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Posts posted by BuZZeR
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QuoteBe a US citizen or Permanent Resident of the United States
It makes me sad.
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Skjalg said:Would you mind uploading the source somewhere?

I can't, sorry!
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EDIT: What is the resolution of the source file of the second pic?
3456x2304 16bit
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Altay Mountains - South-West of Siberia, very beautiful place!
Wild nature, awesome landscape, and drunk tourists.










P.s. This dude in cammo pants - it is me!

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Russia, Siberia

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I still play de_indust on CS v1.6 from time to time; good gameplay.
Tnx, I like indust too! =)
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I remember some of those maps. Got bigger screens ?
Sure!
http://buzz.cs-mapping.com.ua/cs_teatp/1074x768.htm
http://buzz.cs-mapping.com.ua/de_parabellum/800x600.htm
http://buzz.cs-mapping.com.ua/cs_altay/640x480.htm
http://buzz.cs-mapping.com.ua/de_indust/640x480.htm
http://buzz.cs-mapping.com.ua/cs_bbicotka/640x480.htm
How do you pronounce cs_BbICOTKA?You wanna know what does it mean? In russian transcription "BbICOTKA" mean "high raised building", "TEATP" - theatre. I think this is very unique names for my maps.

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I haven't yet made up my mind which engine to choose. Time will show.

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Russian Reality Mappack (1.6\CZ)

by Mikhail "BuZZeR" Kadikov
CS_ALTAY > Cinema building > (released in 2005)
CS_TEATP > Drama theater > (released in 2004)
CS_BbICOTKA > Apartments > (released in 2003)
DE_INDUST > Industrial area > (released in 2004)
DE_PARABELLUM > Trade center > (released in 2006)
Note:
- All maps have real prototypes located in Russia.
Download:
http://buzz.cs-mapping.com.ua/filez/rus ... r_cs16.rar (26.7 mb)
Enjoy!

p.s. Mapping for CS1.6\CZ is dead for me now. I wanna new engine!

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Is your site hosting expired or something? The main page doesn't appear to load anymore...
Probably server is down. But I hope it will be alive soon.

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Dude, I wondered if you might show up, I absolutely love the work you and the other guys have put into Paranoia and so do a lot of others here:
http://mapcore.net/forums/viewtopic.php?t=5378&start=0
The map looks pretty good as well, an original project for sure

Ohhh! Big discussion. Tnx for link!
I am confused.
Tnx for your interest to our project. I hope we will done it soon. -
cs_BbICOTKA mapper?
Yes

http://www.level-design.ru/mycslevels_e ... s_bbicotka
We must to talk! Contact me!
ICQ#162005292
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I am already finished with this map and don't want to fix it.

Big thx to all for yours comments! I will keep it for my new maps.
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Last screens looks very cool! Keep it up!
NMRIH - what is it? Source engine?
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my immediate impression from looking at screens is that the map is wayyyy to bright.
I like a condition of an environment in midday. Bright maps makes enemy visible. Many players ask me about it. And i think so.
Anyway, map looks more better in game, then on screens.

tnx for reply
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de_parabellum for CS 1.6
Map version: 1.0 (final)
Map by: BuZZeR
Max Players: 24
R_SPEEDS: average w_poly 500-700, max w_poly 1100
Build Time: 7 days.
Screens:
http://buzz.cs-mapping.com.ua/de_parabellum/800x600.htm
DL:
http://buzz.cs-mapping.com.ua/filez/de_parabellum.rar (3.8mb)
My other maps:
http://www.level-design.ru/mycslevels_eng.htm
Enjoy!


Crazy "Level Design"
in Level Design
Posted
Muhahaha! Great stuff!