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JohnSmith

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    France
  1. that's a really sweet work Pericolos0 (my preference goes to the first screen though, but second is nice as well) Maybe you should add a huge planet in the sky ?(I dont know really why, but it might looks pretty cool and gives a more "unknown world" feeling)
  2. That's cool Pericolos0, kind of remind me the old (awesome) game Flashback: http://www.upix.fr/images/5miiie15g0fhozlwr2h3.png
  3. JohnSmith

    Far Cry 2

    Map editor preview http://uk.xbox360.ign.com/dor/objects/14226061/far-cry-2-/videos/FC2_MapEditor_081808.html Looks like sandbox 2, but in a somehow simpler way
  4. If i remember well, you need some env_entity_maker (reffering to a single point_template) in all the possible places you want your gascan to spawn. Then you need a logic_auto that trigger a logic_case OnMapStart with PickRandom in the logic_case, you have your 3 cases: g1 - g2 - g3 (for ex).. each one call the appropriate env_entity_maker and make it spawn the gascan. For the gascan you need the prop_physic (named gascan) and a point_template reffering to the prop_physic...This prop will automatically disappear and be spawned randomlly once the map is started...and there you go
  5. I dig the lighting, The only thing i dont like is the rockwall in the railway tunnel, looks kinda cheap... but other than that, great job!
  6. Haha nice man! And that's some really cool prices
  7. Nope it's ZOMBIE MASTER map!! http://www.zombiemaster.org/
  8. thanks guys Yup you're right
  9. Some pics of my map:
  10. haha so it's normal Ok thank you ^^
  11. Hey there! So my problem is that Vrad (+HDR) compiles 2 times....and I also have to "buildcubemaps" 2 times.. Anyone know what might be causing this ? My log just in case:
  12. Ok I'll try to modify the 3d-skybox then, thanks for replying tomato Yeah Albatros is crazy He really have a great sense of scenery
  13. Still not satisfied about the look of this....I think it's missing something but I can't find what.., any ideas? Otherwise some screens of the sewer section: this one is very WIP but I thought the zombie made it looks cool
  14. I like the town and the originality but i'm not convincing by the Glowing trees, it doesnt make much sens. If a tree is contaminated, that's weird that all the grass/bush around is not, I think you should give less contrast to the contaminated environment so it would naturally blends with the non-contaminated stuff..
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