swartsz
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Posts posted by swartsz
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decal the bricks and maybe add some kind of stains at the bottom of the brick wall
thanks von*ferret, the first piece of constructive critism i got on this piece,
the last hour i have trying to come up with a better texture for the building and made some changes to a older texture, here is the updated building. i hope you will like this one better

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i really need your help with this one, especially on the texture of the building itself.
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the pc version also uses a different engine, the inhouse engine from GRIN if i am not mistaken, called 'Diesel'
there isn't a whole lot of info on the pc version released at the moment, but hopefully that will change once we get closer to the release date.
but i believe the pc version will have the FPS view instead of the over the shoulder view.
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a texture i made for practise purposes.

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very cool nooba!
Here is something i started working on again today:

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also a dutchie and always ready to help!
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is this any better? i tried to be not as careful with adding stuff this time.

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thanks everyone for the replies, what you do think of this texture for the statue?

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i am planning to use it in the courtyard of a church. so i was guessing it would only be affected by the weather and not by humans so much.
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My first post here after watching these forums for a long time, so Hi everybody.
And immediately i can use some input on a model/texture i made. it is a base for a statue. i keep thinking it is lacking something but can not find what it needs exactly.
So any comments or critique will be greatly appreciated.


The random model thread!
in Level Design
Posted
thanks guys, for the feedback.
the building will have a old soviet look with some industrial things like pipes and silos surrounding it.
right now i am planning on exporting it to the GR:AW editor once it is finished and my new pc is ready.
will keep you posted!!