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Furyo

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Everything posted by Furyo

  1. So I was able to play this at PAX East yesterday, and I found it to be a fresh new take on puzzle games. It's not, contrary to popular belief, Portal, and that's precisely where it both shines and lacks: It shines in setting itself apart from so many puzzle games by being very accessible and perfectly explained to all audiences, but at the cost of reaching the edge Portal had by being very smart. This is easier on kids, but less satisfying to adults long term. It shines in having great very deep gameplay mechanics that can really create very mild to very difficult puzzles by combining them, without having to resort to punishing timings as the only difficulty curve like so many other puzzle games; but it lacks in control, which ultimately is the death note of any puzzle game long term. With so many items to pick up in the game, you are left wishing you had the gravity gun coupled with the ultimate precision of the portal gun. Dealing with items in the demo was only fun as long as their recepticle was within reach, but once you had to launch them, you automatically reverted back to trial and error gameplay. In environments so simple that clearly take a page from the Portal book, the fun of the game should be in figuring things out and executing it to perfection the first time around, like in Portal, and it's simply not happening. Finally, there is a distinctive missing link in both gameplay and story by not having a live commentator (in the game). The narrator in the demo, the owner of the house, the dr you are looking for, simply is not present enough to act as a valid feedback loop on your actions and success (so much so I managed to not notice I had completed a task for two minutes). Non present narrators can work great (Sands of Time's "that's not how it happened" comes to mind) but by being both not distant and live, this system just accomplishes nothing, which may be why they still relied on text pop ups to translate the narration
  2. I also have the pic on my phone, I'll try and get it tomorrow
  3. I tried to cut the lines yesterday at PAX to see this in action and make my own mind up on this game, but couldn't go through. 2h30 waiting line for it, so clearly people are noticing it. In comparison (entirely different game), I was in and out of the line for Quantum Conundrum in 20 minutes.
  4. Yeah CJ, Deceiver, Vivi and I met up with Fuzzdad and Fuzz yesterday and went to the Hitman gameplay panel. My personal feeling was that it still felt rough around the edges, but it had finally managed to instill in me a proper Hitman feel when played "pro". The videos so far clearly couldn't show that, and felt way too Splinter Cell Conviction to me. While part of that is still very true when going about it guns blazing, the intense stress of managing to remain unseen at all times was the definite highlight.
  5. Stop drinking coffee altogether, get huge migraines for a few days due to caffeine withdrawal, problem fixed. PS: I just went through this stopping sodas altogether.
  6. Can't wait for Saturday Yesterday night, Deceiver, Vivi , I and a bunch of other guys from Steam and game devs met with Day of Defeat legend Fuzzdad and his two sons, one of them of course Fuzz, the original creator of the mod. It was a blast
  7. I'll be meeting up with Jobye and a few mates from Steam for the Made in MA party at Microsoft MIT on thursday night, and will be available friday night and all of saturday too. Please PM for phone number
  8. Intellectual stimulation. For real. TV = sit back in my chair and go braindead. Gaming = sit forward in my chair and use my brain to figure something out...while being entertained. Is there any form of entertainment that's not intellectual stimulation? Surely anything that isn't intellectually stimulating can only be boring, therefore not entertainment? Are we saying the same thing with different words?
  9. I find it funny that anyone on these forums would be looking for "a point" in gaming. The point is to entertain you. There is no other point to any other game out there.
  10. "getting older" affects eyesight over decades, unless your eyes actually get "sick" and degenerate rapidly. Computers accelerate the process.
  11. ah Marc, tu es un homme de gout
  12. Because you're spending all day blinking less than regularly (happens to everyone when watching a screen) but compounded by the huge contrast that surrounds you. You're simply making your eyes work a lot harder than they should. Ultimately, the screen you work on should only be as bright as the room you work in (ambient light). Which is also why I will always setup my screen to "economic" so it uses less electricity and is not so bright it lights up my desk. If you need extra light on your screen to better see something, that light should come from around the screen, including a lamp rather than emitting from the screen itself, so your eyes don't get hit by all the extra light face on.
  13. - All artists who love to work in darkness will probably develop severe eye problems within the next 20 years.
  14. Ok I'll bite and play the game too: - Producers will sometimes keep you in the dark and let you crunch to a milestone that's already been pushed back or cancelled because "any work done now doesn't have to be done later" - Then you get the updated milestone and realize most of your work is now cut.
  15. Irrational Games is currently looking for multiple level builders/artists to join Bioshock Infinite ! Junior applicants are welcome, as these are contract positions from now until the game ships on October 16th. You must have UDK or unreal experience and be eligible to work in the United States. Senior applicants could be considered as full time permanent positions depending on candidate experience. Job requirements: - These are contracts for Junior Level Builders/Artists - You MUST know UDK or Unreal 3 - You must be eligible to work in the US and be willing to relocate to Boston If you have any question or would like to apply for the position, send me an email at [email protected] Portfolios are required. Thanks Francois
  16. Irrational Games is currently looking for multiple level designers/scripters to join Bioshock Infinite ! Junior applicants are welcome, as these are contract positions from now until the game ships on October 16th. You must have UDK or unreal experience and be eligible to work in the United States. Senior applicants could be considered as full time permanent positions depending on candidate experience. Job requirements: - These are contracts for Junior Level Designers/Scripters - You MUST know kismet / scripting in UDK or Unreal 3 - You must be eligible to work in the US and be willing to relocate to Boston If you have any question or would like to apply for the position, send me an email at [email protected] Thanks Francois
  17. Thiago, you just made me homesick for the home I've never had....I love a good Caipirinha...Damn I love Brazil probably even more. Alcohol wise, my fav has always been But I can never say no to a good pommeau, cognac, armagnac, pineau or muscat (the first three are made the same way, only the fruit changes) Beer? Anything amber and dark, no stouts. Whites are good too in the summer when you're looking for refreshment. Blondes are generally tasteless to me (not considering the random run of the mill piss that passes for beer in a lot of supermarkets) Oh yes, and and never disappoint
  18. Furyo

    The Hunger Games

    Went to see it last night. Pretty uninspiring overall. Total washed down lowest common denominator "summer" blockbuster production. Check your brains out before going in. Half assed plot, no real underlying message/political stance; the fights were pretty good as they at least went for brawls/survival fights over choreographed 15 minutes long unbelievable sequences. Everything this movie does, Battle Royale does best. And please, the cast of good looking teenagers in every movie to please the "twilight" demographic needs to go.
  19. Canada offers 6 months temp work visas, although they have become more expensive and a bit more difficult to obtain. The economic crisis in the Western world has made every country a little more self-centered and less open to immigrant workers (European countries and the US are no strangers to that lately). However, you may still find yourself between a rock and a hard place. I wouldn't advise anyone to leave their home country without any experience in the field they are looking for work in. Particularly if you already are in a country with an established industry. A friend of mine in Canada is currently finding it hard to get a position because he doesn't have a visa (temp visa) and companies apparently no longer want to foot that bill for people in Canada already (they don't have a choice for people outside of Canada). And he's got 8 years of industry experience. Canada has acquired a very large pool of talent to choose from in the recent years, so much so that companies in Montreal are now asking for things to calm down before the system implodes. It's just not 2007 anymore.
  20. Every single AC game, since Nolan North voices Desmond
  21. I vote for a motion to censure the use of the intro sentences across all Mapcore portfolios, we've all been using the same phrase way too much
  22. *taking best public speech voice* Just for clarity, I will not be taking any questions at this time We'll be announcing everything in due time
  23. Every ball is sacred, let the heathen spill theirs on the mighty ground. If a ball is wasted, God gets quite irate Sorry you're going through this, especially at such a young age, but I know a stud when I see one and you'll bounce back up even though your ball may not.
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