" action RPG genre. It tries really hard to walk on F3/F4 shoes, down to how it feels to play, even the button mappings and player movement are the same as Bethesda's Fallout, and if you know your video game history, you can't help but chuckle at the irony of this. The writing isn't extraordinary, but i'd say it is pretty good, in fact it's the thing that keeps me going back to the game, it does keep me curious and willing to know more about this world. Some of the character dialogues, specially the dialogue trees are really well done, way better than F4. I don't know how many people that worked on this also worked on 'New Vegas' but I feel the writing of the latter is closer to the original Fallout games (1/2) where your actions and choices brutally impact the world around you, Outer Worlds tried to sit somewhere in the middle, and as a wise man once told me: you never want to be in the middle of anything, unless it's two hot chicks that is. The plot feels a bit one note, tonally and morally. It does try to make you ask some questions here and there, but ultimately it's all about "corporations bad, tyranny bad", and once you read through that you can't help but think "Yeah, no shit." In these kind of games I prefer when things are a bit more ambiguous, when a bad outcome doesn't necessarily mean evil and a good outcome doesn't necessarily mean righteous either. The art and presentation is one of the biggest disappointments, obviously this is my area so it makes sense I'm more critical of it but the exteriors have no sense of cohesion or depth. The colors feel very random and scattered, the lighting feels flat and there's barely any fog to help with depth either. It doesn't help that the game relies heavily on SSAO for it's occlusion so it also looks very contrasty. A lot more work could have been done in the art direction department here. The shooting feels fine, it does it's job. Instead of the VATS system, now you have a mode where the game goes into slow motion, and you can aim and shoot to weak point of an enemy.
  2. Love that they rerecorded the score, I'm sensing a lot of love went into this... Can't wait, a month to go!
  3. Ronald Reagan's wrinkles never looked so good.
  4. I think you meant to post that here? Better to stop and recharge, than to burn out entirely. Clear the space for those better things to come. Best of lucks bro.
  5. I'm loving where this is going. Love the quote: "Know your history, or be doomed to repeat it." Yuri Bezmenov was a fascinating guy, that's worth studying in today's world. We'll see where this leads.
  6. heh, I just ignored those events, tbh. If I really wanted to replay the missions with a different approach, I'd just do that. And trust me man... there's dozens of ways to kill your targets, a few you can make up yourself by "gaming" the system, or following pre-scripted paths, like disguising yourself as a chef and poisoning your target, etc.
  7. Finished Ghost of Tsushima, dope ass game! The ending is really awesome, worth play it 'till the end. Now I'm playing Shovel Knight, amazing platformer, loving the level design, each level throws something new and fresh at you.
  8. They tried really hard to make you replay those missions, and they are very replayable, probably the most I've ever seen, but it's not really for me. I like to play something and be done with it, I don't like time sinkers either.
  9. Yeah, you can play VR games on Epic Games Launcher. I bought Tetris Effect VR on sale there. This new Hitman looks dope, as always. The environmental art is always absolutely amazing and dare I say underrated. I actually just finished Hitman 2 a couple months ago, the Miami mission was really amazing. Level design is perfect.
  10. Well, to talk about stuff is one thing, to moan is another, amirite? Not that I think this is a problem around these parts, unless we're talking about CS xD
  11. Fuckin A, only this mentality will take us out of this mess, the dichotomy of control.
  12. Yeah, I've scrolled up and made sure I updated it. I think it's all up to date. Guys, please post here if your position is out of date, I'll make sure to edit the OT. Also created the category of Freelancers / Indie, since seems like so many of us are reverting to that I'm sure it'll grow up to be a bigger list with time.
  13. I just finished a full scene in scr2, had it's problems with the tools here and there, nothing major. And the workshop already has a decent library of mods and growing every day.
  14. Still need to finish Eternal ;(
  15. I guess you can always create a burner fb account.
  16. ahah, as you posted this, I was editing my own comment about that, I literally was just reading about that decision from oculus. Almost makes me wanna throw the fucking thing out of the window... Right, that's what I meant, I don't wanna be plugging shit into my walls. If I had my own office, maybe but my PC in my living room right now.
  17. I personally didn't get the index because I don't want to litter my room with sensors. It takes time to setup, they run out of batteries, they malfunction, wires everywhere, etc... Oculus does have the weirdest and shitiest business decisions though, shit like this really makes me crindge. Plus, their store sucks, they almost singlehandedly killed the "tech demo and small indie games" side of VR.
  18. I'm very sorry for your grandfather @Interfearance, life is fragile. You didn't ask me for advice or opinion, but you do indeed sound like you have a lot of anger pinned up, understandably so. Go mourn your grandfather, go be there for your family, trust me they need you. Go hug your grandmother (I'm sure she's going through a lot right now). I haven't been able to go home in nearly 2 years now, I would give anything right now to be able to hug my grandmother for just 30 seconds, she's in her 80's now and looked after me my whole childhood. We should never take family or loved ones for granted. As for this country, I don't necessarily believe it's falling apart, it's just incredibly divided and until regular people regain their ability for listening and to have dialogue, it will never get better. So there's a lot the individual can do still, but to despair or to blame is seldom a viable way for a bright future, quite the contrary. If this year proved anything to us, is that things can always get worse, we could be in Venezuela or NK right now, yet we're sitting on our sofas, in air conditioned rooms blaming the world for everything that happens through our expensive smart phones. Growing up, I had the fortune and opportunity of listening to chatter by a lot of old people. They talked about wars, famine, the horror's of fascist and communist governments in mid 20th century Europe and even though I didn't live through it, I'm thankful for this second hand absorption of appreciation and knowledge. My grandfather would say that as a child, he couldn't wait for Christmas because he would always get a new pair of shoes, and my mother would say that as a child she couldn't wait for Christmas because she would always get a chocolate bar. Can we even fathom that nowadays? A life where you only get a pair of shoes a year, or a generation later you're lucky if you get a candy bar per year? Nowadays, many of our struggles is not due to too little, but due to too much. Too much technology exposure, too much information, too much politics, too much hate, too much finger pointing, too much 24 hour news cycle, too much materialism and too little time spent on things that matter or on self betterment. Many people I know haven't seen the sun in months and spend their days refreshing the news, no wonder we're all depressed. As you think, you become. We gotta be strong and build a better tomorrow, dont wait for 25.
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