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Jonny Phive got a reaction from NikiOo in [CS:GO] DE-VENOM
UPDATE April 15 2018: Here is the workshop link
In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™ !
Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...
Check out these snapshots into the new world of VENOM.
Still WIP/Aplha & looking for feedback.
Thanks to my brother for helping me make a badge/logo for the map
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Jonny Phive reacted to That50'sGuy in WIP in WIP, post your level screenshots!
Damn! You sir, are very talented! It's beautiful!
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Jonny Phive reacted to HoMaRt in WIP in WIP, post your level screenshots!
Hey guys, do you remember, 7 month ago I posted a picture of a finished landscape created in Unreal Engine 4.
I decided to do a huge optimisation pass and shifted the art direction of the project to something more personal: Here is a comparison screenshot :
If you want to see more pictures: follow this link : https://www.artstation.com/artwork/QvlyE
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Jonny Phive reacted to RaVaGe in WIP in WIP, post your level screenshots!
That thread is seriously lacking tf2 pics.
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Jonny Phive got a reaction from Gauss in [CS:GO] DE-VENOM
UPDATE April 15 2018: Here is the workshop link
In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™ !
Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...
Check out these snapshots into the new world of VENOM.
Still WIP/Aplha & looking for feedback.
Thanks to my brother for helping me make a badge/logo for the map
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Jonny Phive got a reaction from RaVaGe in [CS:GO] DE-VENOM
I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly
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Jonny Phive got a reaction from Plexium_ in [CS:GO] DE-VENOM
UPDATE April 15 2018: Here is the workshop link
In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™ !
Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...
Check out these snapshots into the new world of VENOM.
Still WIP/Aplha & looking for feedback.
Thanks to my brother for helping me make a badge/logo for the map
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Jonny Phive got a reaction from slavikov4 in [CS:GO] DE-VENOM
UPDATE April 15 2018: Here is the workshop link
In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™ !
Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...
Check out these snapshots into the new world of VENOM.
Still WIP/Aplha & looking for feedback.
Thanks to my brother for helping me make a badge/logo for the map
-
Jonny Phive got a reaction from NikiOo in [CS:GO] DE-VENOM
Thanks everyone! And yes, brushes hanging will be torn banners and such For now trying to paint some shapes to help the composition ... and possible nade targets? haha
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Jonny Phive got a reaction from blackdog in [CS:GO] DE-VENOM
Thanks everyone! And yes, brushes hanging will be torn banners and such For now trying to paint some shapes to help the composition ... and possible nade targets? haha
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Jonny Phive got a reaction from blackdog in [CS:GO] DE-VENOM
I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly
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Jonny Phive got a reaction from blackdog in [CS:GO] DE-VENOM
I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
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Jonny Phive got a reaction from catfood in [CS:GO] DE-VENOM
I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
-
Jonny Phive got a reaction from catfood in [CS:GO] DE-VENOM
I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly
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Jonny Phive got a reaction from Minos in [CS:GO] DE-VENOM
Thanks, guys! For anyone interested, here is the workshop link that just went up.
https://tinyurl.com/yd8o43b4
Looking forward to hearing your feedback! It is a simple layout, but I have had a ton of fun making it.
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Jonny Phive got a reaction from Squad in [CS:GO] DE-VENOM
I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
-
Jonny Phive got a reaction from Squad in [CS:GO] DE-VENOM
I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly
-
Jonny Phive got a reaction from RA7 in [CS:GO] DE-VENOM
Thanks, guys! For anyone interested, here is the workshop link that just went up.
https://tinyurl.com/yd8o43b4
Looking forward to hearing your feedback! It is a simple layout, but I have had a ton of fun making it.
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Jonny Phive got a reaction from maxlevelboi in [CS:GO] DE-VENOM
I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
-
Jonny Phive got a reaction from maxlevelboi in [CS:GO] DE-VENOM
UPDATE April 15 2018: Here is the workshop link
In the works for three and a half years, with the help of Rabbid Monkey (Spencer Rose), looking to release this passion project of mine very soon ™ !
Hidden deep within the jungle, a once-abandoned military base originally intent on destroying the world has been resurrected...
Check out these snapshots into the new world of VENOM.
Still WIP/Aplha & looking for feedback.
Thanks to my brother for helping me make a badge/logo for the map
-
Jonny Phive got a reaction from ElectroSheep in [CS:GO] DE-VENOM
I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly
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Jonny Phive got a reaction from Conflig in [CS:GO] DE-VENOM
Thanks, guys! For anyone interested, here is the workshop link that just went up.
https://tinyurl.com/yd8o43b4
Looking forward to hearing your feedback! It is a simple layout, but I have had a ton of fun making it.
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Jonny Phive got a reaction from Logic in [CS:GO] DE-VENOM
Thanks, guys! For anyone interested, here is the workshop link that just went up.
https://tinyurl.com/yd8o43b4
Looking forward to hearing your feedback! It is a simple layout, but I have had a ton of fun making it.
-
Jonny Phive got a reaction from zombi in [CS:GO] DE-VENOM
I have been trying to chip away in any free time to get some work in on Venom. With that said, I reworked the layout and the art to feel a little more consistent overall. Hoping to share more of the art soon-- for now I wanted to share the newest version of the layout and finally get it into the workshop. I should have the workshop link shortly
-
Jonny Phive got a reaction from grapen in [CS:GO] DE-VENOM
I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
