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tomdon

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Posts posted by tomdon

  1. you definitely need some vines in there, a lot of them :). There's a lot of green in there. Also, don't make it rainy and depressing! Bruges looks best in spring with lots of color imo! 

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    Quality ref! Thanks :). I shall work on getting more of this in there.

  2. The architecture is indeed very visualy pleasing, but the amount of props that are unrelated to the environment ruin it. It would be a good idea to find replacements for those industrial props.

    I would agree :), at the moment I have just been grabbing CSGO props to speed things up. My plan is to replace the unrelated stuff with my own custom content.

  3. Thought I might break out in to my own thread for my Bruges map. Everything is up in the air at the moment, I am using existing assets for everything at the moment. Once I am happy with the layout I will start adding in my own assets. I have started to work on some low poly models for background buildings:

     

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    and just a couple of general shots:

     

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  4. Cheers guys :), I am going to try and get more colour in there with some orange lighting in the house. I have added a few coloured christmas lights (they turn on when survival mode is activated). I have spent a bit of time making some super cheap woodland models to go around the edge of the map. Hopefully it feels a bit more like it is sat in woodland, rather than on some giant snow plane.

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  5. I am trying to make a little l4D2 survival map, ideally before christmas day! Its all very wip at the moment. I have been taking the time to make custom props, like the snow covered roof and the internal stairs (not pictured). Posting up progress in the hope that it spurs me on to get this finished!

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