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ReFlex

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  • Job
    freelancer
  • Location
    Austria
  1. *reanimate" //lat post Sat Apr 23, 2011 3:10 pm I'm working on HD tracktextures for Minecraft, I will release a SDK with miscellaneous types and materials... normalmaps too wip render: http://www.huizkistn.at/rumplkistn/mode ... s_wip4.jpg ingame test: http://www.huizkistn.at/rumplkistn/mode ... s_wip5.jpg
  2. My entry: Mapname: dm_reflex_contest3 Engine: Source Game: HL2DM 2 pics, because a overview shows not the layout: Hammer map info: Download: http://www.huizkistn.at/rumplkistn/maps ... ntest3.zip contain *.bsp and *.vmf
  3. Nice map, but its realy easy do defend the files room with a sentry!!
  4. The mine is damn cool PogoP! But, there should not being a light on the ceiling:
  5. I want a bad guy car....
  6. /bored a small remake of a C&C Renegade texture: original: new: without NOD logo:
  7. Use a black/white mask! black = invisible white = solid
  8. They going in.
  9. New metalwall texture...
  10. NV GTS 8800, newest drivers but lightpreview doesnt work! Damn, valve... its the year 2007!!
  11. ReFlex

    Three maps.

    The lavamap is damn cool!
  12. ReFlex

    Crysis demo out

    EA link: http://na.llnet.cdn.ea.com/u/demos/Crysis_SP_Demo.exe
  13. Set "Mutet" by "post Processing" Some screens I have made: http://www.huizkistn.at/rumplkistn/ut3/ ... /index.php
  14. HL1 flatbed remake: (wip)
  15. thanks 10h left.
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