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alexroyce

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  • Job
    Level Design
  • Location
    California

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    http://www.AlexRoyce.com

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  1. If you want to try to get in, heres your chance http://www.charlieoscardelta.com/sitrep ... =&req=view It would be great to hear some opinions from people here!
  2. You totally need to make a red room that has something super-duper-awesome in it as itll scream significance.
  3. all buildings ive seen made have 8 unit gaps for the floor per each level, enterable or not /\ / \ / \ | | - - | | - - | | - - | |
  4. Itll definetly be an awesome experience E3 Trailer if you havent seen it: http://www.gametrailers.com/player/21256.html
  5. Holy crap that was awesome.
  6. Just played rockhill with a few others and found it quite fun
  7. Everything goes by so fast in the trailer its pretty hard to comprehend whats going on. Has anyone even noticed the dog?
  8. Its been taken http://www.interpunk.com/item.cfm?Item=54348&
  9. You should consider making some faces have more detailed lightmaps as theres a lot of great opportunities for kick ass shadows to heighten the atmosphere. Edit: Looks like its been released
  10. If you feel the need to build stuff fast, I suggest just building single scenes and varying all of them quite a bit to show what youre capable of. Building a level usually takes a month or more (at least for me, anyways). The single scene thing really helped me make lots of stuff in under a month, but make sure that you have some real levels made as a lot of places ask for demo levels. Frankly I think portfolios should be nothing but: Contact information Picture Picture Picture Picture ..
  11. 8O Orgasmic. Edit: Now that Ive closed my mouth, I think the trees arent nearly up to par with the rest of the map Also there are some major performance issues as stated earlier in the thread. My 3ghz, Geforce7800 equipped computer runs at an average of 30fps.
  12. Raven has been trying to hire alot of people lately. So far I've heard of 4 people Raven has gone to, through both IM and email. Anyone know what theyre working on?
  13. Ive been at IW for about 6 months now, just havent posted it in this thread until now
  14. Alexander Roycewicz - Infinity Ward Level Designer
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